This game has long claimed to be a space opera.
The definition of a space opera according to Wikipedia is:
“ Space opera is a subgenre of science fictionthat emphasizes space warfare, melodramaticadventure, interplanetary battles, chivalric romance, and risk-taking. “
If we assume the average player plays entirely in highsec… which of these elements are still experienced?
My assertion is that none of these are normal now… but that single player hoarding has replaced these things.
In the days of can flipping, small personal wars (that cost 2 mill), and abundant crime and fighting… drama and stories and emotions and entertainment abounded.
What’s highsec like now? It’s quiet. It’s peaceful. It’s fecking boring.
How do you expect noobs to want to be part of a space opera where nothing happens?
No wonder the game is dying. Go play the new player experience in Akiainavas.
That used to be one of the top 10 most dangerous systems in the game. It used to be exciting and crazy.
Now the noobs are safe… but they’re all quitting because they’re bored.
It actually is boring. Try and play it.