One wallet and inventory for all characters on the same account!

Depends how tf hard something like this is.

Keep in mind all the “small ■■■■” topic, wasnt really easy for the devs to do or able to do

I mean you can call them old, issue is they won’t stop being valid

Again, its got nothing to do with being lazy

I mean until you can prove it can’t or won’t be exploited then there isn’t a reason to even consider it when corporations exist and solve this problem already, there is no point adding a broken version of what we already have

So by all means come up with some valid arguments for why this should exist and how it won’t be exploited

Yes, because that data is only accessed by a single client, it doesn’t get updated unless you do something, whereas with multiple people sharing it and view it the server has to do more work making sure all the clients are up to date, more chances for race conditions to break things etc

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They weren’t even valid then

Yes. You didn’t use the word “lazy” but re-read yourself:

Can you see what you mean or do you just string words together without minding wtf you mean?

Oh hey… I’m going to bed.

His idea is great and you guys are jealous that you didn’t come up with it.

Good night.

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Wasn’t talking about a character dropping from +10 to -10 with a zillion LP’s already stored up..

Anyway, so you failed one Level 4 Storyline mission which cut out access to Level 3 and 4 agents, I highly doubt failing one mission would do that, especially with Social skills trained up. The only way to lose access to high level agents is for 1 or more of the 3 standings listed below to hit -2.00 standing.

Agent standing
Corporation standing
Faction standing

Now if it actually did happen, which I highly doubt, then you definitely need to train up Social skills asap..

Now about this thread idea, it actually goes against the very core of Eve in that actions have consequences. If your other characters haven’t earned any LP’s from a specific Corp, then put in some time and work those characters…

Other than that, this thread is dead..

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Not dead, complete.

Good idea. Period.

Goodnight.

Any time these show up in a thread, it will take some serious bona fides to sway me from accepting anything @DeMichael_Crimson has to say on the matter. He literally wrote the book on this stuff.

Mr Epeen :sunglasses:

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And you’re allowed to have that opinion, doesn’t really change anything :slight_smile:

I don’t need to, nothing i said implied the devs were lazy or that it was too much effort, its a deliberate choice with valid enough reasoning behind it, it just happens you dislike and disagree with the reasoning, which is fine as you are allowed to dislike it

Not in the slightest, because i’ve been able to do this for literal decades already, its not a new concept to me

Except you have not.

By ignoring the OP context of “creating a corporation does not do it”, you are completely off topic.

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You’ve been making bs arguments against good ideas for literal decades.

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This argument is as week as there are plenty of things we can do in the game that don’t require any effort - for example we can select all items in the ship’s cargo and dump them into the stations inventory with one drag-drop move! Imagine if that option wasn’t there but we had to move them ONE by ONE each stack individually, and some guy came on the forums suggesting “how about we select them all and move them all at the same time that would save us some time” and then you showed up with yours “that’s the EVE design, you need to put in the effort, so NO”! I am supposed to put the effort into creating a corp and renting a bunch of offices just so I can share the same wallet and inventory with all my chars?!? That should be reserved for dealing with other people. I already put in the effort when I earned the money I spent on the game I think that should do it!

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It’s also a very specially stupid argument, as it pretends that tediousness is a goal in a game design.
It’s not. Tediousness is ALWAYS in the best case a costly workaround when devs can’t find an acceptable solution, in the worst case plainly detrimental to the game, as it makes legit players even worse than bots and encourages them to use bots instead of playing.

There is NO situation where tediousness helps a game. It MAY make people more invested in a limited frame, but this is at the cost of making them less invested on the long term.

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But they DO! And what you don’t seem to grasp is items bought from an LP store can be sold on the market and bought by someone who is could be hostile to the faction that the corp belongs to let alone have low ratings with them! If we use the other MMO’s as example - combat items like armor and weapons bought from faction vendors are either soul bound or account bound they can’t be sold/traded/mailed to another player and rightly so as the reputation gains are either char specific - WoW - or account specific - Guild wars 2 and SWTOR that’s not the case here which allows players to trade these items AND that removes the need to have standing limitations on LP store access.

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All they have is BS arguments because they’re jealous that they couldn’t come up with a good idea to simplify player’s lives.
Their whole attitude on this forum is reject reject reject… because it doesn’t take any effort. It’s simple-minded and trollish.

Don’t make the enemy more stupid than it is.

I often witnessed people in this forum make up BS arguments because they have a vested interested in the proposal not being implemented.
They are weaponing toxicity, with mass strawmen, victim blaming, trolls, plain insults, off topic claims, etc.

Very often it’s about suicide gankers botters who are scared it would require a change to their gameplay, as you know they are the most lazy carebears in the game.

The hard part is to make them spit the actual reasoning for which they are using toxicity in that specific thread.

In the case of DMC it’s just a matter of ego, the guy can’t accept he was wrong. Just a loose screw, the guy is more fragile than gankers when CCP announces a buff to freighters (JK, nothing is more fragile but you get the idea).

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I have done that and I have also explained why I prefer the option where I don’t have to use any of it for something that should have been in the game in the first place way before someone came with the idea “how about we add to the game something similar to what guilds or bands are in other games?”.

They should be banned from the forum for that… then banned from the game.

I don’t doubt it. I wouldn’t be surprised if those carebears are also RMTers. It’s disgusting.

I can read that in his posts, looks like he thinks he’s the President of the United States.

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Looks like they can’t read, too.

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No it’s not, only ONE out of the 24 skill groups is about Trading while 15 are about skills directly involved with blowing other ships to pieces! It doesn’t look like business simulator to me!

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:sweat_smile::rofl::joy:

That day at the office was murder :face_with_hand_over_mouth:

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I think he means that it tries to model the business part from RL studies.

The issue is that it does not mean that the PLAYER interaction must be tedious.
Just like, modeling a nuclear reaction does not require the computer to disintegrate during the process.

(I did not read it before, the first “Eve is bzns sim” already says it’s making up facts that rely on and prove his point in a circular motion)

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