Let it be known that I once had alts in Code. now Princess moved them into Safety.
They currently have fights with me on Evemail and even Inform Princess of their tussles in a level of roleplay that only a mad man could understand…
Let it be known that I once had alts in Code. now Princess moved them into Safety.
They currently have fights with me on Evemail and even Inform Princess of their tussles in a level of roleplay that only a mad man could understand…
power is power
and it envolves some backstabbing i guess
i prefer to leave that behavior to the politicians and maggots alike
even i as a solo pilot can benefit from my reputation of a solid and legit guy
I agree. But blues-out-to-kill-you doesn’t have to go that far. I can concretely remember an incident where a blue spy scouted a moon mining operation and simply relayed the information to hostiles. A hostile fleet traversed nullsec to specifically come to that moon field – having a bookmark already made there. No awoxing needed.
I’m sure @Brisc_Rubal appreciates your enthusiasm.
Have you tried the new smugglers booster yet??
100% hides the plastic wrap
I’m a proud maggot.
Okay well wasn’t expecting essays when I woke up but I think it’s safe to say most of the community thinks that an invincible hauler is a bad idea. Guess it’s back to the drawing board for me to try and make a ship haulers would like but gankers also feel as if it would just make better kill mails.
We have freighters and blockade runners, Deep Space Transports and jump freighters; we have Orcas and battleships and Bowheads and Sunesis fitted for hauling. We have invisible haulers, sub-2-second align haulers, fast flying haulers, heavy tanking haulers.
EVE doesn’t need more or better hauler ships. It needs better hauler pilots.
(Plus, for the whole idea of “risk vs. rewards” and “actions vs. consequences” to mean more to gankers/pirates than “oh gee now I have to replace my 8M ISK Catalyst with one of the 30 other Gankalysts I have stored in a safe station nearby”.)
Ya I understand that and it’s true hauling isn’t hard I have to do it sometimes I just want to make it so other people do it so I don’t have to and can just buy from any station since A hauler delivers there and charges maybe 5 or 10% more then jita prices
Ah here are all the generic ‘git gud’ answer and other ‘that’s how the game is’ i was wondering where they were.
and why even more are drawn away
Generic code answer, made to belittle those they talk to.
You mean the gankers? Gankers are lazy and stupid and reap the benefit of others with no effort, i think you mixed your stuff.
And maybe, just maybe the game’s in decline and need fresh air. Look at the chart, they even increased the price, which will only push people away even more.
Good stuff.
I remember liking to fly T1 cruisers win roaming fleets where the other folks had more expensive stuff. I called it cheap tanking. Of course, some folks like cheap kills.
Preach it, brother!!
Anything with that functionality isn’t good Eve. Rock, paper, scissors. Everything should be vulnerable to something.
well the plan was the module would work like the rorq just enough time for concord to save u but a big enough cooldown that if u decide to be stupid with it gankers can get u before it recharges but i can understand why it would be deemed unfunctional in a game run by pvp players
Rorquals cannot access high sec, so no concord for them. It’s more so to have some help from your corp/alliance.
My guess is the game is run from null.
It’s not that it’s run by pvp’ers, it just that there are a lot of us around. My guess would be that We’re a minority vs mining, missioning, market, etc. Good players take years sometimes to learn new tricks as they expand their playstyle and experience. That is the real downside of ptw. Having a ship and skills to operate it is fine. Having no experience on how to apply the ship in a combat situation means you’re just an easy target. Combat is like a ballet (kinda) where you need to know all the right moves. That takes time.
Some countries could seem to learn that lesson.
I keep forgetting… Go practice on the test server.
I figure I’m not going to fly anything expensive for some casual fun and I don’t want to pay for any hull as durable as 5-sec fights, sneeze and the fight’s over. I think disposable ships shouldn’t be that expensive to build or buy but since the values of the game items and their components are artificially overinflated the return on that value for me is zilch, zero, nada. Plenty of reasons not to play EVE seriously.
A new “super” hauler isn’t going to result in markets in every station. Markets spring up where there is demand and where it is worth it to haul goods. Players already haul missiles and other ammo to mission hubs and sell at a larger margin than jita. Not because it’s easy, or difficult or risky or easy……… but because there is sufficient demand and it’s worth it.
I’d wager if no one is selling the goods you want in the station you live in then there isn’t sufficient demand to make it profitable. And if I’m wrong and the demand is there and isn’t being filled then you should maybe view that as an opportunity for you or your corpmates to make some isk……… as opposed to seeing it as a problem for CCP to solve in mechanics.
Even if your ship idea would fix this (which it won’t. All it will do is saturate markets and tank prices) I don’t think it’s needed.
Are they? As lazy as the players that autopilot between Jita and Amarr? Come on. If you are going to continue debating at least try to be sensible.
hmm ya i can see where everyone is coming from and i can see both sides so ya maybe an ship that can become invisible isn’t the best idea. would always be nice to see new haulers in the game but that also go for all ships cause the more ships the more fun.