Watching the Alliance Tournament is a great deal of fun, seeing all the close matches and sitting in awe of those teams that surgically dismantle their opponents. As part of the watching experience, we show you an overview of all the ships in the match in what we call Fancy UI.
Fancy UI shows team bans, ship status, each team’s overall state, and the time remaining in the match. In the middle at the top you can see the current match time remaining. The countdown clock will be yellow when counting down to the start of the match, white during normal match time and red during overtime. The countdown clock will also show the reverse Time Dilation factor in overtime. In the bottom left corner, we have the commentator camera, while in the bottom right we have the overview camera providing a wider view of the battlefield. In the top left and right corners you have the ships that each team banned. Finally, taking up most of the space in the middle we have the Battlefeed. The Battlefeed is split into two parts, one for the red team and the other for the blue team.
Here we have the red team half. At the top you have the team’s name and the total number of points scored by that team so far. Points are scored by destroying enemy ships, with the team with the highest score at the end of the match winning. Directly below the team name, you have the Team Information bars. These three bars give an overall indication on how the team is performing. The bars are scaled for each team, but each type of bar is scaled separately. The bars are:
- Defense, showing the team’s total repair capacity in purple and how many hitpoints the team has remaining in blue. This bar takes into account resistances and active modules.
- Attack, showing the amount of damage per second generated by that team in red with the theoretical maximum damage per second output in grey. This bar takes into account ammo loaded and whether ships are overheating their weapons.
- Control, showing how much offensive electronic warfare is active from the team in green and how much potential electronic warfare that team possesses in grey. This includes modules such as ECM, Stasis Webifiers but not modules like Remote Tracking Enhancers or Remote Sensor Boosters.
Below the Team Information bars, you can see the Battlefeed which lists all the team members and their status. From left to right, each part is:
- Number of points the ship they’re flying is worth
- The pilot’s name
- The ship’s current speed
- The amount of structure, armor and shields remaining
- The ship’s type
- Icons for any active remote effects against the ship (such as remote repairs, ECM or Stasis Webifiers).
The order of information for each pilot is reversed for the blue team side of the Fancy UI, but is otherwise the same.