The Dantelion Plan

Why is avoiding a wardec such a bad thing? I shouldn’t have to participate in one unless I wish to or I have something worth defending. Ganking is always an option for targeted agression at a single person or small group avoiding wardecs.

This all skips the main problem with wars that trumps all other issues until it’s fixed

THERE IS STILL NOTHING OF REAL VALUE TO FIGHT OVER FOR THE AVERAGE PERSON. Fix that and you can look at reworking or tinkering with the current system but until then…

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Actually there is. It’s just not for everyone to see nor does everyone enjoy it.

War is about gaining numbers and making others lose numbers. The fighting is only the message, the goal is to grow. Only when players can move freely can the growth of a corporation be true. When nothing is holding a player other than his own decision to stay then you have true growth.

To ask for a real value only means to not understand what it is you’re supposed to be fighting for. You’re really fighting for companionship, brotherhood or friendship. You’re fighting for the success of your corporation as a whole. You’re also fighting for it’s survival.

This may not be for everyone or seen as a real or tangible value by everyone, but for many it is.

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Actually that is pretty much why I stayed in my own corp when under war decs and did not do any corp hopping.

Good post.

However it only works with what I would call real corps, those that have a history or mean something to the players. A lot of corps are just vehicles to do a job or function and there is no value in them at a pride or emotional level, but then again is it really a good choice to war dec unless you want a loot piñata or easy kills.

PS Graphic driver updated, back to it, need to get a plex for that account.

Wasn’t it all about the stories and feelings?

Bingo!!!

This is exactly what I was going to write after reading dozen of messages, all missing this exact point.

I personally don’t want to spend more time on WarDecs, so I will make it simple.

You only have 2 choices when it comes to commitment to WarDecs:

  • You either commit an asset.
  • Or you commit the player.

That’s it. You are constrained by those two options because if you don’t have something committed, people won’t care. The players who are not committed to the war will hop corps.

And if you don’t give something worth fighting for people won’t bother committing assets, so you will have to commit players, aka have the war following them.

So if you want to avoid having the war following the player, you have to have the war follow an asset instead. That way, even if they hop corps, they still lose something.

That’s how it works already. :thinking: If you have a structure in space and a war is declared, you cannot transfer that structure away from the war. There are already assets in space that are really valuable and reward the attackers (salvaging structure wrecks yields huge profits). What is your change?

You are missing the point why most people are in high sec: They do not want to have something to fight over. They just want to do their mission thing or their exploration thing or their mining thing. They are not interested primarily in fighting over something or else they were in null sec or low sec. And as stated above, there are already huge values in space to fight over. The thing is the attackers do not see them as valuable enough despite evidence of the contrary. Attackers are just lazy and spoiled brats.

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I hate to tell you this, but both sides of the debate, aggressors and defenders actually agree on this point, there is nothing to fight over. It is not a case of missing it, it is already well known.

So I suggested the CONCORD agent in a declared Citadel which the war decs are linked to to give a meaningful target to defenders, or multiple defenders to go after, that would end the war dec, a reason to fight.

In the war Dec Discord I also suggested that losing combat ships in a war dec would give points towards a war dec holiday against everyone for the defender corp. Giving another reason to fight.

And finally if we see a reduction in the size and ability of large war deckers perhaps we will see the rebirth of larger hisec corps that will be able to fight back.

This is very well understood.

If larger corps were to fight back

Theyd be doing it way more now since mercs limit themselves to only a couple systems…

And they don’t, so they clearly have no interest in fighting lol

It’s nonsense again. An idea born out of a false belief.

The large corporations already are the successful ones, completely without a need for an incentive and only driven by their own will. They will adapt and any incentive you bring into the warfare will be turned upside down.

If you there bind wardecs to structures then others will wipe out your structures to make it impossible for you to declare war on others. Not only will they beat you in a fight, but they will also disable your ability to make your own wars. You won’t be able to declare war on even the smallest corps when a larger corp puts their foot down on you. You won’t be able to avoid the war by moving away and it only needs one spy to tell them where all your structures are.

There will be only more complaints and a few laughing winners, who already understand how to play the game.

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More power to the big guys like we said so many times in the war discord when that point was brought up

Exactly

They used to, certainly when I started again in 2009/2010. There was a lot of corps with 12 to 20 people in them, my first three were like that.

Every bit helps.

Well that is perhaps because they don’t expect to have a chance, so they don’t bother. Changing behaviour and expectation is really difficult. For a start seeing corps develop together to have pride and a bit of something about them is key and they should not be ground down by continuous war decs


In terms of our interaction, to be blunt Dom, I really do not believe that you are honest and able to debate in an open way in any discussion, you just like throwing curve balls all the time, that is the reason why I don’t have much respect for you which you can see above. For a time I used to ignore your aggressive point scoring digs, but I would respond to your more reasonable posts. But when I did in came the digs again, it was like clock work. I have a whole dossier of this stuff which I prepared when I saw you were following me around and which I will give to the GM if you have actually petitioned me.

Also the petition system for a GM is actual full on harassment including in game stuff, and as I have not been any where near you in game that is not going to happen. The best you can do is get my a forum ban, and I am so not bothered by that because it would be one more nail in the coffin of the Eve forums. So lets see if you really did try this.

I should also point out that another person used the petition system as a weapon against me and a group I was in and because I had all my home work sorted he got hit for it. So I hope you are ready for it because the GM’s I have dealt with at CCP have not taken kindly to people using the pettion system as a weapon against other players.

if you have an issue with me come and blow me up in game, it is pretty easy to find where I am.


Prove what? We are talking about large corps that do Indy and PvE as their main focus.

Examples required, not pulled out of thin air.

Most non-war dec corps will do one or two wars, and as they can do five wars under my proposal your comment is incorrect yet again.

Rubbish my proposal allows five wars without structures, do you even read anything, or do you just throw curve balls all the time.

That is content, such a negative person.

I said five war decs are possible without any structures, still missing that?

This is the problem with you two you completely ignore what people write and go off on extreme points of view that are incorrect.

No, it only makes it more dreadful for new corps. Many already fail at growing without having to fight over a mechanic.

Any “incentive” will only get turned against them and become something they find themselves having to fight for and they’re just going to suck even more than before, because now they have to understand teamwork, friendship and “us versus them”-semantics as well as have to understand the meta this so called “incentive” brings with it.

Corporation warfare will always be an uphill fight against the existing, bigger corporations. Anything you add into this will make it only more difficult for the smaller ones. Anything you do to penalize the larger ones will make all corporations (in high-sec) shrink, while anyone outside of high-sec will laugh about them.

This is one of the best suggestions so far.

I really don’t care
We wouldn’t be there if you had listened when I asked you to stop calling me derogatory names

This one’s on you fam, glhf

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Dom this is not going to end well for you, using the petition system to attack an ingame enemy is not a good idea. You are about to find it out the hard way.

Are those threats Dracvlad?

You won’t push me down, you won’t shut me down, you won’t do anything.

The ball has never been on your side.

Quoting for posterity

This too (cellphones are fun)

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EVE is not a mining simulator nor a PVE game. Your example of large corps are simply examples of failures. You cannot fix the failures of others when its necessary for them to make failures in order to learn. You’ve got to let others make mistakes and stop trying to make this the most pleasant PvP experience imaginable.

Just realize that there will never be a large indy or PvE corp as long as players in EVE can shoot each other.

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I don’t make threats, never have and never will.

I am merely pointing out that the last time I saw someone use the petition system to attack other players it went pretty badly for them.

Of course I am not doing anything, I am playing a game and I am merely trying to express my opinion on the game forum on game balance and mechanics and being trolled by people like you, who do bait, misrepresentation and insult trolling, and not very well too. I actually pity you, I mean seriously, if you get that upset over your forum status you really have issues.

Weird…, well lets see what happens as you have thrown yourself a curve ball, I am truly fascinated to see if you did.

Makes no sense, previously I saw large indy and PvE corps in 2009/2010 in hisec, 19 months ago hardly any.

You might be right, in which case hisec is going to continue to be dead and the OP’s suggestion will likely be what happens.

Why is high sec dead? More things die in high sec than in most other regions of EVE, more people are active in high sec than most other regions of EVE. High sec is far from dead. I would even go so far as to say that it should be left alone with regards to most suggestions that were floated here.
What people in high sec want are fun things to do. Shooting structures or camping a station are not fun. Missions are fun. And the more variety there is, the better. The shooting comes with them on its own when people hunt for shiny marauders, suspect bait on the treasured MTUs or shoot the market structures that someone may put up to profit from good missions.

People do not desire more conflict than already happens in high sec, they have entirely different motivations for being there (as I have stated above). Most suggestions so far go completely against these motivations and will just drive people away. There is already more than enough conflict in high sec and high sec contributes nothing to the deterioration of prices, material availability and destruction of items. All these things deteriorate because null sec is too safe and forces people into ever bigger blobs which makes it even safer.

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Maybe they weren’t as indy and pve as you thought. Or maybe they got pulled in and put to work in a larger alliance where they now work for PvPers. Maybe they’ve moved out into null and became renters where others protect their asses. Who really cares?

It’s like you’re trying to turn boxing into a sport for everyone. Instead of punching each other in the head do you want players to punch just a bag, so that those who cannot take a beating can still become boxers. Only when they go on into the big league where they still have the classic rules will they get turned into minced meat.

You’re trying to sell a spot at the sunset by handing out pictures of a sunset.