Nullification and Warp Module Update – Live Now!

Not to the best of my knowledge. It is just @Brisc_Rubal and I both campaigned as people who take representation seriously. We can always voice opinions although we have to be careful public release to keep from saying ‘I hate the x changes you will soon hear about’

Putting words in the mouths of other CSM? Yeah not something either of us tend to do. You want t know what they think? Ask them. I’d love to see who answers.

And what expectations did you have? I take concerns from the players, such as yourself, to CCP, I advise CCP on what look good and what looks broken when they bring new changes forward. I interact with you in the forums. I try to be a reasonable person in doing so.

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That’s the whole idea behind most of their changes and their overall design philosophy, if you aren’t only engaging in PvP content then you are playing the game incorrectly and they are going to make it as tedious and painful as possible for you.

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Explain to me why it’s so bad. Because I don’t believe it is.

CCP im fine with wcs changes. Removing those tripple wcs stabbed ishtars ■■■■■■■■ is definitly the right choice but

  • With the dbs changes you killed capital Ratting
  • With the Ore Distribution you killed Rorqual Mining
  • You killed as a Consequense Whalling & Content for small -Midsize Alliance
  • Powerblocs have Intel Channel and local Bots and Intel Bots its diffficult to catch stuff from the Moment you are Reported

What you guys did is with Nullification update is killing the ability of fast hunting through systems.
Powerblocs can completly shout down Ratting and mining constelations by deploying shitt tons of bubles at constelation or region entrances the.
You can easily kill hunting ceptors because they have to decloack press the nulification module and then go to warp.
Also it reduces Travel time of intys by pressing those buttons which makes hinting even more difficult.
Which Leads that the less Caps that are out have even more Time to get save …

Also nerving lock range on Intys is absoulut discusting if you have to point a marauder …
Nulification for the other ship is fine for shuttles stealthbombers combat ceptors deep space.
Although on stealth bombers maybe make bombimng runs way too easy but we will see how the meta is changing
But yea if you want to implement it remove the changes on T3s and interceptors like stilleto malediction ares crow.
I dont want to discuss the cloacky changes you want to come up with. Im personally absoulut dissapointed what you did there. It cant be that nullsec is safer then ever. Pls think lovely comunity its the combination of changes that is killing content.
If you want to fix the game bring the minerals with reduced ammount back to nullsec. So whaling becomes more a thing and reduce the bounty you get per side and remove the dbs Thats my opinion about that.

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После того как в цсм появился Judge, избранный в подарок за уничтожение Circle-Of-Two.
Смысл совета обнулился, имхо.

After the Judge appeared in the CSM, chosen as a gift for the destruction of Circle-Of-Two.
The meaning of the advice was reset, IMHO.

It feels like the magic has gone out of T3C.

The Yacht is also completely worthless now, although it only ever had niche use anyway.

Mixed bag here, the passive nullification added to shuttles does make them useful again, but otherwise it feels like nerfs that were not needed, which kinda remove the coolest thing about the T3C line.

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Unfortunately we see this kind of half-finished change far too often. CCP are one of the worst systems integrators around; and the lack of internal integration just shows in the game design outcomes too.

For the last 4-5 years, they’ve gone way downhill in quality.

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CCP = Changes Coming Poor

Bueno ya que están hablando en otros idiomas además de inglés quería decir que estos cambios son increíblemente pendejos.

La solución para incentivar a las personas a hacer pvp es construir una mejor y progresiva experiencia, no darle una patata en el cuño y obligarlos.

Pero a los gankeros de mierda no les hagan nada eso sí

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Yippee! I’ve found something positive for my DSTs; with only one low slot taken up by WCS, filling the rest with inertial stabs and nanofibers, they now have a 12 second align time instead of 18 seconds. Maybe they will be agile enough to avoid a single frigate with two scrams. No? Oh. Well, not so positive then.

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MORE Dumb changes.
Is this game ever going to be DONE?
Are there going to be changes until the servers are forever shut down?
What about NEW CONTENT everyone is wanting?
What about NEW SHIPS?
CCP, do you really hate us that bad?

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Maybe you make a choice? Maybe you shouldn’t be able to travel in absolute security?

I’ve lived in lowsec forever. I know the risk of undocking. I rarely lose a pod, but it happens. I can understand why you’d be so mad though: taking away something you feel entitled to does feel bad.

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Unfortunately CCP, You will have to make a fool of yourself again, deleting this update as happened with Black Out, I just want to see who will be the CCP Clown who will come out to announce it …

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Never claimed otherwise, especially since the Astero is no longer relevant to this discussion.

You’re my favorite CSM guy. You got my vote, as always.

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Is being unable to activate the nuli module while covops cloak is active on a T3C intended or wasn’t considered?

Intended, you cannot activate the nullification module when cloaked. Only under gate cloak can you activate that module.

So if you just jumped a gate and sit in a bubble, activate nulli module first, then cloak up and warp off.

not really bothered about going through gates,

looking to if was meant to nerf its ability as a scout, giving warp ins, moving around system

I think it’s time for someone to put on sad music for this bitter moment for CCP…

Yes they did with this patch. They limit the number of WCS to one and limit it’s strenght to +2, so that industrials are easier targets for suicide gankers.

CCP wants more explosions.
I’m just curious as to why they didn’t come with the idea of auto self-destruct of any boarded ship (in station or in space) that is not shooting at another player for more than 15 minutes.

Hope people can read sarcasm.

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