All the 0.0 coalition leaders need to be added to this game.
Then they need to start ā ā ā ā posting on the IGS. If you do not ā ā ā ā post here, you are largely irrelevant to the target audience of this game.
I know they ā ā ā ā post on other mediums, but this game has integrity to the accuracy of its chosen capsuleer communities. Fans of the capsuleers on the IGS arenāt necessarily interested in capsuleers who do not ā ā ā ā post here.
Sounds like a terrible idea. Incorrect mining calculations causing mass panic as a special wouldnāt be fun for anyone.
Or would it.
Hmmmā¦
The Kaztropolis Imperial University Gaming Technology Institute and I have found some Issues with this Holo-Game.
Technical issues:
- In Character Selection, a Bug exists when rapidly switching the selected character, due to Interface Lag, and it can cause Glitched abilities, resulting in the game Crashing when entering a battle.
- Several Characters abilities, when used more than 4 times in a row, cause a Memory Leak when running on Certain Hardware, resulting in a gradual slowdown of Performance, observed after several Hours of continuous Use.
Localisation Issues:
- Several Amarr characters use the Wrong Accent, affecting pronunciation of certain words, with the wrong syllables stressed. Example: Saronu Yassavi uses a Domain, rather than Kador accent.
Graphics/Modelling Issues:
- The Hair colours used by Lunarisse Aspenstar, Maria Daphiti, and Valerie Valate, appear the Same when using certain Graphic Settings. This is Inaccurate. Valerie Valateās hair Root colour should always Appear Darker than that of Lunarisse Aspenstarās.
- The model for Valerie Valate has substantially less breast Bounce, compared to Reality.
These Issues have not substantially Impaired the user ability to Enjoy the Game.
Sincerely,
Synthia 1, Queen of Kaztropol.
This is a strange problem, considering Maria Daphiti isnāt in the game! Perhaps you are playing a user-created mod?
Thank you for your feedback!
I have Investigated the issue. The reporting User had misidentified the character of Amicia Cora. Curious.
I have Instructed users to be more Careful when submitting Issues, to avoid such Errors in Future.
Considering the constant level of whining I need to listen to from Maria in the Gottinās Lamp that she is not the game and is constantly being confused for me or Amicia, I hope a toon is made soon!
I am perturbed by the number of bug reports submitted on the issue of my chest animation in this game.
I just found this game. And itās amazing!
Shame I didnāt make it into the final line up.
But Naup is the best character. Especially his āmilking the yakā finishing move!
Milking is indeed a powerful finishing move.
Its been a while since weāve seen any updates, and new content for this game.
Iād like to propose a new finishing move for Remilia Malitia.
Name of the move: āMy name is Remiliaā
Action: Remilia would say āMy name is Remiliaā then proceed to pull out a giant pencil, and erase the opponent from existence with an oversized eraser.
Yes, yes! Weāve been busy!
Thereās been some legal challenges to our game, but our crack team of lawyers has the whole thing held up in court nice and good. Thereās a lot of convoluted loopholes in various pieces of legislation for them to exploit! Gods bless the Federation!
In the meantime, the game developers have been working 70 hours a week on the upcoming patch and accompanying DLC thatāll release on February 1st! For their dedication, Iāve awarded the 10 developers who have spent the most time working this month with a coupon for a free meal at NomNomBurger (My very favorite fast food joint) in addition to their usual salaries!
The patch will be a big one! The ā ā ā ā posting is about to hit the fan!
See you on February 1st!
Just in time for my birthday
Likewise.
I would not count on it.
Deven.
Why is it that easy to sway you?
Deven?
I have a bug to report.
One of Julianās initial taunt lines seems to have faulty code. The line āWell, aināt you a sight for sore eyesā and corresponding animation is played with the round timer already running rather than before the round starts.
This is usually unnoticeable, probabaly because the opponentās taunt triggers round initialization normally.
But in mirror matches (Julian vs. Julian), if RNG chooses same line on both characters - the round timer starts right away and both characters get stuck in an unskippable loop, repeating āWell, aināt you a sight for sore eyesā at each other until the timer runs out.
I hear thereās going to be a crossover with that tv-show Doctor Spice. Is it true?
I donāt like the idea, itās going to break the mood of the game. Adding a fictional character to a game based on real capsuleers feels justā¦ wrong.
To be fair, Julian being trapped in an autonarcissistic spiral if he encounters his mirror self sounds pretty realistic.
Ikr. I thought it might be an easter egg rather than a bug. But for an easter egg to make the actual game unplayableā¦ What if itās an indirect nerf in a form of an easter egg?
Au contraire, I would love to be included. Unfortunately, if I were, my character would be pretty useless as theyād have to get destroyed by Concord at the end of ever roundā¦
Oh crap, thatād be hilarious. Hell, your finisher could be getting yourself CONCORDOKKENED only to duck behind the other character and have them eat the blast.