While it’s fun to read all the blather in here, the bottom line is that the smart players have already figured out how to exploit it to hell and back. And within a week of release it will be a zero risk activity that can be done while watching Netflix on your other device.
Yeah, the panels were extremely underwhelming. The first one was only 30 minutes, and a good chunk of the frst two was spent “reminiscing”.
I mean, here’s basically what we got out of it:
These Trig ships are gong to have heavy cap usage, high utilities and few mid slots. Thermal and explosive damage and they’ll apparently use ammo.
New skills for the ships, weapon and weapon specialization.
T1, Faction and T2 (no T3C) hulls. The Abyss pockets are gong to vary randomly so you’re going to need to refit for different weapon types. Get your Pacifier now…
yay… Nullsec gets huge buff at the cost of wrecked game balance for everyone else
This is garbage
EDIT : I over reacted. These mods will be a nightmare to plan for and obtain and fit with any semblance of consistency and will only ever be a tiny tiny niche
At the round table they’re already asking for limits to be imposed on high and low-sec so that only null and wormhole space will get to run the hardest Abyss pockets. I mean, they already monopolize every other aspect of EVE so why should this be any different…
They’ll just put Titans on these to ensure they can run them with minimal effort and zero risk. Between the legal ganking (suspect) status in high-sec and the ability to make obscene profits null bears must have such a hard-on right now…
Then do it. But then you would probably be back complaining about cloacky campers because it wasn’t as save as you imagined without putting in any effort.
I had many propositions to change my style of playing to an easy and making bilions of ISK in my EVE career, but I am not here for that and I dont want to contibute to that broken part.