Honestly I think this is some of the funniest sh*** I’ve read in a looooooonnnggg time, lmao. Do they understand why people play games? It’s for that satisfaction of feeling like you accomplished something. Same reason people play candy crush, because when you win or beat a level you feel satisfied. Same thing with this game, when you make money, you kill, you trade you feel satisfied, like you accomplished something.
Now I would say that their “ideas” are probably in line with what you would expect from an FPS style of game play. Go out there, kill things, rinse and repeat. Clear the economy, reduce the isk sink, make things more chaotic, and encourage people to lose ■■■■ more. Do you know why people do that in an FPS? Because they have nothing to lose… “Oh I died? respawn” (FPS) “Oh I died in Eve? grind out more isk for next ship” Again even with survival games like DayZ, ect your investment is minimal, few hours or minutes gearing up go find fights… This is the entire reason Null blocks and players in general are risk averse. If it takes you forever to get the resources to build something you’re not going to simply throw that away as your level of satisfaction of feeling of success will be relatively low “damn I spent two months grinding out the isk for that Titan and now it’s gone that fast…” The only alternative to that is "hey I don’t care I lost that Titan because I have 1.5trillion isk (drop in the bucket, it was fun).
This whole “lets make Eve as terrifying as it can possibly be” is great in a 40k Novela, but imagine if you made that same claim for literally any other game. Lets see how long it would take Blizzard to lose their base if you lost all your items on your toon after a pvp session, or if a raid boss whiped your group and you had to refarm all your items, and honestly just look at games like DayZ or any other survival. Yeah that mentality works for a while, but after you’ve gotten all the crazy fights/interactions it gets boring. People play eve for the sandbox, to build things, as a team, and most have enough stress in their daily lives that making a game so chaotic and unpleasent doesn’t really sound like a great business model. But definitely worth the lol’s watching the dev team figure out any way they can break the game!