Main AFK cloaky thread

You do realize that the local window can be resized, right? And you need a pretty packed system before you can’t fit everyone on screen at once? And that even if you don’t have a list of names you still have the number of people in local and can start aligning as soon as you see that number change, then cancel your warp if it’s a blue? Sounds like you just don’t know how to use local effectively.

I know you are special, but how is it people aren’t totally safe in high sec, or even most of low sec despite local working in exactly the same fashion.

People are not safe in highsec because NBSI is not a thing in highsec. Suicide ganks are very rare, so identifying the potential threat among all the people who are zero threat is impossible. In a situation where you have identifiable enemies, such as a war, local provides near-complete protection.

Farmers can not use local for safety in lowsec because no PvE content exists in lowsec. Anyone in lowsec is either looking for a fight or a clueless newbie stumbling around waiting to die.

Local is effective in nullsec because NBSI is the standard rule. If there isn’t a blue + beside a name it’s someone trying to kill you. There are no neutrals to get in the way of accurate intelligence, every single player is either a known ally or a known enemy.

Here’s a clue: The residents of the area hunted everyone else to extinction, which means they put in manhours of effort getting it that way, and continue to do so keeping it that way.

Hardly. Most of nullsec is empty because the player count is low relative to the number of systems. There are lots of nullsec systems that are completely empty of players, red or blue, and no meaningful attempt is made to keep them that way. There just isn’t anyone who cares enough to be there. And when people do care enough to be somewhere they’re hardly “hunted to extinction”. Bringing a fleet into most of nullsec is easy, if you want to be there.

That’s why you need your wittle hand held with a cloak to hunt there in the first place, because the big scary guys that live there will shoot you if you try to stay without joining them.

Lolwut. Remember how PvE players have zero hope of victory and a cloak is “auto-win”? And how having PvP ships on standby is not a solution to AFK cloakers? A major premise of your argument is that it is NOT a case of “if you try hunting here we’ll just kill you”, otherwise AFK cloakers would be zero threat.

The actual reason a cloak is necessary is that staying in a system for long periods of time is necessary to counter local and prevent all of the targets from running away as soon as you appear in local.

Lazy and stupid campers who can’t be bothered to stay and watch their ships should do so as well. If it’s good for the goose it’s good for the gander. Except in MerinWorld, where psychopaths need to have their hands held and be given safe spaces to do their hunting in.

Apparently you’re such an idiotic sheep ****er that you still can’t figure out the difference in risk vs. reward between a ship sitting idle in space and a player making billions of ISK per hour farming the most profitable PvE content in the game.