Because Group PVE is more annoying than anything else. You have to rely on other people and their woes and schedules to do anything at all. This works in Incursions because Incursions are a lengthy process, which means you can make money in one place for a prolonged period of time with your guys, and rewarding enough to band together and be worth your time. As for Incursions in Null sec: You earn more ISK in anomalies per hour than in incursions because you can do anomalies alone, whereas Incursions require a minimum fleet to be ready and rolling all the time. That’s not happening at all anywhere and most efforts are just aimed at removing it to reestablish logistics capabilities and more lucrative anomaly ratting than this crap.
It does not work in FOBs because they are not rewarding at all, they cost a lot of time to complete and find. And RW is just a joke. Null sec shipyards are also nothing but a joke because not only are they a pain to find (which is necessary to prevent too much farming anyway) but you must (not can or want to, you must) run them in 4 titans because else you just lose too much for them to be worth it.
L5 missions were also intended to be group content but if you run them with 5 people as they were intended to be run, you earn less ISK and LP per char than if you ran L4 missions, and it does not take less time than running them with fewer chars or a carrier.
All these things have been known for years. If you keep having to ask why it does not work, I question your expertise in the matter. Group content is annoying, not worth your time and makes PVE more frustrating rather than an enjoyable pastime. This has been known for years as well.
CCP knows that as well. But instead of creating more PVE content that people want to do and that is actually enjoyable or at least profitable, they keep trying useless experiments one after another. We do not need group content, we need more missions. But CCP is, by their own admission, not competent enough and not willing to create more missions because “the current missions work and we are afraid of breaking the cashcow with new missions” (paraphrased CCP Guard). And this just goes to show that CCP doesn’t even know their own project any more because new missions like burners (which I hate but at least I do not need to run them if I do not want to, which brings me back to the enjoyable and profitable parts from above) or Dread Pirate Scarlet were new missions that people like and use a lot.
That is something CCP should build on. They can keep doing their stupid experiments (and I absolutely hope that no one will get their Abyss losses from the last disconnect day reimbursed), but CCP should also introduce PVE that people actually want to use and do use. It is easy, very easy. People even floated many ideas on new mission patterns and kinds of missions to CCP so that they don’T even need to think for themselves what do create. They just need to turn ideas into actual code. But what do we get? An event that is called a race while it in fact is a game of paddle-ball. And that although it would have been so easy to setup a race to variable landmarks in the cluster instead …
No, it just always comes down to CCP’s incompetence (I am not any longer blaming it on the developers. The Management is just as much ore even more to blame for this because of their stupid deadlines and requirements.) and CSM’s incompetence for positive change.
So, although all these things are known for years to both the CSM and CCP, and there have been more high sec candidate in the past with the very passionate Mike Azariah on the CSM, nothing good has come forth from it. Why should one vote for such a representative body if it cannot drive CCP to do things that actually make things better? In my opinion, it is way more effective to point out the crap CCP produces and announces on the forums and tell them how to do it better in the announcement threads than via the CSM…
But even that doesn’t seem to bother CCP any longer because all the feedback on the agency window from the test period and the CSM comments went unheard, and now we are stuck with garbage while this agency window concept has so much potential one-stop-hub for all PVE related things. But you know, a vote for CSM helps.