Main AFK cloaky thread

Yep, here we are with yet another renter trash whine thread because carebears refuse to use the proper place for their whines or bother paying attention to previous discussion on the subject.

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Then why are you only asking for a counter to cloaky camping?

Turns out ISDs are humans. When they come around, your thread will be locked and merged with the main thread, as do all other crybaby threads about cloaky camping.

Well mainly because Iā€™ve seen perma cloaking ships as a bit of an issue for years and years now, it seems bizarre to me that there is no counter to a ship out in space influencing things directly - whether they use cynos or not

Anyway Iā€™m gunna head off, itā€™s late, and this thread has been attracting some not so pleasant and rather insulting replies that Iā€™d rather not keep getting at this time of night.

Hereā€™s hoping they come up with a viable solution to all our problems - night

And again. The problem isnā€™t the cloak. Cloaks are broken because of local.

The first time I ever used a cloak and saw my name in local I literally was like wtf, that makes no sense. How is that Stealthy? I guess then when wormholes came out I fell in love because it was where being stealthy made sense.

NOW, if you want to talk potential solutions something ā€œIā€ think most people could get behind is on the sov side.

First, remove local in SOV null
Second, have some sort of mechanic/structure that brings back local. It is something you have to defend. It is also something strategic that could be knocked out.
Third, give it some way to be upgraded so that maybe it can force all cloaks to stop working in the system. Youā€™d have to work for it, and again it could be destroyed to give people trying to attack a strategic advantage. [edit] or maybe it just makes cloaks flake out all the time. something like that.

Yea super rough top of my head idea. But something along those lines would be interesting, and feed into the SOV ā€œhave to maintain my spaceā€ vibe.

It isnā€™t an issue. Itā€™s just a popular whine topic from RMTers and renter trash who come to the forums to post about it every time their farming is interrupted. Donā€™t confuse volume of whine threads with the existence of a real issue.

It seems bizarre to me that you think ā€œbeing AFKā€ = ā€œinfluencing things directlyā€.

Hereā€™s hoping that they wonā€™t have to because you realize that itā€™s only your lack of a spine making your scared.

:woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming:

:woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming::woman_facepalming:

If he decloak you will be probably in 20s dead. But you are rightā€¦until decloak they canā€™t do anythingā€¦

100% what i mean too. Thank You!

Sorry, But you are wrong!

We have 40-60 Systems with those perma AFK cloakys. FOR MONTHES! DAY FOR DAY.

And whatā€™s even worse lately, the CCP is ā– ā– ā– ā– ā– ā– ā–  with the local, so you canā€™t even trust them.

NO , just NO. AFK cloaking donā€™t needs to exists. Its ok, when one person roaming actively entire day cloaked, but not 40-60 Accounts staying AFK all the day.

Yeah, in theory I could accept your complaint about AFK Cloaking. I just cannot imagine any viable way to stop AFK cloaking without causing a lot of other issues - especially for solo people roaming around huding from hostile fleets. Even if CCP did, somebody would just create a cloaking bot - which CCP would then have to police - and I donā€™t think CCP enjoys bot hunting.

Wouldnā€™t it be better to rabble rabble for nerfs to what these cloaked ships can do in the first 5-10 seconds after they decloak?

all ships but stealth bombers have a targeting delay after uncloaking.

Yeah, but previously in the thread there were some issues raised, like interdiction bubbles . . . which confused me. In general I just donā€™t think complaining about cloaking itself makes any sense. These guys just donā€™t like what happens in the few seconds after the ship(s) decloak.

Interesting topic. I admit I know little about life in null. I dont like the idea of non active afkers in any space. So maybe CCP should setup an afk disconnect like I have seen in other games. After 15 min of no inputs you are afk, another 15 min of being afk you are disconnected. Solves a few issues people have.

This may not give you the direct hunting of cloaked ships you want, but at least you know when they are active. Having far better Intel on when they are active I imagine would be very useful in both offence and defensive strategies.

After reading most of this thread I do agree with many that your issue seems to one of spies and problems with your alliance. You may be fighting a losing battle regardless of cloaked ships. Maybe time to move or change your alliance/ corp dynamic.

They would have to address other issues.

I have had legitimate times that I ā€œAFKā€ cloaked for defensive purposes. For example exploring null in a ā€œall in oneā€ ishtar, and start getting hunted. An ishtar isnā€™t covert so you canā€™t really even move when cloaked. So it was either try and run and likely get caught on a gate, or safe up and cloak, then wait long enough that the hunters get tired and move on.

A good combat scanner can scan you down and kill you when you log off. That is because when you log out your ship uncloaks and does itā€™s e-warp before logging out.

So an afk disconnect that resulted in you losing your ship while logged out would be pretty bad.

Boo hoo. Have you tried not sucking at EVE? You know, perhaps moving to one of the much more than 40-60 systems that they arenā€™t in? Or would that be unacceptable because it would lower your ISK/hour from farming in a system that you havenā€™t upgraded?

And whatā€™s even worse lately, the CCP is ā– ā– ā– ā– ā– ā– ā–  with the local, so you canā€™t even trust them.

This is a great thing. It means that you have to be prepared for an attack at all times instead of just watching local to see when you need to dock. Good players will continue to win, farmer trash will lose.

NO , just NO. AFK cloaking donā€™t needs to exists. Its ok, when one person roaming actively entire day cloaked, but not 40-60 Accounts staying AFK all the day.

I agree. This is totally unacceptable and we need to remove local to fix it. Once local is removed those 40-60 AFK players will disappear.

Solves a few issues people have.

While creating the massive problem that local is now a much more accurate warning tool for RMT botters and bot-like players to avoid PvP.

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All you have to do is wiggle your mouse while you wait in your cloaked ishtar to avoid going afk. People should be forced to remain at least somewhat active. Just have to make sure you log out safely.

It may also help to identify bots. Any accounts on for near 24hrs straight would be an easy red flag that some sort of botting is going on.

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I had to sit there for 3 hours to out wait them. Yea thatā€™s fun gameplay to sit there wiggling my mouse.

And there are legit reasons someone might need to step away for a bit. Iā€™ve also gone afk cloaky while exploring in dangerous territory because someone in my family needed help. There was no place to dock and unsafe to log out with hostiles in the area.

Iā€™m paying for this game I should be able to stay connected all day if I want. wanna idle time out alphaā€™s fine. The only games I can recall playing that had idle timeouts are free to play.

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Are you renters?

World of Warcraft does. ESO does I believe, and SWTOR also, just off the top of my head.

I didnt know there was a delay to that e-warp thingy when you logout in space that left you vulnerable for a bit. Fairly easy fix I imagine would be to have ships that are in space that disconnect disappear/ e-warp instantly unless you have a weapons timer, suspect, or any other timer that prevents particular actions when logging out. As cloaking does not it would be easy to cloak wait out any timers you may have then log out.