I enjoy PvP.
I like Solo, Small, Medium and occasionally large scale combat. The first two allow much greater expression of skill than the latter.
When I fight, I want to be challenged to affect the outcome by my presence as player working hard, rather than my far less meaningful presence as one extra gun in the hands of an FC.
PvP is chilled by multiple ongoing problems with game design. The overly strong defensive capabilities that infrastructure provides makes a foundation so solid that it causes gigablocs to become unremovable. Permanent gigablocs gives stability, and stability gives rise to stagnation.
The unending search for kills instead of fights gives rise to content-dampening strategies and risk aversion – plenty of players want to fight, but stay docked waiting for someone else to undock and commit first.
I’ve played Eve since 2007. I created the character that would become my main in 2008 with the express purpose of lowsec piracy. I specialise in most areas of ship combat, from Solo frigates to fleet battleships, from Lowsec brawling to Nullsec Interdiction and everything in-between.
I’ve been a member of the CSM for a year before, and have decent relationships with a number of CCP developers for discussing Eve matters.
I care passionately about the true nature of Eve, and hate to see it compromised for the purpose of chasing after the wrong types of players. If Eve isn’t a harsh but fair environment of player created content and stories, it’s absolutely nothing. I do not shy away from saying things that need to be said, and can separate my own playstyles in game from my view of what is healthy for New Eden.
I have been working by myself and with CCP on various aspects of structure combat and wider strategy, and I have been achieved multiple instances of powerful changes being accepted and produced by the developers.
There’s still a huge amount of work to do, and it doesn’t scare me or tire me out to see that the list of fixes stretches out years into the future – I want things fixed to bring content screaming back into all areas of the game, even if changes take a long time to see fruition.
I want to continue my crusade against the powers and capabilities of Upwell structures until they’re massively fewer in number, less powerful and no longer placeable in oppressive locations.
Faction War has been promised to be an ongoing full focus for a dedicated set of devs at CCP – I believe that FW is the core of what made lowsec incredible from the day it was introduced, and I want to take my experience as a FW player and as a Pirate to help shape it to be the dominant form of PvP content in lowsec again.
I want to drastically lower the vast size of gigablocs not through anti-sandbox hard limitations, but by offering viable ways to progress in Eve outside of the giant groups. This includes better and more competitive income and combat opportunities, as well as helping CCP see the value in providing a maintained Discord integration to allow groups to start and grow without the need to rent a server and get an IT guy to provide authentication services.
As for what I’ve already accomplished, many of the current and future unannounced Citadel revolution changes are born from strong lobbying and experience driven presentation to CCP during my term on CSM15 as well as continued contact and discussion after. Being directly on the CSM amplifies this voice again.
I feel confident to take credit for a number of smaller changes, such as our ability to have multiple clones inside single structures (I want the zero-cooldown to expand to include NPC stations – I believe owning a citadel should not be a necessity to have a level of competitiveness)
I play Eve to the extent that I don’t take extended breaks. I’m always chasing some form of PvP, as it gets harder and harder to find. I believe that any decent candidate needs to be actively playing the game regularly to have a chance of understanding what life is like. I truly believe that content in this game is able to be resurrected, but only with honest efforts from both CCP and the CSM members to put aside short-term personal biases and look to the future health of the game. Self-serving lobbying will only harm all areas of space, and ultimately be the death of combat.
Anyone who knows me will tell you that I can talk about Eve and it’s issues to anyone for an unlimited amount of time. If you want to learn more about the specifics of what I stand for, message me and I will get back to you!
You can find links to me on discord, twitter, reddit and youtube on my website:
SUPPORTIVE MESSAGES -
BALTROM – The Congregation/HIDDEN LEAF VILLAGE NINJA AssAssIn SQUAD eSports
in a world of darkness phantomite is the light that keeps me from uninstalling eve online the videogame
csm phantomite is a pretty cool guy
phantomite is the csm i believe will not cater to some nullsec blob bloc level ceo puppeteer
W0wBagger – Shadow Cartel
Whilst we have a history of differences in game, i’m confident that Phantomite has the games’ best interests at heart and a solid knowledge of what needs to be done to help turn eve’s fortunes around
Lorosecco Kross – Hard Knocks
Phantomite is one of very few CSM members with no personal ambition or illusions of grandeur - he just wants to make the game better for everyone.
Gobbins - Pandemic Horde
Phantomite has shown great passion and dedication during CSM 15. His attendance to the weekly meetings was very high and he worked hard to represent the point of view of smaller scale players while also putting the effort to understand other playstyles. Together with Torvald, he was key to a series of presentations we gave to CCP about faction warfare and lowsec’s role in creating a healthy ecosystem for the game as a whole. Although nothing had come out of it in the short term, some of the FW revamp proposals can be traced back to those initial efforts which he was a part of.