Wardec Mechanics are really balanced (tm)

The question you need to ask yourself is , why do they not listen to you, and why do you then blame them quiting on PvP’ers?

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Oh most do, some who do not are just part of the bell curve. But maybe you shoud ask yourself if you want to bring some arguments about the wardec mechanics back to the discussion instead of derailing the topic with theoretical arguing about an issue you don’t know anything about because you are not part of it?

I have a PhD in Gankotherapy.

a woman in a graduation cap and gown is smiling and holding her diploma .

We were progressing nicely with your student loss issues and delusionment as to why newbies leave EVE.

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Those you gank are usually not my students. We are going in circles. And I really appreciate the ganker’s work, they weed out the lazy and the dumb, it’s a great service. It’s completely different from the wardec discussion however. Ganking is fine, anyone wardeccing anyone else is dumb.

And now for some EVE music from the good old days of can flipping

BLACKFLAG gonna love you

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they were.

While your post does make sense in many regards, let’s look at the big picture and what Eve is.

Yes, you can and are encouraged to “make something of your own”, your own little sand castle in the vast universe. However, as in rl, there is always someone who wants to come along and kick down that sand castle. This is the nature of Eve… realism in the sense that there are going to be those who don’t like you, territory conflict, or simply, they want what you have or don’t want you to have it. You can be scammed, lose everything, or rise to great heights.

There is nothing wrong with new players wanting to make their own little “slice of heaven”. There is, however, something wrong with thinking that there is and never will be conflict either internally or externally and that they can create, maintain, and remain relevant with impunity. Those who want to create grandeur for themselves should and must always be prepared to defend it.

While I do not disagree that the war mechanics are flawed, especially after 2016-17ish, the same principals remain. If you intend to create something of value, expect that others will notice this and likely want to take it from you so you must be prepared at all times to defend your interests. If you cannot or will not defend your interests, you likely don’t deserve to have them and certainly won’t keep them for any appreciable longevity. THIS is the deciding factor on which corps survive and which do not.

I am please that there are those out there that endeavor to help new players get a foothold in the craziness that is the Eve universe. However, the first thing they should learn is to protect themselves and their interests and not try to take on more than they or their skills can defend. IMHO, this is the mistake new players make and what turns them off from Eve. You cannot form a faction, corporation, or take a territory without the means to effectively defend it. That’s just ludicrous. Eve, though no doubt flawed, prides itself on offering players a level of realism in this manner. As in rl, you MUST be savvy to scams, aware of your surroundings, who has their eyes on you, how to defend your interests, and deal with conflict effectively. While Eve is a game, the realism it offers carries the same cautions as rl. If you chose to ignore these, you do it at your peril.

And now…I digress. :wink:

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Those RL comparisons always fail at the point hat in RL burning your neighbors store has severe consequences. I agree that you cannot really stop anyone from doing it if he really wants to, but a) you can have an insurance that covers that loss almost a 100% and b) the offender will go to jail for a long long time.
But that “everyone can wardec everyone else”-concept some people promote, asks for a system where attacking others basically has no consequences. And yes, paying some ISKies literally is no consequence for a veteran player who is already drowning in ISK.

Nothing wrong with such rules as long as you realize that this “realism” is a “virtual realism” you create and it isn’t the reality that EVE as a product on the gaming market exists. You can go for such a concept, but if you don’t have some basic protection rules for starters, 99%+ of all people who try your game will not find it worth investing time and/or money in long term. Exactly what we can see.

Having their own little corp with some friends, using some corp-hangar, a logo and a name as “corporate identity” isn’t exactly “grandeur”. It’s most basic stuff at the very start of the game and it shouldn’t lead to become open for assassination all day long. I do agree that there should be diffuculties and dangers on the way to the top, but these have to be seen in proportion. An “everyone-can-wardec-everyone-system” as we already had it simply is bad because it violates this very principle. It makes shooting newbies for the fun of seeing them being totally unable to deal with a group of veterans slapping them around extremely easy.

Thats not the RL I live in, honestly. I am not watching my back all day long, expecting others to stab me from behind or burning my store for the simple reason to laugh at me. And I don’t think any society that ever existed on this planet that had it this way was very successful. So I don’t believe that should be used as a good example to create a game that is meant to attract players so they give the hosting company their time and money.

You must live in Shangri-La. You can’t argue with some one who refuses to see or accept it. So, you feel free to reject reality and substitute your own. I will not feed the troll. Again, wrong game for those who cannot adapt. Happy hunting.

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I am one day into my First HS war.

Dumb. So Dumb. (mechanics)

Hi, how are you today?

Eating Haribo and flying around looking for Wartargets.

So good? I guess xD

I would like to fly cruises in fw

Is the Haribo also for Halloween , if so then I would visit your system for trick or treats.

Hate to dissapapoint, but HS wars are just about structure bashing. If you want HS PvP , try ganking.

Cruises or Curses ?

You have already been found guilty of littering low sec with garbage Frostpacker

FINE: 1 billion ISK

We are ignoring the Structure, Just cycling Corps and Putting a new one down… Stupidly Cheap.

( I found Felix Next Door :P)

So who is pestering you, BLACKFLAG or RIOT ?

Eh? We are shooting Eve Uni

We’re not a Highsec Corp.

I’m a Low Sec Pirate, We’re just being arseholes :smiley:

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That’s good

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No…but you do live in a RL in which huge empires and massive wealth were, like in Eve, established before you were even born. The dice are already loaded. I think that is more the context that is being argued…rather than whether anyone can legally burn your store.

If the goal is to “have an option to break up existing empires”, HS wardecs are the least effective method, because those wars barely affect the big powers in EVE. And establishing a wardec system like the one we already had, where everyone can wardec anyone else for whatever reason will achieve nothing in that regard, while leading exactly to the scenario of new groups being totally unable to grow and compete against those already existing, because they will be wardecced constantly by vets aiming for easy kills. So yes, it has everything to do with the ability to legally burn the small stores while not even making a dent into the walmart empires - and thats why its bad.