Wait when did we get the bounty system back and how come I cant see it!
What makes you say the bounty system is back?
As far as I know the only bounty currently in game are the NPC bounties and my current event:
Itâs not. Kill rights are but not the bounty system. @Brisc_Rubal did you ever find out what is up with this?
I donât see why you would need to know if itâs random who reviews it. There would be no way to target the ones you want to affect other than pure chance and luck. But if you really needed a way to do so, like any popular anti-cheating software on the market, you track ip.
Thatâs a question for CCP. They seem satisfied with just putting a speedometer on it. I think maybe the isk faucet is too small to warrant them to invest in doing more (Itâs not a priority). See chart below.
No - other things are more front of mind right now, lol.
How hard is it to ask a question?
He asked if Iâve found out - I havenât. I have asked the question, but I have not followed up to get more answers. Even if I did, I couldnât share them, I could only answer âyesâ or ânoâ - I canât elaborate.
The worst question to ask any of us is any permutation âdid CCP explainâ or âdid you ask about, Xâ because I can only give yes or no answers. You donât want a yes or no answer, you want to know what they told us, and we canât share that.
Speedometer and masked voting will not stop bots and it hasnt in Proj
Disco.
Ok, itâs fine. Brisc did nothing wrong, and I hereby absolve him of any responsibility for CCPâs inability to communicate.
Because its obviously pointless, people are always going to vote they are fine just incase they end up getting a share of that ISK in a random kill later, alts also mean you canât even do background checks on people for vetting so the system would be gamed rendering it pointless
What does watching a gank have to do with bounties and killrights?
Killrights get granted automatically and player bounties are assigned by players, nobody is going to want to sit and watch videos of ganks all day for literally no reason lol, not to mention youâre somehow expecting CCP to record every single kill that happens where the player was in some way given a timer?
Yeah good luck with that lol
Honestly, probably the best time to just remove the system finally, its never served a use and it never really will without getting exploited, so might aswell just finally turn it off and start refunding pending pools
I bet they wouldnt do that
It automatically does it if players go inactive so its a fairly simple process to do
Really? Huh
What determines inactive?
no bounty payouts for 6 month and the bounty is sent back to the issuer, well 50% is sent back. Thats my memory of what happens.
OK cool, I never knew that. Thanks!
Iâm not suggesting approving a bounty being placed. Iâm suggesting approving whether a person gets to collect a bounty or not. People who made the gank are not going to get to vote on it. That would defeat the whole purposeâŚ
I donât know why you would need a âbackground checkâ, but you can certainly track every character/alt someone has regardless of what account itâs on via ip address in which case a review wouldnât even be needed. Bounty automatically denied if someone killed themselves with an alt.
Even if they did mask their IP, It would be highly unlikely they would get to review their own gank based on just how many kills there are each day. Youâd have to sit there forever going through them hoping to find yours and competing with other reviewers for the spot.
The primary reason is to help determine if a gank was legitimate or not. There are other reasons to watch ganks too. First off itâs a pvp learning experience. 2nd itâs entertaining. 3rd, based on my suggestion they get paid to do it. Even if it is a modest amount. Some people do these mini-games all day long just for the small amount of isk it gives.
Everything is already recorded in logs. This is evident if you ever try to get your ship refunded for it blowing up due to server problems. Text data is very small in file size and can be continuously recycled easily.
Well, a captcha is always an option if necessary. Hopefully, CCP would make a fun one.
But Im telling you that bots currently game the mechanism you want to use for your bounty voting (still have no idea why people would be needed to vote on it), and CCP hasnt put in measures like that to stop it.
Youre basically saying KMs are to be peer reviewed. Im sorry thats just never going to work.
Alts, yeah good luck with that, and the method of kill has no relevance on a bounty, the payment is made when the person with a bounty explodes
Internet cafes, university dorms, houses with multiple EVE players, yeah there is a reason IPâs arenât really used for anything important
See the issue is, unless youâre paying people, they arenât reviewing them, and if youâre paying them they are putting in the minimum effort for the maximum payout, just go look at the tribunal system league of legends added, then removed, due to it not actually doing anything of value
All ganks are legitimate, there are no illegitimate ganks
See, youâre confusing server logs with a real time playback for the encounter, you need to know who locked who, when, the context for the attack, how do you know the player didnât offend the people who killed him and they now hold a long term grudge against them etc, its not as open and shut as âThis person died to 5 catalystsâ, context matters, and youâre never going to be able to get the full information so you canât really judge their claim
So yeah, its not a viable idea at all
Okay, bots game the mechanism I want to use for bounty voting and hasnât put in measures to stop it. That doesnât mean they canât. They just havenât. Iâve personally set up so many captchas for so many companies to prevent botting to great effect. If CCP wants to do that they will. This isnât an original idea, they already know they can do this.
The reason for voting is to prevent people from collecting their own bounties with a buddyâs help. You would be voting whether or not you think this is happing or not based on the data. [like how an auditor comes and decides whether to give you money when your house burns down or car gets hit. Did they burn their own house down? Did their buddy steal their car? Fraud prevention.]
Iâm suggesting stopping immediate payouts. To pay a person after a review.
So make it relevant. Have a few rules in place.
Look at every major anti-cheating software on the market. Every single one of them use IP tracking to great effect. What youâre thinking is an issue hasnât been an issue for a long time.
So I looked into the tribunal system league of legends added, then removed and it was not removed due to it not actually doing anything of value, but not doing it fast enough.
" 1. Itâs slow and inefficient. Manual reviews require pulling those chat logs out to the website, waiting for responses from enough players, and deciding on a penalty from there, while the current automated systems can send out penalties in less than 15 minutes." https://nexus.leagueoflegends.com/en-us/2018/08/ask-riot-will-tribunal-return/
On the contrary it was highly effective:
- More than 47 million votes have been cast in the Tribunal.
- 51% of Tribunal cases result in a guilty verdict, with only 5.7% earning a permanent ban.
- 74% of players warned by the Tribunal just once never end up there again.
- Over 700 individual cases were personally reviewed by Lyte and Pendragon.
Further reading: https://leagueoflegends.fandom.com/wiki/The_Tribunal (The comments also indicate it was effective)
What we can take for this is it would indeed work although bounty payouts would be slowed down. Iâd also like to suggest only reviewing cases that has been flagged by the person who placed the bounty.
Iâm saying you can recreate an encounter with text data instead of recording real time playback effectivly being almost the same for the viewer but being far more effecient for data storage.
I know but Iâm convinced you can get enough information to make a judgement call. Just like gathering enough evidence in a court of law.
The point is they havent, so its not likely they would.
Now, in your expert opinion as someone who installs captchas, why do you think they havent?
But that situation already existed. If you make it possible for players to influence it any further, all you are doing is setting it up for the very thing you are seeking to avoid.
What has you convinced? Im pretty sure Cypherous, or myself or many others could bring you KMs nd ask you to make a judgement, knowing that the result is not as obvious as it looks.