Local Comms Blackout - Discussion Thread - Part Deux!

May I ask where is your proof that all these players coming back outweigh the players that left if you could give hard fact rather then hearsay would be fun to see the real numbers.

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I want to thank you and many others for this. You guys are posting here about all the alts you unsubbed, and i am rolling on the floor laughing at you.

to you, and the idiots like you i ask

did you ever think you are ridding eve of alt/bot spam?

Thanks for that by the way.

Thats the whole point. I have seen more people in Hi-sec it means nothing.
People leaving Null, means nothing.

All that matters is how much CCP is making in revenue, which none of us know at all.
I have NO EVIDENCE more players are coming back and NO ONE has any proof more players are leaving or if CCP is now getting more or less money.

Going on about quitting is just Whining. Giving Null sec its more apt name, Whine Sec.

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How does Local Comms blackout effect botter’s being able to detect players in the system?

If CCP can determine the number of mutli-accounts that have dwindled down to one or two since the black out those accounts would worthy of investigating as bot users.

Oh please don’t come into Null Sec, we own that gate, we want you to bend a knee to our internet space ship empire that we can make you bend a knee to us in real life, please don’t come to Null for anything else.

Yep, they are whiners.

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https://www.pearlabyss.com/ir/view?InfoFlag=2&Idx=368&Page=1&NowNum=8

You mean that? Pearl Abyss is a publicly traded company. That means their financial summaries and earning reports are publicly available. Including CCP. Download the pdf and go to page 6.

EVE made 14.9 billion South Korean won in the 2nd Quarter of 2019. That number, btw, is $12,329,377.50. EVE’s revenue rose from 14.5b KRW in Q1, which means a rise of 400,000,000 won, or $330,990.00.

Give it 3 months, we’ll know how much they make this quarter, too.

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Honest question here;
How long do you think EveOnline - The game CCP sold as a multibox game and that has survived for years on the multiple subs of it fan base, would last if everyone only had 1 account?

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the majority of people get warning through intelligence channels, and since you dont show in local, you dont get reported that easy. most of the reports are from pvers, who are reporting passer byes, etc. as a result of the blackout, most of those reports go away, which allows players to get by and kill things.

indirectly that causes people to stop botting, stop pve, or stop subscribing on those accounts.

These changes will show up in Quarter 3 of 2019.

And I am guessing a similar rise again.

And thank you greatly for the information.

What has multi accounts have to do with bots?

Ask the guy he responded to, who used ‘alt/bot spam’.

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задержка захвата целей позволит убежать.
хоть что-то для спасения сабкапа в 0.0

Now that blackout has gone a while, we need to start having discussions about “why the reduction of capital use”?

Leave your reason why you feel you should not use your capital in blackout style of null

More risk, less reward. End of story.
A foundational human principle that always has been, is, and always will be. Even in a make-believe (yes, we are all here playing make-belive) setting.

No incoherent, random ((‘shaking-up’)) of things by CCP will change that.

“Billy, why do y’all think that them thar sheep are gettin’ lower in, uh, numbers?”
“Well, Vern… maybe cuz we took down dem fences and let the wolves in…? maybe?”

Derrrrrrp.

You’re making it sound as if this was some unexpected side effect.

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I think CCP wanted that result.

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I grow increasingly tired to this, and when risk is added, you say its not risk, because it does not fit your form of game play. it’s silly. Can you guys try to be more specific with your opinions? What kind of risk? Pve, pvp? What exactly do you want with that.

Actually, this has been proven wrong. Shaking up is a common practice with game development in the industry.

I think they are trying to allow capitals to be more killable. It’s a point i raised. There really is not a big issue with caps existing, the issue is, you cant really kill them (especially if they are supers). There is no real motivation to engage them in fleet combat, they are overly expensive to replace.

Imo, I’d absolutely destroy their production times, and absolutely nerf their survival rates (via mechanics like the new covert /cyno changes),

Snigger

What reduced rewards.

All CCP did was start to make the risk equal to the rewards in null after years and years of huge rewards compared to every where else.

If you cannot handle the risk to get that level of rewards, Capitals do actually work in lo-sec.

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