I’ve read and will be closing the thread now. Here’s some points for the future.
- Contrary to popular belief, having challenges reset during downtime is not easier or quicker to implement than the cooldowns. My experience with coding tells me otherwise, but apparently with the way the system was initially set up, this is actually the case.
- We have some development time devoted to making challenges reset during downtime. Expect initial results around the October event.
- Based on feedback, we are adjusting the reward for the September event.
- Due to some creative time management, we have invested more time into the September site.
- UI update problem is still an issue, but is primarily a display issue. Yeah, I’m still confused about this one too, but smarter minds than me are working on fixing this.
- Some people would like feedback to be given more organically, I will not be creating a new thread for the next event. If it does not work better then we’ll come back to this method.