I’m still a strong proponent for monetizing some sort of anti-gank mechanic.
Payable with real world money. Not plex. Not isk, and not some sort of consumable. A direct debit from your bank account to make your ship invulnerable for 1 min. And as I said before, usable only in highsec, causes the gankers and your target locks to break. It prevents you from warping away until Concord arrives, but calls for an immediate spawn of concord to arrive. So it can’t be used for baiting. And only $2.99 per use ($4.99 if the estimated value of the ship and cargo exceeds 500 mil isk) and only available for mining ships, haulers, and freighters.
Honestly, CCP would be wise to capitalize upon a game play style they endorse. They could even incentivize gankers with who knows what just to drive sales up. A kind of scratch my back, scratch your back kind of thing.
I mean, EvE is supposedly dying anyway. What do they have to loose at this point?
The only thing I would change in that suggestion would be to have the item tradeable once crafted but blueprint copies only seeded by npc Mining, Industry and Distrubuton Agents after a (New Content) Arc completion. The Arc is made repeatable and the item is once use only. Use wisely sort of addition.
Blueprint copy to be traded via contract but the finished module can be traded on the Regional Market.
Content seeded items are worth more to the game is my final comment.
It cannot be a tradable item. It cannot be manufactured in game. It has no value in game in terms of isk.
It is 100% a purchased service provided by CCP with real world currency.
Yes yes, I know some services offed by ccp are tradeable like resculpting and blah blah blah, but none of those services change game play mechanics.
My idea is that there is a panic button on the U.I. That appears when in a mining/hauler/freighter ship. And if your account is linked to a credit/debit/crypto/paypal account the button ungreys and becomes usable.
The idea is it generate money for ccp while providing a service. Not the other way around.
I know where you are going with this. “But what about the alpha accounts?”
What about them? As far as I’m concerned they are “trial +” accounts. The only mining ship available to them is the venture anyway. So what if one of those get ganked? Take your free corvette out into the fields. Use that civilian miner and in 10 minutes you have enough isk to replace that venture.
If you’re truly savvy you would just run the career agent missions again and get your free ships.
And if your a pro-god gamer, you would just whine on the anti-gank channels, or in rookie chat and someone will give you isk to replace your loss.
Alpha accounts really do have a lot of options available to them.
But I also think if CCP offers concierge services like this, then they should drop the monthly sub fee to $9.99/month.
Pizza slows your response time. I’ve asked Zkillboard to include an extra column to display how much pizza was eaten prior to being ganked. This will highlight that people can forget Local and dscan and just avoid pizza.
But counterplay to ganking already exists. It consists of not finding yourself in the first place in a situation where you’ve got half a dozen Catalysts locked on you and firing. Or at the very least, mitigating the seriousness if you do find yourself in that scenario.
There’s numerous steps any miner can take…
Mine in a system with as high security as possible. Concord arrive within 7 seconds in a 0.8 system…and 14 seconds in a 0.6 system. Why give gankers more time to gank you ?
Mine as far away from the ganker arrival gate as possible. That gives you more time to respond. This relies on knowing the most common ganker route…which of course you will have established by scouting
Use scouts to check systems…actually watch the gankers in action. Keep an eye on ‘ships destroyed in past hour’.
Use Local…set ganker groups to bad standing. Mine preferably within a short distance of the station you intend to deliver to. If you have followed (2) as well, then you’ll be docked at that station ( where you will have a quick dock bookmark ) before the gankers are anywhere near.
My idea was designed to be a terrible idea. It exploits both the gankers and gankees. And it’s possibly illegal in a few countries. South Korea comes to mind.
“See what I did there was use the frog as an analogy to show that exposing the inner workings of a joke would essentially deprive it of its life in that it’s not funny anymore. I’m drawing a parallel to how you basically kill a frog when dissecting it to better understand the functioning of its inner body parts, since there is now little left in the joke to laugh at”