QoL feature proposal: Hotkey for locking mutiple ratts at once

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And all this is reasons why this is a bad idea.

Right now, if you want to stop a fleet of gank catalysts, you need to have the skill to lock them. You cannot compare this idiotic idea to a Vorton Projector, because you don’t get to decide what gets hit by the Vorton Projector.

If you want to shoot ganker pods, get better at locking them. You don’t get to hotkey lock them all at once and hit F1 hoping to get one by chance.

Do you never stop hurling these epithets around? You’re doing no service to the OP, whose mildly diverting thread risks evaporating into the ether. For Goodness’ sake, lighten up.

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How are we on post 108 to a topic like this!? :joy: :joy:

This was answered at like post 20-25! :skull:

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Threadsalad. :smirk: :blush: :popcorn:

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Existing tools are perfectly adequate for dispatching fleets of gankers in HS.

Law is whatever is boldly asserted and plausibly maintained.

This thread has derailed sufficiently from the original topic of… More NPC locking options.

Locking the thread!

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