Warpath Defense Complex Loot Issue

I am not sure if this was intended.

But the Warpath Defense Complex for Frigates has a loot issue. It spits out a container [neutral] that anyone can grab. Which means a player who might have worked hard solo on that site can have their hard earned content stolen, this rewards seagulling.

But I also think that due to it being neutral, this allows people to use auto-loot scripts.

I would think loot would either split into separate cans. Which could be done. But that would take dev time per se. Generate a Blue Loot Can for the main loot person. Yellow Loot Can for others on grid. That would also create a chance for yellow PVP as a player tries to grab a loot can for more rewards. And there is no consequence and all profit.

As of currently seagulls and auto-loot scripting kind of makes it not fun for the frigate sites. Because the human interface players can’t match the speed of the auto-looters.

Another reason for the seagulling is the frigate event sites has a the elite mercenary kill total. Which is separate from the site mechanics.

Killing Elite Mercenaries should be a secondary role to a capture/defend a warpath site. Currently the elite mercenary kill count…attracts the seagulls, which can enter the site via open warp…any ship can seagull the site and kill the mercenaries and NPCs. While a frigate can capture. But the loot can, can be grabbed by anyone. (So everything up to a battleship can grab the loot can…and kill the mercenaries.)

And as I understand it, these sites were supposed to have gates to exclude people from doing just this. But they were removed potentially due to time constraints.

The Frigate site needs some sort of adjustment to prevent larger ships from seagulling merc kills and autolooting all the loot cans without consequence. I think the loot needs to be done with suspect capacity if you grab what isn’t yours.

Because if you try to stop a seagull or auto-looter, you will get Concorded at the moment. Because they don’t trigger suspect.

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Today 3 ppl stole my loot too, this is not nice and annoying

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It isn’t your loot until it’s safely in your hanger.

git gud!

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The only challenge in those sites is getting the loot before someone else. Otherwise a Retribution with scorch can sit at 0 m/s and completely face roll the complex. As someone said earlier, get good.

I’ve been specifically looking for people running Defense Grids. I align to the Alpha, Beta, and Gamma complexes and when the Extraction Point spawns in I’m already aligned and instawarp to it. If I’m not within 2500 meters of the can, I can beat any cruiser trying to burn to it.

I love the sandbox.

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It isnt just the frigate sites. It’s all of them.

I tried the cruiser sites, set up a cerb, I’ve done maybe 5 of them, only got the loot from 3.

Seems people just follow you around with one of their alts in a destroyer to steal the loot.

You have 0 chance of getting loot if they picked you.

  • They’re faster, they WILL get there first
  • They don’t get suspect timer. You can shoot them but you’ll get concorded.

So you have the following options

  1. Do the site and feed the looters.
  2. Do the site, shoot the looter, get concorded, loose the loot anyway.
  3. Have alts in fast ships like the looters, and hope you get there first.
  4. Ignore the event and, as most events have some sort of BS issue like this, start ignoring all eve events.

I believe I’ll go for number 4.
I’m also not feeling very tempted to renew my omega when the devs don’t respect the players. There are plenty of other games.

It’s a shame. I came back to eve after winning years ago. I had higher hopes. More the fool.

Why not become a looter? Or run frig ones?

Yea let’s all be leeches, great idea

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There is a “limit” per se…on how far you can go BLING wise/ stat wise.

Depending area…you can focus specifically on the bonuses. Amarr right at the moment has probably the most bonkers advantage. Because they get a damage bonus for their weapons on their ships in space. The counter point is…some of the Amarr Territory like Ammatar Mandate…is out of the event circulation…even though they were in the news responding to Warpath.

The other option will probably cause some aggravations. Due to the fact that its all omega now. IE Trig/Edencom Ships. (No bonuses) but potentially faster running.

I have been testing Recons in the Defense Grids. There are questions on several coding issues with certain ship combinations. Some ships like the RFI Probe can beat the living daylights out of the event sites.

Angel Cartel ships can run the sites…really well, if you tinker with their fits to maximize the damage they can do. They have fast align/warp speed advantage…until an empire ships gets involved. But they can be “torqued” by pods to further that advantage.

But the loot situation, does frustrate players on this front. Not helped by the fact that someone can just park on your site with oversized ships and steal everything as well and kill mercs too.

The Frigate site…is actually worse than the Defense Grid.

Because a player can literally sit on the middle even with oversized ships. (Destroyers can capture the sites…found that out yesterday.) But they can kill the mercs and steal your loot.

Defense Grid/ War Grid you have potential to get to the loot can…but same problem.

War Grid is in lowsec…so you can PVP kill the thief. (And there are some issues with the cans too…some people figured out a bug where you can drop literally on the can…loot and run.) Which makes that situation even more difficult.

Defense Grid and Defense Complex (Frigate) in Highsec have no recourse…and people seagull their efforts. Defense Grid and War Grid in lowsec…you can PVP the thief “if you can catch them.”

At the moment…outside of lowsec…there is no consequence for the seagulls and loot thieves.

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Yeah, better idea, we all stop bothering with these events. Zero people running them, zero leeches. Zero extra money for the devs until they fix this â– â– â– â– .

Problem is, they clearly don’t play their own game. Or they’d know this was an issue.

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No thanks.

Bludging seagulls dropping in on sites are bad enough but when they drop in and force the player already in there out it’s beyond the pale.

The sites should have been gated

Can compete with another frigate but when assault cruisers drop in on a site meant for frigates it’s simply time to ignore the sites all together

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In the 15 years I’ve played EVE no amount of “lets change how people act” actually changes anything. You can either adapt and start winning, or complain and lose every single time.

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The grids are even easier to seagull. It’s own extraction point spawns and I can align to the cluster of complexes as you’re running them to immediately warp when it pops up on overview.

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The game you want to play sounds boring. Private loot, instanced safe spaces, anti-competition. It sounds boring. You should just go ahead and re-roll your character and live in Exodrium forever.

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Loot ninja and seagull without suspect status is the most boring and least creative action you can take in eve. I can’t comprehend how you think that’s fun.

Stealing loot should cause suspect status. That would make content, encourage pvp, and create interesting scenarios. Instead you just want safe loot ninja and seagull. That’s not content.

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We aren’t discussing what’s fun we’re discussing the goal of obtaining warpath loot. I’m not “having fun” doing this.. I’m grinding.

It’s hard to handle “suspect” when its a site open to anyone. It’s exactly like a FW site in lowsec which this is event eluding to being a taste of.

If I, as someone not enrolled in FW, enter a FW site in Lowsec I immediately get suspect status.

If someone seagulls an event site they don’t get suspect status.

So not exactly alike at all.

The cruiser style sites are simply “do the work and let someone else take the reward”
Because there’s absolutely nothing you can do about it, aside from getting concorded.

Tried again today, did 1 site, and yep, vulture got the loot again. Shocker. The fact CCP haven’t done a thing about it is just insulting to the players.
I’m not sure they deserve our money anymore.

Seems like it’s working as intended. You say that it’s an insult to the players, but really it’s only an insult to those players who are trying to do the event by completing the sites themselves. Those of us who are not doing the sites don’t care, and the “vultures” would be upset if things changed.

Can I have your stuff?

Even better when you are an Alpha account - you cannot even try to shoot at the thief because that would be a criminal act which Alpha’s cannot do. So frustrating. I guess this game will not see me upgrading to Omega.