Local Comms Blackout - Discussion Thread

when do you enable local chat?

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CCP hasn’t said yet.

I have a feeling there is a story line coming, probably with some technology that lets you build observatories that get local back from all the little clue’s they have left us. (My guess.)

скажи спасибо ботоводам. они как крабили так и крабят. им побарабану локал, он окупается даже после слива.

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Why should WH space need “hit”? People in holes are already taking big chances.

Why wouldn’t they get to use D-Scan, a basic tactic of the game?

If you want to just gank miners, you’ll have to try a bit harder son.

Sounds like a salty null sec player upset that he lost his isk faucet.

CEO thinks we’re too big to fit everything in a single wormhole, and I don’t have neither experience nor any interest in wormholes to disagree.

We managed so far, but with blackout - it’s impossible mode.

Target practice is, strictly speaking, not attacking - we only got that timer due to ending up on the war border, but otherwise, sov and structures have been largely left alone, probably due to how ■■■■ the space is, I don’t think anybody would want it even if we vacate.

How much active people and toons do you think a wormhole would fit and provide enough activity?
From what I heard, not much.

Sweet. Can I have your stuff?

Thank’s CCP, I try go back to real life) maybe you save my life)

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From what I’ve heard from friends a 50 man active alliance is doing well in a c4, being able to field supers in your own hole is pretty big advantage for home defense.

But from what your saying I have a feeling your active is like 100-200 people so probably too big.

What about toon counts?
Can you even build supers in a wh?
We’re high on toons, because that’s how nullsec is played when you’re small and need to bolster your power, but with summer activity drop, and blackout drop on top of that, I don’t think we can even respond with 30 people in fleet right now.

The carebear tears here are awesome. Good work CCP!

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That’s not correct. Super construction requires sov. There are no supers/titans in Jspace.

You mean playing F1-Drone :wink:

Really? I’ve been lied to, are you sure mate?

Then I guess you’d better adapt and overcome. Big alliances have big resources to hold and defend null sec. Maybe the problem is that they are holding 1000 systems, when in reality, they should only be able to hold about 100 efficiently.

This might cause for example, gasp, more people to move into null because of the difficulty in holding hundreds of systems of nothing. It will get more people out of hi sec and into the content of the game. And big alliance blocks won’t be able to stop it.

Now if cyno’s would get nerfed, then some actual 0.0 logistics would be important again, just like the brutal days of 2005.

Let the tears flow I say.

We are currently at about 35 Real People and a C5 is still more than enough for us. (120 Chars although more like 60-80 PVP chars

fyi

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Yes it is correct.

Quite. Super capital shipyard requires an i-hub upgrade.

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Try speaking to a wh group, apparently I don’t have accurate info, but your numbers sound fine.

Only Carriers and Dreads can be build in WH no Supers/Titans

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Thanks, mate.