The consistent issues are much much more annoying than a one-time 12h downtime though! Most of the threads i linked a several months old, but the issues are still not fixed!
This is seriously affecting gameplay, for example i barely use marauders anymore because i got socket closed errors several times when i was in bastion mode. (Emergency warp doesnt work when in bastion mode, you just stay on grid and die if you cant log back in fast enough.)
And you are aware that CCP previously provided compensation for the poor chat server issues (which are still continuing).
Whilst they may be cloud services outside of the physical Tranquillity sever, they are still major aspects of the game itself - the inability to fix these problems will continue to give the impression that CCP are incompetent (although I’m not sure anyone thinks anything else) and unable or unwilling to fix the issues they caused.
I get that, but it should also tell everyone that has these issues that it’s not something that can easily be fixed. Some have issue, on the other side the majority may not have any issues at all. This makes it even more complicated to identify what’s the cause of it all.
To be more specific: A result of EVE connection issues!
If i run EVE and another game on the same internet connection, i never have any connection problems in the other game when i get socket closed errors in EVE! If EVE connections are that sensitive to minor issues along route to the servers, then CCP should work on the way EVE connections work.
I have seen lots of complaints about EVE server problems in EVE Reddit and here at EVE general discussion area. Recently there has been complaints about login server problems. Then there has been complaints about Jita local been down and chat server problems. Earlier weeks there were complaints that traffic to EVE servers was blocked from countless IP addresses. They were probably somekind of anti-DDOS measures.
These links here were just few examples of long line of complaints from countless people.
Lots of people have also made complaint that they lost their ship in abyssal space because connection was lost all of sudden.
Yes, because the network packets of both games take the exact same route through the network and end up at the exact same server, so clearly it can’t happen anywhere in-between and must be CCPs fault! Except that’s not the case.