There are some good people around here

Why is that important? Given your opposition to what you call Totalitarian views, if anyone followed that rationale then they would discount your point as readily as all others.

How so?

Because the opposite of these things is that all opinions are invalid, nothing is opinion and no one can define anything. If all opinions are invalid, then it undermines any call to change an already held opinion for any reason at all.

May I ask if you consider yourself an anarchist?

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Hes a closet totalitarian.
He just doesnt see it that way himself.

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you guys are hilarious, as usual. :slight_smile:

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Again: the form matters.
You might skip all unneeded prefixes and suffixes. But the core should be given properly and with maturity.

Nothing special, really :man_shrugging:

Ah ha…

I see that trolling via pedantry, oneirataxia and a deliberate misunderstanding of the nature of the game is still in fashion.

There are good people out there in New Eden, a lot more than most people think.

Suddenly…
image

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No one is denying that, but how do we know they’re good?

By what happens after the explosion occurs, especially when it’s a newbie that just exploded.

Most of the “bad” guys in Eve are usually more than happy to explain stuff to people who ask questions about their recent demise. The tear collection only happens when people make threats, even more so if those threats relate to real life.

The true bad guys are the ones that make real life threats against an opponent’s family and pets; they can’t distinguish the difference between an internet spaceship exploding and threatening behaviour (which is a crime btw).

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Why after, exclusively? Why not during the explosion? Why not before? And, are you sure you want to concede that it is even possible to determine? You’ve been saying for a long time that our actions in the game do not have any bearing on our true self, our “real” persona.

You seem conflicted.

Because they don’t get butt-hurt about video games :wink: . Usually a pretty decent first clue.

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Because it’s good sportsmanship to answer any questions your recently vanquished foe may ask. There’s only one thing worse than a bad loser, and that’s a bad winner.

From your tone, you may be both.

It’s a subjective judgement, and thus an opinion; opinions are going to differ.

In my opinion it doesn’t, the social norms around us govern what is moral and what is not. These norms differ between various cultures around the world.

We in the west generally consider the consumption of dogs to be repugnant and immoral, if you eat a dog you are a terrible person; however in other cultures dog is considered fair game for consumption, judging a person to be bad because their cultural and societal norms differ from your own makes you the bad guy.

In Eve the cultural norm is screw the other guy before he does it to you, if you judge people in real life by their ingame actions it’s pretty much the same as the real world example above. You can judge their culture by your standards, but not the individuals.

Real life morals in Eve are a weakness, to be exploited; because you choose to play a game that is full loot, open PvP (with PvE elements), no instances, no shards, no safe zones and very few rules.

Getting shot in the face just because, is part of that; your safety in Eve is your responsibility, not CCP’s

You seem to be concentrating on unimportant minutiae, good and bad aren’t mutually exclusive, you can be both at the same time.

I’ve said this to you before, and I’ll say it again; if you want to judge people IRL, you look at their RL actions, not their actions in a role playing game with a loose ruleset. Judge not, lest you be judged.

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You’re a broken record, but let me help you out.

Just because you perceive that some other is experiencing excessive grief over something you deem trivial, that doesn’t mean your perception is accurate. And, even if it is, that doesn’t mean you have to abuse them. And, the level of abuse (forum abuse, if you prefer) that you visit upon them indicates something about YOU moreso than them.

Every bit as much as I might look at someone ganking noobs for fun as a douche and be wrong, so too might you perceive someone as “butthurt” and be wrong or you might not understand the nature of their grief. It may be more significant than you understand. To quote someone else in the thread, you are making a “subjective jugement, and thus an opinion; opinions are going to differ.”

In this case though, it is completely accurate.

Nope. Killing other spaceships is the entire game so it’s categorically not wrong. Also research suggests people are more likely to stick with the game if they are attacked in their initial period in game so your suggestion isn;t just wrong it’s bad for the game as a whole too. You are butt-hurt (loudly and un-necessarily upset about trivial things) as demonstrated many many times so far in this and other threads.

You are trying to convince anyone who will listen that people who attack others without their permission are bad people and should be prevented from causing “grief” to prey items. You’re wrong. If a video game is too much for you to take gracefully, there are better things you could be doing with your time and money such as counseling. Since we both agreed to play the same game with the same rules, it does not stand to reason that I must take my prey item’s level of grief significance into account before attacking them or them me. What total rubbish.

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Cheating, unfairness, cruelty . . . these things are antithetical to the concept of sportsmanship. We are not “good sports” in EVE. That’s not a part of this game, as I understand it. And, if you cheat, compete unfairly, exhibit malice and contempt for your opponent, how can you complain that he’s a “sore loser”?

You people are strange. You came into a game to “Be the villain.”, yet you don’t seem to like being CALLED a villain. Villains are not good sports. And they don’t care if others don’t like it.

And that knife cuts both ways. Your subjective opinion is that a “sore loser” is bad. What would their subjective opinion be of you? Isn’t it just as relevant a judgement?

When you enter the game, you either bring your morals with you or you don’t. If you do not, then how is it inaccurate to say that you are not a committed believer in whatever those morals are? If you were committed to them, you would bring them with you. You would embody them no matter the circumstance.

You wouldn’t hit up a restaurant in Saigo Ho Chi Minh City and order up a plate of Husky just because you were surrounded by a different culture. If you went to Vietnam and ate a dog (which I would totally do), it would be because you aren’t actually committed to not eating dogs (which I’m totally not).

LOL, mah freedumbs!
I just don’t agree with that. I think there is “right” and “wrong” in a more discernible sense. I don’t think it’s wrong to call Al Capone a bad guy just because all his friends were killing and robbing, too. I don’t think it’s wrong to call a gate camper in Rancer a jerk. In fact, I may actually have done that while I was on grid with them.

This is where it starts to get dangerous. It is one thing to say that you tried dog because you saw some Asians eating it, but it is another thing to say that holding the belief that eating dogs (or dolphins or human beings) is a wrongful act is “a weakness”.

Letting go of your social norms, questioning your own morality, considering alternatives, these are proactive. You do them because you choose to. But simply surrendering in the face of a challenge to your moorings is . . . despair. Defeat.

I don’t steal in EVE because it’s too hard to respect what is properly the domain of others. I steal because I question the validity of some of our ideas about property and because it is a game to contend with others for some object. (Football, soccer, hockey, tennis, etc. are games of contention for control of an object, the ball or puck.)

I don’t fear judgement. I welcome it. Probably because my actions are rarely out of alignment with my morality, and even when they are, I try to rectify that misalignment.

DO NOT WANT!!!

:slight_smile:

You are convinced that I’m butthurt. What the Hek do you know?

Uhhh . . . I just call them “people”.

PEOPLE!!!

10/10 I would respond to this post again 147% of the time.

Does not matter :smiley: PvP game.

Pun points +1

I prefer to be specific, for instance I might say “Pitbull” if I saw a dog that I recognized to be a specific kind rather than just “dog”.

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Then leave, because the game and what it is exists entirely independent of what you do or don’t want. It just is. Take it or leave it.

Whether you want pvp brought upon you or not is not up to you, nor does the game intend it to be. It’s entirely up to others that happen to pass by you in game.

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And you seem unsure of everything.

Why do you ask so many questions, mixing rhetorical ones with semantic ones?

Are you unable to formulate these answers without being told how or why?

The game and what it is exists independent of what WE do or do not want, but not entirely. Not by any means. The selling point of a “sandbox” is that you can shape it to be what you want. The selling point of a “game” is that you can greatly influence the outcome by your actions.

It is YOU who does not understand “the game”.