It has legitimate uses (or a uses lol). It can be incredibly powerful when used in conjunction with a dock bookmark for example. It would be a shame to lose that. At the end of the day my usual position is that i don’t support changes with reduce choice. Autopilot is a choice. If people chose to use it then the consequences are on them.
And i do feel its relevant in the context of this discussion when gankers are being described as lazy. Perhaps it appears that way because their targets are lazy and give them easy targets?
The point i am making since you either missed it or are being obtuse is that warping to a gate at 10km and flying slowly into it is a little silly. It puts you right in range of any gate camps and gives players plenty time to scan you and lock you up. So a player would need to be pretty silly to be doing it right?
This is autopilots default behaviour. The consequence of using it is that it doesn’t insta jump you from system to system. It lands you at 10km and slow boats you in. So when you asked…….
I sarcastically replied referencing the mechanic assuming you would understand what i meant. The fact that in these videos we can observe lots of players displaying this behaviour (landing at 10km and showboating in) in systems that are known to be gate camped regularly means one of 2 things in my mind. 1 those players are autopiloting and are lazy and/or ignorant of mechanics, or 2) they just dont understand the mechanics and are making unforced errors.
Either way ganking becomes an object lesson in how not to navigate New Eden. It doesn’t show ganking is a problem as simply by not autopiloting (a player choice) the gank could be avoided
There is a lot to unpack in this very short sentence. Firstly i guess i find it difficult to believe. I cant think of a single instance where i lost a ship and didn’t see at least 1 thing i could have done better or something i could have done to avoid the loss. That applies to instances of ganking and other loses as well. I think its very easy to take the position of “what i did was perfect” and point to game mechanics as the problem. It’s always someone else’s fault and never our own. As such i have a very hard time buying into this as a premise but lets run with it.
Secondly if we accept that you did everything perfectly and still got ganked then how many times has that happened. Were you perfect 1 gank out of 10? 1 gank out of 100? 1 gank out of 1000.? And what about other players? Are they perfect 100% of the time 50% of the time? 1% of the time? I don’t have the answer to that but what i do have is the history of threads on this topic where capsuleers have posted killmails claiming ganking should be nerfed based on ships that were not fitted and ships that were poorly fitted. We have players choosing to mine in ganker hot spots. We have our autopiloters that i mentioned above. None of those instances are examples of “doing everything right”. The evidence just does not support the idea that the ganking is a problem for players doing everything right. If 100% or even 70% of gank victims were players doing everything right then yeah………maybe we could say there is an issue. But the reality is that the vast majority of ganks are as a result of error on the part of the player being ganked.
Thirdly and finally I’d question where “doing everything right and still being ganked” is a bad thing. Take the route from Jita to Amarr for example. Maybe you have a hauler thats following a scout. Your scout tells you the gate next gate is clear so you make the jump and just as you land in system a load of gankers arrive to set up a gate camp and you get caught. You were just unlucky. Is that a broken mechanic? No its New Eden being dynamic in nature and ever changing. It’s what makes space feel alive and what gives us the thrills as we go about our business. Sure it’s possible to be on the receiving end of RNG like that and in other ways. But that in its own way brings a certain amount of balance. It’s not like thats going to happen every time. It’s going to be a very very very low number if you are indeed flying perfectly.
I agree if we are referring to autopiloters and the other pilots not flying perfectly.
However if a player is flying perfectly and doing everything right then the scales are weighted very heavily in favour of that player. “Perfect” flying will very rarely be caught be gankers.
Not to be overly judge but i think the problem here isn’t gankers. It’s that you think you are doing everything right. Maybe you arnt…….Maybe you still have things to learn and room for growth. Perhaps your biggest crutch is that you have decided you have learnt all there is to learn. I’d question that in its entirety and encourage you to really think about what you and other players are doing that results in ganks and really be honest about whether “everything was done right”