Suggestion: The Station/Structure info window should have the same Route tab that the System info window has.
Keywords: UI, info windows, route, route finding, systems
Note: This tab is very helpful in figuring out where exactly something is, for instance, from a current location.
Suggestion: add a clear button for the multibuy feature.
i want to quickly compare things and everytime i need to close the multibuy and open it again or delete all the items from it.
Suggestion: Add Reinforcement Mechanics Descriptions to relevant Info Panels
Keywords: ui, information, qol
I would like to be able to find a description of the reinforcement mechanics of a given structure or deployable on its information panel.
As many different structures and deployables as there are, the details of its reinforcement mechanics should be in the information panel. It’s a pain to have to go to the eve-uni wiki every time I touch something I haven’t used in a while, and I can only imagine the headache for new players. Take a page from the new wormhole info panel.
Please update description of citadels in game to show what can dock and what cannot.
https://support.eveonline.com/hc/en-us/articles/213021829-Upwell-Structures has this setup:
With language like:
Allowed docking: Sub Caps, Freighters, Capitals, Super Capitals/Titans
Allowed docking: Sub Caps, Freighters, Capitals
Not allowed: Super Capitals/Titans
Allowed docking: Sub Caps, Freighters, Rorquals
Not allowed: Capitals, Super Capitals/Titans
Allowed docking: None
Allowed docking: Sub Caps, Freighters
Not allowed: Capitals, Super Capitals/Titans
Allowed docking: Sub Caps, Freighters
Not allowed: Capitals, Super Capitals/Titans
an example screenshot:
Suggestion: Presets for Dscan ranges and cone angles.
Keywords: UI, directional scan, scanning, dscan
Note: Make it more convenient to use non-standard values.
Suggestion: The right-click options on Locator Agents (eg. in the Agency list) need the option “Locate Character”.
Keywords: UI, agents, locators, character search, locator agents, right click
Note: Skip the unnecessary mouse movements and clicks all over the screen.

