Except, of course, the size of the rocks
You can’t even stick to the topic. Your argument is dead.
That is factual. They nerfed them twice, specifically for the purpose of pushing people to combat ceptors. Yet combat ceptors still languished until they themselves were buffed. This is a point I’ve brought up repeatedly.
You are a fool. Pvp marauders are absolutely a thing. Kronos in particular. I have personally run into multiple groups running marauders in low sec, and Zkill confirms you’re talking out of your ass.
Have you mined with an Orca in hi-sec? As we understand, AFK mining can’t happen in low-, null- and j-space, right?
The ore quantity in hi-sec asteroids is relatively low and they’ll deplete fast even with one drone assigned per asteroid. It’s not AFK mining, - it’s “semi-AFK” mining. Additionally, you have to move the Orca around the belt to position it closer to respective asteroids and push the “Scan asteroids” button.
Why? Whats wrong with doing stuff afk?
Cant it? Ok if you say so.
See again you are making a basic error. The further you are away from the asteroid, the longer it takes the drone to get to you, so the longer you can spend mining.
Also Asteroid Scanners are a waste of a mid slot.
That’s currently, with scarcity still going on.
Scarcity is ending in Q4 and prior to scarcity, you could AFK mine in an Orca on a moon for the entire ore hold.
CCP isn’t necessarily making their plans in isolation because the Orca can be AFK’d now, but as part of the overall approach to returning resources in the redistribution phase, while not wanting the same situation to arise that led them to introduce scarcity in the first place.
But like i said, the problem is two fold.
A yield nerf fixes both.
For mining ships…yeah that’s what we’re going for.
Yep.
There’s a screen shot of 18k plag in this thread. It was the first belt i warped to 14 hours after DT.
See here:
And here:
Because it wasn’t just one ship causing the problem. Interceptors and assault frigs are also contending with pirate frigs and D3’s.
I never said they weren’t a thing. I said their use in pvp was lesser.
Oh i meant they can afk mine in a normal belt for half an hour. Easy.
Everyone keeps saying they can’t because the rocks are too small but they aren’t that small. Some rocks will last over an hour with a single mining drone on.
It’s actually a good idea how to mine AFK
Yeah I know. I do it, so I know it’s a reality.
Making hay while the sun shines, while working remotely currently, I just have the eve client open on one of my screens and semi-AFK it for the whole day, doing low attention mining.
You are both naughty boys.
I cant belive this thread is still going. Anyway skimming through there were a couple of things i wanted to commen ton coz they jumped out.
Firstly I saw a figure of 16-17m3/s being thrown around as a typical Orca yield. I thought it seemed really low so i went and checked my own which sits at just over 27m3/s. I mean thats a big difference. Not sure how that compares to other ships. Dont much care. That suggests id fill my orca in around 2 and a half hours………usually takes closer to 3 but then there is drone flight time and diverting drones to kill rats and all the other fun stuff. So seems legit.
Secondly this afk in high sec thingy. I got to say i agree with the recent posters that are pointing out its not really possibly on belts. At best if i set 5 drones to 5 different rocks it will be 15-20minutes before at least 1 rock is depleted. the rocks arnt big people. mining drones are not salvage drones. they dont just jump onto the next one.
Thirdly, despite the above i have no problem with a yield nerf if it is balanced with bonuses for fleet support that are useful. There a few reasons for this. Mainly id like to see more mining ship diversity. When i got my orca i had visions of running fleets and offereing boosts. In a year I can count the amount of times ive boosted on fingers and toes. Because when I announce im taking my orca out and does anyone want boosts I usually get a reponse along the lines of “come fleet up but we already have orcas on grid boosting”. and then sure enough i join another 2 orcas on a belt and just mine.
One thing i would absoliutly love on an orca is a mining ledger of some sorts. Even just a record of who is depositing what into the fleet hanger so being an actiual foreman (collecting the ore, paying out the miners etc) becomes easier.
So in short a reduce to yield if (and its a big if) it results in players using barges and exhumers more wouldnt bother me if i got some features that helped with actually being a useful and prodcutive foreman. (more than just a booster). Give my god damn ledger people.
That kind of change may mean less orcas about and those about will be mining less. But with a proper ledger it will be easier for the orca to take a cut of all the ore mined by the fleet to ofset the lost income from the yield drop. Without having to be updating a spreadsheet and arguing with people about who deposited what.
Maybe niave but i think that would be a good placde to be.
And finally just before the pile on happens. The words i am using here are “reduction of yield”. Not elimination of yield. The orca will still be able to mine. Maybe leave the 100% ship role bones to drones but remove the drone bonus given by industrial command and replace it with another “command” type bonus. That still leaves a lot of mining potential from the 100% role bones, 50% from drone interfacing , 10% form mining drones and 10% from mining drone specialisation……. but would drop the yield below the other mining ships hopefully enough to encourage more use. And again to be super clear ………alongside a buff to fleet support.
I’ll just correct you and say I never said it could out mine a barge. Out performing something does not equate to outmining it, or out dps’ing it. A brutix will out dps a ferox all day and night, but a ferox will out perform a brutix if the ferox gets any sort of distance between them, and vice versa without.
Please keep your terminology clear and straight.
For whatever reason(and let’s be real, it probably comes back to gank survivability while paying half attention to your screen and not investing 3 extra accounts for proper defense), the Orca seems to be outperforming the other ships in the class designed to do the role, by its prevalence in doing the job over ships designed for the role.
Personally, I think the barges having 1 mid slot is the type of stupidity that even CCP could figure out is a problem, not just a potential issue with the orca. But, while they did a good with adding subcap components to BS and more components to differentiate capital production from subcap… this is still CCP we’re talking about.
‘Herp der, we gonna build this ship that’s supposed to have something resembling a shield tank, and give it one mid slot. That, or no tank at all, because lelFozzie’ I guess?
Yeah… no. Maybe there’s a good argument here for something baltec(and a few others, I’m sure) suggested a long time ago, giving barges etc utility highs and proper tanks so they can take care of themselves more easily.
You honestly think corps and coalitions aren’t going to stockpile resources? Nerfing orcas and rorqs won’t stop huge stockpiles and cap proliferation.
Hell, I’m working on my own stockpile. You can’t trust ccp to keep things good when it’s good, so you save up for those bad times. Production must go on.
There you go with the two wrongs make a right again.
“Since people are stockpiling we may as well not do anything about AFK, then it will be (lol) EVEN”
Afk orcas is not where stockpiles came from. Rorqs grazing like cattle caused that, and they’ll do it again.
I just want to go on the record that mostly everything I say about Orca goes double for Rorq
The rorq isn’t double the effectiveness of an orca its a whole order of magnitude better. The orca was never the problem.
I aint touching that one. I promise.
Where did I write that?