My contribution to the "Highsec Lobby" initiative

Lol gimmie works, if you get it.

Nah

Then why do you keep demanding endgame-level income and whining that anything less than maximum nullsec-level ISK/hour is a “nerf” to highsec? Why does the newbie starter area need endgame-level income?

Because making 5m an hour means newbies leave or start botting, both are bad. A human’s time, especially one who pays omega, is worth more than that.

Those people add nothing to EVE and do not belong here.

Nope they pay omega, buy plex, and contribute to EVE, both I and CCP value them.

So, like I said, you don’t understand how EVE or the MMO market work. What you just said “nah” to is the key to why EVE has survived for so much longer than the average game.

Because making 5m an hour means newbies leave or start botting, both are bad.

Or it makes them aim to increase their income by moving to more challenging content. Do you not understand the concept of success being rewarding because you worked to earn it?

A human’s time, especially one who pays omega, is worth more than that.

Why? Are you so ****ing stupid that you don’t understand that applying an income floor because “everyone’s time is worth that” just scales up all of the ISK values in EVE and there’s no net progress? That it doesn’t matter if you go from 1 million ISK per hour to 10 million ISK per hour if the ship you want to buy goes from 10 million ISK to 100 million ISK?

Nope they pay omega, buy plex, and contribute to EVE, both I and CCP value them.

What exactly do they contribute? Flooding the market with excess production and driving down prices for legitimate PvE players?

Of course we both know the real answer here: they contribute their corp tax to your personal wallet, and that’s all that matters to you.

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lol so angry :rofl:

Serious question: are you 10 years old? Because that’s the kind of thing only an immature child would say, and I’d honestly feel a bit bad about some of the things I’ve said to you if you really are a small child.

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Must be a child AHHH I HATE HIM.

Nah

Then perhaps you should think about your life choices when people are seriously wondering if you’re even an adult, or if you have actual brain damage. Because being proud of the fact that you said something so profoundly stupid that someone insulted you is not something that mature adults do.

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To be fair, you could scale some of the lower income values up a bit without scaling the top ones. Changing for example… frigate mining income doesn’t change exhumer mining.
Of course CCP have already done that and ventures now earn about 50% what a barge did, vs the old racial mining frigates which were like 1% and an outright joke.
So where it makes sense CCP have generally already made sure newbies actually have decent income.

And… this just shows how selfish you are.

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Only if you’re very selective about it and are careful to maintain a gap in income and incentive to escalate to more challenging and profitable content. The reason your barge example worked is that frigate mining was such a small part of the game and everyone moved up to a better mining ship ASAP, making the net effect on the EVE economy very small.

(And, IIRC, the change happened simultaneously with removing the mining cruisers, so really CCP just replaced the mining cruisers with a new dedicated mining frigate.)

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Agreed.
It does have to be done in a very selective and careful manner. Not simply slapping down triple the quantity of high end income on the basis it will trickle down to newbies (lol trickle down economics).

I think belt rats are actually one area they could tweak this. High sec Belt rats could be worth more, and obviously tougher at the same time. Not talking null levels obviously, but actually getting cruisers at all and more than 2 frigates at a time.
This also has the two great effects of making afk mining harder, and making it easier to get an escort because they can make isk while escorting.

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I have a very capable mining Arbitrator to this very day, Ill have you know.

Those ship scanners and covert lock are my brother’s, Im only holding them for him.

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Cut the hogwash, Sabus. You made claims, so you carry the burden of proof.

I’m not CODE. or one of their supporters, I’m neutral. Cite your sources and provide links to dev statements, articles, and even studies if you have them; if you provide convincing evidence that what you say is true, then I will acknowledge it.

Until then, I’m going to keep calling you a liar.

This, right here, is what the problem is. Jim Sterling touched on this in his video about Sekiro’s difficulty, where he argues that games should try to appeal to as many people as possible because that way the game sells more and the developer is likely to make others (at 18:30), whilst also reminding people that attempting to appeal to every conceivable demographic just dilutes it into watered-down ■■■■ (at 20:54).

EvE doesn’t have to appeal to everybody, and the developers are right to try and draw more people in so long as they don’t destroy what makes EvE appealing in the first place. Sabus Narian wants something that, to my knowledge, sounds like it would be unequivocally bad for EvE.

Instead of arguing that content in highsec should be made just as lucrative as low, null, and wormhole space, he should be arguing that content in highsec should be made more interesting and fun.

That way, more people will probably spend more time in EvE because something like half the game’s players live in highsec (IIRC) and will have genuinely interesting stuff to do, even if it’s not the most profitable content available.

Would you believe that when I first heard his corp name I thought it was self-deprecating humor, like GoonSwarm and TEST did when they started out?

Don’t forget that the logistics cruisers used to have mining bonuses as well!

I remember the Retribution trailer showed Ventures with four mining lasers. I wonder if CCP will ever introduce a variant that doubles the turret slots but severely cuts down on the mineral hold to encourage jetcan mining. It might be a nice way to get noobs learning how to operate as part of a fleet.

That’s a good idea, rats that see a fleet they obviously can’t handle shouldn’t suicidally attack it, they should call in reinforcements. I also had the thought that rats should behave like their hulls imply they ought to, with combat ships fighting directly, tacklers tackling, and EWAR+logistics ships providing support.

Though this leaves the question of what kind of ships you can expect to see in highsec space. Maybe T1 cruiser, while low goes up to battleships and null goes up to supers? Hell, if they jump in on an asteroid or moon belt, they should bring in their own mining ships and haulers to make off with the contents.

And this brings to mind the Amarr frigate name+role SNAFU. Taking the hulls out of the equation, CCP really should have gone with Tormentor=combat, Inquisitor=exploration, and Magnate=mining->logistics from the start. Instead, we got Magnate=exploration, Inquisitor=combat->logistics, and Tormentor=mining->combat.

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Are you saying the Arbitrator does or does not meet this convention?

*looks it up *

Well, whaddaya know? It does. I thought the Amarr cruisers had avoided that error and the Auguror was their old mining hull.

Hell, with those drone bonuses the Arbitrator looks like it might have been useful for mining in lowsec.

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Shes a swiss army knife when you open er up and really go for it

I’ve never really used one, so I wouldn’t know. The Vexor is my personal cruiser of choice.

My personal comment is Battleships. But not on the same dps/who scale as other areas of space and less valuable bounty also. I see no reason why we couldn’t see them. Just set them to no skill t1 fittings, not V skill full faction fitting with no loot drop or bounty…

Easy mode is more attractive.

Except in looks x

Sounds reasonable to me.

I started out with Gallente ships, so I naturally gravitated toward their cruiser hulls. And while the Arbitrator has great looks, so does the Vexor; look at it from the side and you’ll see it resembles a giant flying axehead.

I also prefer to fit my ships with as many guns as their turrets can carry, so it’s got four neutron blasters in the high slots to back up the drones’ firepower.

Very angry :rofl: