While groups tend to be stronger than individuals, during those days the game had vastly more potential for single players or smaller groups to compete with larger groups via asymmetric mechanisms than it does today.
I also agree with this. Iām of the opinion that this asymmetric opportunity was what kept places like high sec interesting, vibrant, and diverse back then, not some imaginary thought of competing toe-to-toe with the bigger dogs. Well, until one was charismatic enough to make it big enough to graduate their corp / alliance from these small asymmetric opportunities into the ones the big groups could do. Cue the dime-a-dozen āweāre gonna carve our own nullsecā wanna-be CEOs of the time.
"You are missing the point. I remember 2009-2011 golden age period when EVE was a vibrant, populated place and when highsec was full of individuals. These individuals were more numerous than any null blockā¦ or ānationā, as you call it. The game was way healthier than today and was growing because of that.
Besides, how would you market Eve to the new generation of players in 2023: āPay $20 a month to be an insignificant cog in a machine where your voice is drowned by hyper rich alliances of players who are playing this game for 10, 15 or even 20 years.ā Yeah, good luck with that.
Before you jump to any conclusions about my play style, back in that golden age I was in Morsus Mihi (THE kings of Technetium) and later Goonswarm and fought in two massive nullsec wars, but I knew then as I know now - new players are starting in highsec. Corporations are formed in highsec. Friendships are formed in highsec. New players need to get their bearings in the most complex game ever created, especially now when the game is 20 years old, before they jump in to null and have resources, skillpoints and knowledge not only to survive in null, but to have fun as well." Antihrist Pripravnik
100% Brother, This is the way it used to be and all the flame you get is simply coming from the group of benefactors who are more than happy with the catering. They are the cancer. ofc the answers they give is leave highsec and go to low or null. Thats the intent of killing highsec. To make it not a choice, but the only thing you can do. Ive heard one single dev at ccp ever say anything contrary. I forget his name but he said āHighsec is its own End-Gameā.
The market isnāt any more or less free with TTT gone, it makes no difference. Free doesnāt mean equality of outcome, it means equality of opportunity.
Iām not sure why a number of people are asking āwhat will happen to high sec now?ā as a result of these changes.
It will make a tiny difference to trading around Jita, and it will cut a portion of easy monthly income from 3 nullbloc alliances.
It seems unlikely that more than a few percent of highsec players will even notice any change at all.
Highsec ādramaā (such as it is), will continue to revolve around farmers, multiboxers, and gankers and the various debates between people who want more risk or less risk in Empire space. Trade cartels arenāt a very significant piece of the overall highsec picture.
But is it really in the room? If we all agree to meet back here in a month and compare notes, will anything for 99% of the game have changed at all? The number of people who donāt even know what the TTT is is through the roof. Next Wednesday when itās gone, everyone will still come shop at 4-4 and eve will continue on its way.
Itās how they get away with it , how many use Poco and never look who owns it . I went to an out of the way sys , lots of people and they didnāt know about ganking .