As an ageing player myself with real life commitments, £10 quid a month for mediocre lvl 4 missions and greifing tactics just does not cut it. Laugh if you want but plexing my sub everymonth on a high-sec salary does not work. I can do it but 20hr’s a week to do it is ■■■■■■■■, thats why i say null has priced the regular players out of the market.
No it hasn’t.
'nuff said.
Oh, I’m not saying you should be willing to pay that, I certainly am not and my wife would flip ■■■■ if I spent anything more than a monthly subscription on this “F-ing spaceship game”, haha.
However, it can be done by a regular guy with few real life commitments on an average salary. It’s not out-of-reach for players to disrupt the game/gain an advantage using real-life money.
I hear people claim that people try Eve because of the PvP. And players stay in the game because of PvP. And People leave the game because there isn’t enough PvP.
You would think more people would go to null sec. For PvP.
Make ship and cargo scanning cause a suspect flag.
It’s still not as dramatic as someone even trying to steal your stuff.
The drama of them trying to get to your jet cane hile you hurry to scoop it, and maybe you win, maybe you lose… but it feels like something. It has consequences.
The anger you have when someone gets your stuff. The decisions that drives. Do I shoot? do I just leave? Can my friends help me?
All this drives real human interaction. With words. It drives advice, changing of habits, thinking about tactics, new builds… innovation.
Today’s player can’t feel those consequences because there is nobody to choose your words with. There is no crime. Just pve… and there are a few gankers left.
That’s it.
It’s not interactive.
It’s funny that you talk about YOUR fun and at the same time blame others for not willing to get out of THEIR comfort zone to provide you with this fun
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.