New Wardec mechanics - can't wait!

Would you say that your suggestion of tying the wardec timers to an anchored object in space forces a group of defenders into a very limited space in your version of high-sec wardecs in order to succeed?

No. They have multiple options. Evade by hiding, playing alts, hire mercenary to fight the target in question, find the target in question themselves, hit the enemy ships themselves, and all the current meta that is allowed to deal with War Decs.

Sorry, wonā€™t read your next question until I return from work.

We already have this in the game with blanket wardecs. Iā€™m asking specifically about the part involving the change.

I already know that you think of docking games as a sort of Whack-A-Mole. Iā€™m interested to know if you can see that tying wardecs to an object in space only further promotes a Whack-A-Mole game-play. Iā€™m not asking for all the different other types of game play, because we obviously already have them.

I am not changing the current meta of the game. Merely the ability to declare war stops being ISK and starts being and object you place in space. Goodbye, Iā€™ll be late if I donā€™t go now.

You guys need to Get a Lifeā„¢, or maybe talk to people IRL once in a while.

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Iā€™m afraid, but you are very much changing it and I would have assumed that a change is in fact something you wanted and therefore youā€™ve suggested it. Otherwise, why even change the game?

Talk to you laterā€¦

@Solstice_Projekt Thatā€™s a very good suggestion for when you donā€™t want to have a discussion on the forum. Why donā€™t you go ahead and we join you when weā€™re done here?

And thus another wardec change thread bites the dust.

@ISD_Buldath, @ISD_Fractal Could you do us a favor and please move this thread out of GD and into Features & Ideas?

Or close it and let those who want to suggest changes make a new thread there. Either way would be good.

You talk about having a discussion but at the first opportunity you try to bury the thread?

We are not done here, you obviously backpedaled on everything you said when I rightfully agreed with you when we were constructively discussing the war and intel device.

I will address your supposed point that those ā€œstationaryā€ objects are not needed. Itā€™s so short-sighted itā€™s painful, and very much shows that you guys donā€™t even follow your own logic and principles.

Hint: Structures are not the only ā€œstationaryā€ objects.

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War dec should lock all players into the dec for period of war. War costs and corporation creation need a price buff. Corporation creation should cost 500 plex and war declation 500m isk. No char over 90 days should be in a npc corp instead they should be placed into 1 of 4 deccable holding corps.

Ps I am a pve player who has no interest in pvp but the ability for me to be immune from combat in highsec is absurd.

You are not immune from combat in high sec in an npc corp, you are only immune from war decs, Stop with the misinformation.

In case this is a response to my request to ISD then I have to tell you that nobody is burring anything. We are obviously having a long discussion here. It is only because others are complaining about it that Iā€™m asking for the thread to be moved. ISD then also sometimes closes threads due to their increasing length and they then suggest for us to open a new one in the appropriate forum section. Itā€™s merely what they do and all Iā€™m doing is to ask them kindly for assistance. Thatā€™s all and thereā€™s no need to get worried. ISD is here to help.

Ah so preventing players escaping war decs is no big problem. Loophole should have been closed years ago.

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You want somebody dead bad enough, you donā€™t need a war dec. War decs are safety measures for pussies afraid of Concord, nothing more. Grow a pair, or rely on war decs for safe ( clarification: no coloring books will be handed out to you, though ) ganking. Your choice.

I just got blown up an hour ago. In high sec. While in an npc corp. By a suicide ganker. Again, grow a pair.

Oh come onā€¦so now war decs arenā€™t needed because suicide ganking exists? So please tell me how you plan to suicide gank a citadel? Or back in the day, a POS? Or the opposing fleet if you were in RvB?

Suicide ganking is completely unrelated to wardecs, other than the fact that itā€™s an equally unpopular hisec game mechanic.

Seriously, a character with precisely one entry on itā€™s killboard (the aforementioned loss) is trying to tell people to grow a pair? Kinda suspicious that your only ever loss is a tech 2 mining barge just before posting this messageā€¦does that smell ever so slightly fishy to anyone else?

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Grow a a pair I am asking for an end to war evasion and hiding in npc corps but I need to grow a pair.

I am a pve player who is saying the options for me to gob off and then hide in high sec is a joke. I think ccp and a small amount of the player base need to grow a pair.

It is nullsec f1 monkeys who hide behind local and keep much of their assets hidden behind high sec npc corps that need to grow a pair.

Could be youā€™re smelling his ā€œpairā€.

That is so true, lmao.

If you smell fish, itā€™s likely your upper lip. Because Iā€™ve been lucky until now doesnā€™t make anything suspicious, except maybe your intelligence level. Also take note, the ganker was in an npc corp as well and yet, had no problem killing me.

You idgits only want war decs unavoidable so you can dec every single person you see in the game with impunity while being protected from big bad Concord. You want to gank with no risk. Pussy. Suck it up, buttercup.

You might think so and thatā€™s ok when you do, Dracvlad, but then youā€™re saying that your suggestion is also not a change.

You might as well then be honest what it is you really want, because the longer this discussion goes and the more often you evade the true nature of your change the more likely this thread is going to get closed due to the stagnation in the discussion.

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