Yeah I’m not really convinced that making EVE more boring would end in getting more players interested. Also not sure what “gamers community” you are talking about, but based on your desire to make EVE saver I guess Hello Kitty Online? Is it Hello Kitty Online? It has to be, or something similar.
BTW, why are you still here and not playing DU? I’m sure it is carebear paradise over there.
CCP wil be full of joy to have Hello Kitty Online income, this financial results are just humiliated, 60 kk$ pey year !!! better IT department have bigger budget then this !!!
It just become interesting, who will get fired next, where will cut the spendings, which feature will recycle and sold as new, how Hilmar Veigar Pétursson will convert his shares in cash and run away, when and how will goons and oter big coorps run avay, what is real role of CSM … we have very interesting soap opera too look foor
Yeah people like you are saying things like this for 15 years, yet we are still here and it’s still the only space MMO worth playing. Don’t keep your breath while waiting.
You know there are other games I think are stupid and will fail gloriously. But I don’t hang on their forums all day, what a waste of time that would be
Well, these are estimated by him, I dont see such details in their report for 2017. Basically the most telling is that they have profit. If its on plus even when making new games, I would not think company or EVE is going down (as in bankrupt).
12 Nov 2015 – Reykjavik, Iceland – Privately held CCP Games, the leader in virtual reality immersive technology, today announced that it has raised $30 million to bolster the development of virtual reality (VR) content. New Enterprise Associates led the investment, with participation from private equity firm Novator Partners LLP.
The investment will be used to further position the company to drive innovation in VR as the technology begins to transform the entertainment industry.
They made investment and enter as shareholders:
they are investment funds and now they want a profit or their 30 million $ back, they are in finnances 100% and you can bet they will find a way…
‘Hype’ is a good way to destroy your own innocence and hope for humanity in general. People were ‘hyped’ for DUST 514 as well. Look how that turned out.
Believe it or not CCP Rattati, lead developer of Dust 514 and currently in charge of Nova, had a long and direct discussion with the Dust community regarding progression and how to adapt the Eve Online concept of progression into a first person shooter environment in a way that is suitable to both Eve players and non-Eve players. In the end, we realized that this will require a complete rebuilding of the entire system from the foundation up. Then there was the issue of how to encourage players in an FPS environment like Dust to actually try to win a match instead of farming the game like what happened previously in Dust 514.
Dust 514 had a massive problem with farmers who just slap on a rubber band onto their DS3 controllers and let their character run around in circles the whole match while everyone else was busting their own chops trying to win a match for very little gain. The system of progression as it was setup for Dust 514 was just poorly implemented and not properly planned out from the start.
But I can’t blame CCP Rattati for that since he became in charge only AFTER the last executive producer of Dust 514 left the company. Which meant that Rattati inherited a project that was a doomed to fail simply because of its design and he had to work with what was available as rebuilding the game from scratch wasn’t an option at the time as it was already released prior to his taking over of the project. But in the end, both CCP Games and CCP Rattati realized that there was no other choice but to end Dust 514 and rebuild the entire game completely from scratch.
They realized the following has to be done:
Dump Unreal Engine 3 in favor of Unreal Engine 4 which is what many players were suggesting.
Release the new game on the PC so that CCP has far greater flexibility when designing Project Nova.
Completely scrap the entire thing and literally rebuild the entire base code from scratch which means no more legacy code to deal with.
Rethink the entire progression system and shift the focus on the concept of death (or lack of in New Eden) from the loss of dropsuits and tanks to something else so that players are more inclined to give it their absolutely best to win a battle instead of just running around in ultra-cheap dropsuits and vehicles while getting pummeled by opponents who are swimming in ISK due to farming. This is where Rattati came in for the discussion.
Honestly, if Project Nova ever goes into alpha testing or closed beta testing you can bet your ass I will sign up and jump on it. I want to test it out and provide constructive feedback like how I did in Dust 514. I am also itching to go back to doing lectures like I did on behalf of Dust University at the time. I was one of their lecture hosts that covered various topics from Nova Knives to Eve economics. It was fun to describe Eve Online to many of the Dust 514 players who never touched Eve Online in their lives but have heard about it in the past. To some Dust players, Dust became their gateway to Eve.
This and it’s also strange that whenever people say they care about CCP as a company, they don’t even make the effort to think it through. It’s obvious that new player are one factor, but it’s just as obvious that retaining current players or getting former players back to the game are part of the calculation as well.
First, stop being such a hater. Second, Helly Kitty Online has a lower revenue than EVE.
The only soap opera that I see here is you being so salty about something that didn’t work out for you in-game, that you wish the entire game should fail. Whatever it was: hahahahaha.
Fair enough, “hype” was a poor choice of word, if you read it as an excitement not based on anything.
I don’t know how things are going forward with Project NOVA, but it sure looks like they are putting a lot of effort into it. DUST 514 had a whole lot of issues, but in general it was good to try it. I think that attempt, as well as the weird stuff that was going on with Project Legion, gave CCP a lot of experience of what to do and what not to do. Such experience can be extremely valuable if you have the chance to go for another try. Also, didn’t we get PI in EVE because of DUST 514?
The fact that you managed to sort them by size suggests it is higher than 70. But since those don’t actually look like tea leaves I would set the uper bound at 90.