This one? Yeah have a look, they never state what the Sleepers or the Drifters are

Of course not, rorquals arenât allowed in high security space. With the advent of drilling platforms high security ore isnât as trashy as it used to be, yet its not anywhere near the raw quantity available in 0.0 space. Still, I miss the old spawns of one or two giant spudumain rocks that took hours to devour.
If the blockade is universal, for sure. It will be interesting to see who blinks first though right? At what point do the miners see the potential return being too tempting and cash in? If the blockade works and prices double, can it honestly be said people wonât want to see their ISK double?
Go play tetris, and never resub in eve, that would be good chnage for actuall players like me and much more like me.
07 and stay in Tetris world pls
drifters are the jove empire crimson. got ever destroyed from a drifter battleship? look into the Killboard and gaze over the tyrannos names ^^
You do realise that iHub modules increase the number of relic and data sites that spawn in systems, right?
Itâs a player theory, but it definitely checks out.
For example: The Drifters definitely do use Jove WH generators. They donât just âstrike anywhere at any timeâ (which was another reason the stuff CCP did seemed very⌠haphazard. We specifically went and checked the hives). And no, CCP hasnât openly said anything about âwhat they areâ, but the tech is all in-line with what we know of the 2e Jovian âTyrantsâ. Now, there are indications that the Vigilant Tyrannos arenât the Tyrants themselves, but that doesnât mean they arenât some faction that was heavily influenced by them.
https://wiki.eveuniversity.org/Drifters
Go nuts, no mention or allusion to Jovians. Youâre so convinced they have to be Jovians but the Jovians were never war-like, they couldâve skull â â â â â â the Amarrian Empire with a roaming gang and didnât with ample provocations. Drifters are different, they were pushed a bit and now theyâre pretty much going crazy, nothing in the lore suggests anything like this, only fanon alludes to a violent offshoot but it is just that fan canon.
As a player with only one account who does nothing AFK, this will influence my playing in only second/third-order ways. The change is intriguing and Iâm excited to see what happens to how this changes the dynamic in the game. Itâs clear, however, that people with large AFK operations are going to be impacted negatively, and might be leaving EVE. People who are cheering their departure are shooting themselves in the foot. Unless of course, there is a brilliant plan to replace all of the lost AFK players with active ones.
As compared to selling directly to the other null blocks? I mean, weâre the end-point consumer for most of it anyway. By removing Jita, weâre cutting out the middle-man.
And sure, some people will cash in. So what? Do you really think itâll be enough of a plurality to matter? Thereâs been enough ill-will generated by HS players insisting that literally anything bad for null is good for the game, and telling nullsec players that theyâre terrible people just because theyâre in nullsec, that quite a lot of us wouldnât cross the street to piss on a HSer if they were on fire.
No, they grind missions and get ships for LPâs.
The Third Empire was never warlike.
Agreed.
I have 6 alts, all paid for subs. 5 of them double as fully trained scanners, miners and PI tenders.
They all get used every day, and have never been used in a bot type fashion.
I CHOOSE to fly them manually even when at the same time, switching between screens. I CHOOSE to sub them all with actual money, I CHOOSE to support CCP in this way because I want to play this game.
So just to make sure I am understanding what this is. This means in null sec you wonât show up in local chat? As in PvP wise you would have to visually find players to kill / warp around / scan them down?
Correct, unless they type something into local chat, they do not show up, just like in Wormhole space.
Yes but now we circle back to the idea that the Jovians donât do spatial manipulation at all (those wh generators are the only tech suggesting it linked tenuously to them). Who does? And who from that trailer smacked the Joves in 2015 hard?
Thank you for using mostly proper sentences.
Okay, so now as a player who has been here long enough to know all of these mechanics, as well as one of the dudes that has cloaky camped in the past, Iâll go through these things with you.
I had 8 cloaky campers at one point. I used (back then when still legal) ISBoxer to keep track of them all. The only part of each system that I really paid attention to was local. If I saw an empty system suddenly get peeps, Iâd look at that character. Of note in that sentence is that I observed a change, passively.
That same situation in wormhole space, I have to actively stop what Iâm doing and switch characters, update and check dscan, warp around to each hole/citadel/dickstar and check, manually. This takes way too much time and puts my mains at risk while Iâm doing this (and it kills my ISK/hr â reeee mah ticks!!). I gave up on it after a very short while. I still however use those alts for proper seeding.
For point 2, you kinda invalidated your point #1. Because of the fact that youâre diligent, point1 becomes more of an issue from the flip-side. Now youâre not worth keeping seeded because I will either have to trade too much if I do blops in, or I just wonât get any kills, increases mine and more importantly my fleetmateâs jump fatigue.
For point 3, as in point 1, the chances of being seen unaware are low. Because if youâre a competent pilot/corp, youâre not worth sticking around for, and over the years I have learned how to see who are idiots in space. If youâre not doing stupid things, Iâll likely not bother dropping you because jump fatigue wastage is a bitch.
4/5 yay
6, that ties again back to point 1. It takes too much flippin time and effort to make this a useful usage of my time. Itâd be a better use of my time without local to have my characters in a place nearby where I can hunt, open the ingame map and see where all the rats are dying or where the indices are high, and dash over hoping to find someone. In which case, your scouts would see me just as well as if they were to see me now. Just not if theyâre barely paying attention â similar to if I was using 8 toons and cloaky camping.
Iâm going to tackle the last point with a few mechanics and basic piloting skills that you should use to counter blops.
First off is a basic rule in eve, that while ratting/mining/etc, you should stay aligned. Itâs such a core part of EvE that there is actually a song about it: https://youtu.be/6k86kx8rR5I
Second, it takes about 7 seconds minimum from activation of the cyno before the first lock/module hits you. Decloak, light cyno=1s minimum; second or two for you to yell âcyno up!â; 2-5s for people to right click capacitor, select the target, click bridge; 1-5 seconds for fleet-tards to react and jump; then, once in system, it takes however long for overview to load, about 1-5 seconds; lock time, depends on ship, but letâs say 2-3 seconds. So generally you have 7 seconds to warp. If youâre aligned as you well should be, you warp in 0-4 seconds depending on your reaction time.
Even a seasoned hunter in our corp is been unable to bump-tackle me in several times of trying with a mining ship (the only real mining ship is the procurer or skiff), a battleship, and even a dread for shits and giggles. Granted Iâd be â â â â â â if I was dread ratting cause siege, then again I have enough time for them to form up and save me, as it should be with caps.
Also of note is that anything that can fit a cloak is generally made of paper mache, and a quick kitchen sink formup can easily take out a blops gang.
So you really have a lot less to fear from cloaky campers than you think. Play smart, and you live.
Only to your ego.
To the rest of us, youâre another spoilt player who just wants to keep their risk-free ISK machine.
Thanks! I feel like I understand now.
Where do the new players come from? Why do they stay? I keep getting told about 3% retention of new players after 3 months. That is so sad. Numbers online keep falling. I want EVE to work. I want EVE to grow but it isnât. No one cares about the new player cause everyone sees spies and scammers. So they leave. Removing local is not going to bring in new users. Might get a few old ones to return but will that make up the difference?
I have been though this before where games loose that critical mass and then ⌠it is the last of the die hard few. Donât want that to happen here.
No alts and EVE becomes a desert. CCP Ghost found that most active players have 12 accounts if I remember right. 33 alts each. Want to save the game. Make rorquals boosters again. Offer 100% of the skill points back for free. Go back to mining barges. Stop this Skill farming madness as it allows for alts to live for free almost. Make training the only way to grow so people value what they have done.
We need EVE to grow now slowly crumble away.