So, slow mode huh?
And I can’t edit? Between my typos and autocorrect this ought to be extra special.
First thing I noticed in this thread is that everything seems to have looked of something, I’m seeing the same things twice in the android app. It’s sort of odd.
I noticed the sound stuff right away, it sounds garbled and there’s a persistent loud but dull roar that I could only get rid of by killing all environment sounds. Music is mostly gone, and that kinda sucks except in fleet warfare sites where it’s obnoxious. I will have to experiment with all the custom sounds I guess, but I already miss the music, knowing what my ships is doing by the sounds it’s making and so on.
I would like to revert to the old sound for now untill I have time to screw with all the custom settings to see if it’s fixable.
Fleet formations might be cool. I will train for that, but only to a point, if it takes to long I will blow it off completely, I learned a long time ago how to fly. I still smash into objects long before I get near them and get stuck inside of things though somehow I don’t think either has anything to do with my flying skills.
As for expert systems, I now consider everyone in Eve, no mater where they are, to be an expert, if I don’t want them around for what ever reason I’m going to blow them up if I can, sorry about the four bucks, but Eve isn’t pay to win, it’s pay to die.
Something I’ve noticed other than general dislike of the new jump animation is that it doesn’t fix the problem, and just makes jumping look more daft. The problem, as I see it, is that you can arrive perpendicular to a gate, and then in an immersion breaking flash of nonsense your point of view is wrenched (without your ship being visible) around a point in space very far from your parents location and in another series of blinding flashes a cheesy toy like cartoon of your ship spears at a weird angle, then begins to move in a poorly executed way and finaly shrinks it’s supposed to look like it’s zooming off into the distance while you sit and watch it go, but it doesn’t, the depth is way off. After all the, more annoying flashes and suddenly you are looking at the wrong end of your ship. If you are lucky the next gate (and never in the case of a station) is selected and off you go… BACKWARDS.
The monument thing is something I like, when I was very new the story of Katya Sai (spelling?) floored me and sent me off on a trip to see her monument, it was and is awesome. Since then I have been to a bunch of them and I think they are actually quite important though perhaps under appreciated.
Having them worked on will send me off on another adventure to go see them.
I’ve read a few things in here about weather they are time well spent or not and I would say yes, they are. The people making these things are going to make stuff one way or another and they don’t require much programing if any at all, and no, I don’t consider particle effects programing. I consider collision boxes (cough) programing. Especially if they conform to the size and shape of the objects they define.
I would take good collisions over noise and bad jump animations any day, and don’t get me started on the red dot refusing to go away on empty hangers.
There have been a lot of changes lately that should be optional. Quality of life does not improve when things piss off the general population. When you get enough of them stacked one on top of another it doesn’t just piss people off, it makes them less interested.