Jesus, so much salt, jesus.
Have we ever had such a salt-generating thread, lul? I think, no never, lul.
Jesus, so much salt, jesus.
Have we ever had such a salt-generating thread, lul? I think, no never, lul.
Noooo
That dog was our best scout . . . .
m
Edited to remove spoiler,
great video, would watch again.
Everyone watch the video it is well worth the 5. 6 mins or so.
Theta donât do luck bud, just overwhelming bosuns and DDâs
Thatâs actually a good idea
Your post is strange. Youâre greatly overreacting about this change for some reason. Unless youâre an actual RMT botter, in which case your reaction makes sense.
A normal player will not be much affected by the removal of nullsec local chat. If youâre part of a null alliance the danger just increase by a small amount. You may occasionally get caught out but youâll still be earning much, much more than you lose on that odd occasion.
Again, itâs the local dependent bots who are screwed by this, not normal active players. Why are you overreacting so much? Just a drama queen or are you hiding something?
I can imagine good olâ Brisc sitting back and looking at all the boards and chat channels, cold drink in hand, musing that perhaps as painful as earlier this year was for him, he âgot outâ just in time. Arrendis was right, though, the CSM continues its MIA record in the forums for another year in a row. Guess CCP needs to issue oven mitts to each new CSM group.
if you want to do this solo go to highsec. To basically demand you have a secure and easy mining and ratting spot with the best resources and rats is ridiculous. Nullsec should be dangerous, local just makes it too save. HTFU
8 years play eve online
-low sec
-hisec
-wh space
-0sec
-pvp
-pve
-mining
Every part game is good
but in the last year I say itâs time to quit
Why are you ruining the game CCP?
If you canât hack it then get out of nullsec and go to lowsec or hisec or WH space. And I say that not as someone who likely couldnât hack it, but as some one who thinks that playing the game of doing PvE when everything is balanced in favour of hunters is not fun.
You can have fun and develop stuff in those other areas and see where the game goes, stop being so negative and adapt.
So for me the balance of prey and hunter is now well in the favour of the hunter, but it does not mean I have to play that game. I play my game, what works for me, so do the same and stop being such negative whiners. Adapt change and find what you can get out of it. For many of you indy and producers and miners and ratters, consolidate your assets and I will see you in hisec. Remember this game is what you make of it for yourself.
Then watch amused as the whining HTFU crowd follow you to hisec and whine it is too safe, like clockworkâŚ
Seriously, please stop talking. Youâre obviously a dumbass that doesnât realize that the very same information is in the game already but dotlan just makes a tad bit easier to visualize.
Get rid of dotlan, could give two fucks. Just use ingame as its more accurate and up to date anyways.
However, they could even do better by removing ability to log ingame intel channels, so that tools for lazy pricks like NEAR2, etc stop working.
Give me that salt.
if you make it too dangoues no one can get resources to fuel your kill addition dude
Your lack of basic understanding of non block nullsec is the issue.
I have said repeatedly, the Blocs (Goon/PanFam/Legacy) will not really find this change affecting them at a strategic level. Rorqs will still mine, Supers and Titans will still rat. Taxes will roll in, meme bosuns will get fired.
Botters do not care about the change. They are the ones who will have 9-10 scouts watching gates and new bots programmed to respond to that intel. If anything it will force them into larger fleets of automated cruisers doing low value sites at less isk risk (hey now there is a thing ⌠this change will make botters want MORE subs ⌠I wonder who profits from that hmm?).
AFK ratters do not care about the change. They are afk, they know that they could be killed at any point.
The people who will be punished by this change are the multi account atk miners and ratters in smaller organisations that do not have the intel coverage or response coverage. To be brutal even at full commit my mining fleet would not cost more than 400 mil. I will make that in an hour of mining (give or take). BUT Do I really want to be bothered engaging in nullsec mining when I could get the same return in highsec (on a moon) at the risk of getting ganked by whatever attention deficit nullbears who masquerade as âleet highsec pvpâ gankers?
This change just feels like a big FU from CCP to NullsecFirst.
you see if they remove those log they remove all chat logs for any and all chats as alliances would just use alliance chat and near2 would just monitor that or any of the other default logs
If you want reduced danger go farm in highsec. If you want access to good resources you will have to take risks. The current nullsec with perfect free intel is no risk, it is too simple and has to go. People will still be able to farm. HTFU
You just admitted that even if you died mining in nullsec youâd make back the losses within an hour.
No issue here.
what if you mates arnt online to watch/ protect when your making isk⌠thats my point ⌠if you kill the little guy the taxes dont role in because he cant sustain the loses.
Really? Wormholed much? Nah, you fuckinâ daytripped at best.
Please recall that this game is all about stalking. There isnât even a single jspace kill on your board that I can find. You account for only 0.1% of your corpâs kills.
About the only thing that I see is you rock-crunchâŚ
Ah I see, just another Gen Zero troll.
Move along, you have nothing worth discussing.
Itâs not going to do either. We, the big alliances, will be fineâone guy in a whole mining fleet can be tasked with watching d-scan. 50 rorqs covered by 3 scouts on the gates and the one guy in a HIC sitting in the center, watching his d-scan.
And much as I might wish otherwise, the botting trash out there will just alter their scripts. Itâs actual people in small groups, who have to make more of an effort per person , whoâll be most impacted.
Absolutely true.
Personally I would love to see constellation-based spawn ratioâs that favour smaller numbers for optimal use, so that content needs to be spread and the systems need to be ran. Increase the value of individual sites but decrease the spawn rate so that you need to balance out usage of space versus the size of groups.