Version 19.11 - General Feedback

Lets not pretend as if that cost meant anything given the increased yield, ease of use and far safer usage.

I’ve never even skilled into mining, just pointing out i am even less interested now than ever.

Instead i’ve stoped playing because CCP is too incompetent to make a BRM that actually rewards risk taking instead of just punishing people for being in space.
Bait PVE used to be my jam but i won’t buy PLEX to finance it.

Since less people will be mining now ships will likely become even more expensive so i don’t expect that there will be any reason to log in for the forseeable future,

And all you do in every thread is be a negative defeatist nancy, acting like a 7 year old. Why are you even here on this forum?

The cost absolutely means something. It means you have to put in more time and effort to get it. Especially after the industry changes, because Rorqs take the same capital parts that have already been bottlenecked. Acting like ‘oh, you just wave your hands and they magically appear’ is bull, and you know it.

But then, you’re shifting your goalposts here, attempting to argue against what I’ve said, rather than providing any evidence of backtracking. Put up or shut up, as it were.

Edit: Don’t get me wrong, if you want to actually discuss the merits of my position, that’s great, but first, let’s settle your accusation, because it really feels like you’re not arguing in good faith, you’re just throwing bullcrap at the walls and hoping something sticks.

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I did, you just evaded it. Remember: lie, subterfuge, deflection.

They mined far too much for the effort they required and the safety they had. They were BS. I know it, YOU know it, everyone knows it. PLEASE tell us you really think they weren’t BS.

No, you didn’t. Nothing you quoted shows any backtracking in my statements. There’s nothing there that demonstrates me saying something, then circling back later to say something contradictory. It only demonstrated your inability to understand that saying 2 dozen bombers will alpha barges doesn’t mean that Rorqs are safe from them, only that they won’t die in a single volley the way barges will.

So, where’s the backtracking?

Also ‘unbalanced’ != ‘oppressive’. So why were they oppressive? If it’s the amount they mined, well, you’re still screwed, because at 120m3/s, they’re still not far off the Hulk’s maximum, and until subcaps get a way to be as mobile (ie: the industrial portal generator) in getting to/from the system they’ll be mining in, Rorqs will still be out there in large numbers.

If it’s the ‘safety’ they had, well, again, still screwed, because they’ve lost none of that, and they provide full invulnerability to all of the industrial subcaps around them when they need to. So, no change there, at all.

So how were they ‘oppressive’? What, exactly, were they oppressing?

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Not even going to read that deflection, just answer us this:

Of course you’re not. Because you can’t actually support your claim.

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Well, that’s you out then. Good bye.

Scurry on away with your tail between your legs then.

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Because i still care about my hobby and most of all the community. Im hanging out on comms, we play other games together etc.
Im just here to remind CCP that their poor decissions and missmanagement have consequences for EVEs eco system and their finances.

I’d be happy paying for my 3 subs and feeding alts for content generation if CCP didn’t turn their game into a shitty place where only p2w whales or unemployed basement dwellers can actually enjoy themselves.

Because the DBS is such a pathetic ■■■■ show there is now less small gang PVP for hunters and my money goes to Steam instead of CCP.

Ok i’m looking at these new belts and… man they are ugly.

Can we go back to a formation where you have a center beacon and all the asteroids are put in a semi-circle or maybe 3/4 of a circle?

Also, I liked the old belts where you could be within 10 km of 4, 6, or even 10 asteroids at a time in a belt on almost every planet that had belts. It let you slowly go over and eat them. Nowadays few belts have a spot where oyu can be that close to so many asteroids. I get the changes with the Procuator aren’t exactly well thought out and asthetics isn’t on the mind of most people, but the fact that something else was worse doesn’t mean ugly asteroid belts become pretty.

The belts showed up today where I am stationed at, but when mined out the signature stays intact still, so agency is even less useful than usual

I’ve been playing for 9 years and I have no idea, nor ever heard the word “clapped” before–nor have any idea what you mean. Unless it’s bait, or the neut is a verified harmless ship, miners are heading for barn in most of null. The proc was the best ship to do that…until this update.

Except for bug fixes, and Incarna, worst changes that no one asked for. Hope this ends the seemingly endless pursuit of mediocrity, and the devs can get back to making content.

Rorquals didn’t really need to be nerfed, they needed to be limited in numbers on field. All the nerfs to the ship after it was empowered to ridiculous, unhealthy levels and in ways that neither the ship nor the game was designed for (and never was adjusted for either after the changes) only created frustration instead of enjoyable gameplay.

Had CCP taken the opportunity to limit Rorquals to 1 active indu core per resource field and tied all bonuses of the ship to the active indu core, they would have reduced their numbers, could have kept the better than exhumer yield, forced tactical choices, forced group play and would not have generated frustrating experiences.

But as long as people like Hillmar, Rattati or Psych are responsible for handling EVE, creating more frustration over enjoyment is all that matters. After all, we are supposed to take medication to cope with EVE.

REDNES

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Skiff:
Yield +35%
Ore Bay +23%
Tank +0%
Speed -45%

Mackinaw:
Yield +71%
Ore Bay +12.5%
Tank +170%
Speed +44%

Hulk:
Yield +63%
Ore Bay +35.3%
Tank +173%
Speed +14%

Orca:
Yield +2%
Ore Bay +0%
Tank +0%
Speed +0%
Industrial Core prevents being bumped or ECMd so stealing Harvester drones with the bump’n’jam tactic no longer works. Oh, and DPS is up +75% when Core is active.

All Asteroid belts
+100% units of ore

Y’all need to run some math instead of running your mouths.

Everything got massive buffs and all you guys can do is cry and whine because you can’t AFK for 24 hours a day in Rorquals any more.

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the obsession to iteration is becoming a recession of ideation.

the line between eccentricity and neurosis is usually defined by pragmatism vs dogmatism respectively.

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The ECM bonus affects only the ship itself, and not drones. The maximal velocity affects the velocity you can accelate purposefully, not the velocity you can be propulsed to

What the ECM bonus is there for isn’t to prevent being stolen drones, but instead it’s there to buff spider crabbing as it can’t be disabled by ecm-ing the whales.

Not sure about a day, but it should still be possible to keep it crabbing over the night or so. Waste mechanic dictates to max out moon pulls, so rather then frequently pulling small moon belts, do few max sized ones. Large rock sizes are 560.000 m^3 for 6w pulls I think. Find a nice position with multiple of them close to each other and split your excavators to scoop some million m^3 while you sleep

The whale looked to the Crab and got jealous because the crab could walk on land. In the mining meta, the barges have become a nieche thing anyway, it’s about whales and crabs. Now, CCP is trying to promote barge usage by buffing them, and the exhumers, to almost crab levels, but miners never ask for a barge buff. What was asked for was a nerf of the Crab. Potential whale buffs were not asked for, either. Crab nerf is what miners wanted, and crab nerf is what they will focus their attention on.

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I don’t get it, with the latest minor patch now the Orca is exactly as good as before while using the T2 core, what’s the point of it?