We are operating at starter system . Our Hq is in started system and most PvP fights happens in starter system. We do train all round so of course we extend to low null and everywhere .
Like i said we just replaced everything asap… but we lost time as a natural result … we could use that time for more efficient player vs player interaction and bringing content for us and our opponents .
Time efficiency / providing and sustaining content key words here…
We are doing out best to adapt changing . But of course we questioning these changings effects on ingame eco system advantage and disadvantages… thats why i mentioned that home colleterals are worth for CCP for the gain behalf of eve online eco system… then we take it what happens by all means
No ! Actually YESSS! we are using it precisely suitable to its purpose !! Just we figured it out how to… hillarious way! And since our intentions are clean , we do it service oriented, non profit, community on focuse …it works and people respect it…
Maybe not 100% but I do it regularly (usually 10 or so jumps to Dodixie) and haven’t died from it for at least a year. Could be a TZ thing, I usually do it in the late morning Eve time (just before DT), there seem to be less people around then.
I have just lost 1.96bn, as a new player lookign to move my Orca to my new corp. I would have accepted this loss happily had it been to players as its part of the game. I was actively watching the EVE gatecamp site for activity. I didnt see anything. I noticed after my death that one needs to search for trigs specifically as zkillboard mainly lists player-vs-player kills. As a new player i feel hard done by, i didnt even know what trigs were. Its not right and fair, at least cover invasions in the tutorials or suggest a video to watch. I did as much reading as possible.
I have just unsubscribed and while i have lost $400 in a month, trying to give myself a slight boost (most of which went to skills) at least its only 26 days taken to come to the conclusion: EVE wants to kill your ships so one buys more ships. Its not a sandbox environment, its scripted NPC exploitation.
$400 dollars a month indicates you played for more than one month. Or was it 26 days?
I am blown away that you threw down $400 bucks to cut corners, and then you find cutting corners was actually a bad idea, you cut and run.
Mind you, I am in total agreement that Trig gate camps in high sec are utter BS. The problem is that you have not played long enough to understand that utter BS is a significant amount of the content of the foundations of this game. Part of the allure is being able to survive the BS and even learn to thrive on it.
So you joined a corp and it looks like they gave you zero assistance in moving. Any chance they will give you some financial assistance to replace your orca since they failed you so hard in the move? Or did you in fact decline the assistance they offered?
And what’s more a 26 day old character has no business in an Orca in any case.
I know some people are going to put all the blame on you, but I see things a bit differently. I think CCP, your corp and yourself all failed you.
That being the case, appeal to your corp (this sort of thing is why you joined right?), file a ticket with CCP (they might replace your ship considering your donations), and LEARN that after years of playing there are STILL things I and most players don’t know about EVE. Wear shoes that fit next time, causing running in shoes 4 sizes too large will just see you fall flat on your face again.
Yes, adapt, change and be creative when it comes to trigs then
Very much this, EVE is the kind of game where its extremely unlikely any single person will know how everything works, its always going to find ways to surprise you
since your gameplay in EVE is just shoot unarmed miner in a low shields barge in HS, I dont see how you qualify for replaying here?
Since you and same like you dont fight Triglavians, but run from them in your cheap catalysts, you might have standing in + with them.
But ask yourself - you are good with terrorists who gate camp and kill on sight and are in a minus with almost all miners in EVE - now where is HONOR in that?
That is why you dont have a right to speak about standing with anyone.
Yes, this is the new NEW EDEN CCP created… if a 29-day-old new player wants to go around with a 2,9 bil sship they can pay CCP Dollars, get skill injectors, and get assets …
And a veteran pilot can be banned from a rookie help channel ( me ) kindly and decently tell a rookie shouldn’t get into expensive ships before they learn the game ground…
you now these … and we can’t do anything sadly …I suggest you not tell them … they may get offended that you are disrespectfull to their game play style …
Because fact is :
TRUE
Other thing is … very important… trigs randomly respwning in high sec systems and its officially like a lottery who they will hit ! can be 29 days old pilot in orca … or 15 years old veteran pilot in Bowhed filled with PVP fitted ship !
and this random lottery… is not PVP content… Destruction is not created by the PVP players …it has created by CCP self randomly …
I’ve been ambushed many times by entities using game features to their advantage. The pilot traveling the usual routes is at a disadvantage to those lying in wait - AKA gankers, trig, etc. Any grievance to this construct is usually met with - “buck up dude it’s life in Eve” and I get that. In a universe where ambushers have a large advantage, wouldn’t the ambusees adapt? You bet. They would have scans that recycle on their own without the pilot having to press a button . Button pressing for the same function is why computers became popular. Pilots would adapt by having scram routes locked in their nav system that don’t use Microsoft windows dialog boxes that stretch the entirety of the screen and disappear when any other function must be initiated. When the self cycling scans detect an incoming trig ambush force the scram route is initiated with one touch and good guy pilot stops for a beer two systems over.
The Eve ambush theology is also a construct protected by an archaic set of circumstances. Pilots continually marching past ambushers on the same routes with superior advantages for over a decade isn’t exactly a natural progression. Unarmed miners continually getting ganked by the same process for over a decade suffers the same facepalm. Every miner story I know throughout western literature has miners who people do not mess with. In Eve, gankers celebrate their easy victories over unarmed miners for reasons that escape me.
Just remember it’s all a construct, even your sacred construct.
Of course what you say is true in general. The problem is that you are focused on technology. While its sometimes very obvious that very obvious technology is being kept from us, its no mystery that a key reason is so we have a game to play, rather than sit at our computers watching a game play itself. I am sure its difficult for CCP to strike a balance between automatic features we get and still leaving us with manual things to do.
Still, adaptation is possible in EVE in other ways…uh…often (too often) by utilizing third party resources…which is out of EVE, but anyway…
Once you know about trigs you can start getting intel on them. You can always use ALTs to scout ahead. You can find out which systems are dangerous if you just do some homework on zkillboard. The choice between being greedy/lazy/ maximizing your game/play time on one hand and on the other, getting killed less or maybe not at all, is yours. In other words, the lazy will die often, the hard-working may not die at all, and most EVE players are somewhere in between.
There are plenty of miners that gankers “do not mess with”. Miners that have adapted and as a result operate with near impunity to gankers. The thing is, this is a game and the player has to adapt, not CCP change the rules so the miners are all protected without choice, effort or cost on their part.
In this game, players have to make choices - yield over protection for example - and the other players can act accordingly. We are all vulnerable to each other, and in the context of this thread, we are all vulnerable to the NPC dangers of New Eden as well. The game is navigating that web of interactions successfully, to achieve what you want. That means we are all open to ambushes and feints, and react to threats and that no outcome is assured. You can take extreme risks and never be called on your recklessness, or be extremely cautious and suffer misfortunately from just being in the wrong place at the wrong time.
That’s the game. It’s your job as the player to learn and make the best trade-offs and choices to achieve what you want. Not your ship’s computer or whatever.
Black Pedro, points well taken and also things to which I stipulated. Stepping outside, one can look at the game with constructive criticism. I enjoy the game immensely and acknowledge CCP owns the universe and I’m not going to bash them - not my style. With respect to miners adapting, none of those adaptations involve a unilateral offensive capability. If miners did have a unilateral offense, the price of ore would plummet because CCP addressed the situation with yield not guns.
Well, I haven’t checked in on the forums in a while. I found this thread because I was gate-camped by Trigs in hi sec today. I was minding my own business, running level 4 missions in a Praxis, and boom! I was melted in seconds by three Cassandras, 1 Apollo, and 1 Artemis.
I know I have negative standing with Trigs because I ran a bunch of ECs a few months ago when when they were easy money. I just didn’t know they were behaving this way in Hi. I also don’t know how to check that standing because when I go to my character sheet/interactions the triglavian collective is not there. at all.
Those aren’t Trigs tho. They’re Drifters. If you didn’t aggress them or Autosynth Lancers, then you must have been carrying a corpse in your cargo. They dont like it, sorry.
Image yourself as a man living in a darkness forest of a viking. If you do so, you won’t feel so bad when they make things getting worse for the players.