(Normally I’d post this in the Player Features & Ideas category, but I think it is somewhat time-sensitive)
Not everyone knows about the Biology skill, so it sucks big time when they run through a booster - particularly Cerebral Accelerators - without training this skill at least a few levels. I think CCP should update the in-game description of all boosters to mention that the life of the booster can be extended by training the Biology skill, with that skill linked. Every day that passes by, more and more players aren’t receiving the full benefit of these boosters + cerebral accelerators in particular, simply because they didn’t know Biology was a thing. Given that CCP announced today yet another
P2W accelerator pack available for purchase, this request is extra time-sensitive. Please push CCP to update the in-game text ASAP using your special CSM-CCP backchannels/extra weight so that players jumping on this pack (or acquiring any other cerebral accelerator elsewhere) don’t get ripped off (esp. $$$) out of ignorance. There is no shortage of other ways to burn yourself out of ignorance; missing out on booster life in general is tolerable, but not so much with Cerebral Accelerators - this does not have to be one of those ways.
This is easy to do (yay for editing text), and this is not a slippery-slope request. This will not lead to stuff like turret info windows stating “this turret will cause more damage by training XYZ skills” in the description. (In the long term, however, it would be nice for info windows to have an “Affected By” tab like Pyfa has; this would include Biology and other booster-related skills on Boosters + Accelerators info windows)
I should also note that increasing awareness of the Biology skill via description text of commonly used boosters (cerebral accelerators, Evergreen rewards, event boosters - all boosters) also has some additional benefits that I recently discussed:
Thank you for your consideration!