Exactly what I fear and what I hate about those others games, as I said in the other thread about these announcements:
I have less than fond memories of what ‘Artifacts’ did to gameplay balance in Dark Age of Camelot when the Trials of Atlantis expansion was released. Everyone I knew stopped playing at that point because all semblance of balance went out the window. If done wrong, this kind of thing can be devastating.
What I like about EVE, is that with time, skill training, experience and ISK, any pilot can learn to fly a ship that is the equal of any other pilot.
Once you throw RNG into ship stats you blow that out of the water.
It’s potentially a far bigger problem than it appears to be at first glance.