I’ve now experienced this problem at two sites, a Blood Vigil and a Guristas Vigil, in a Myrmidon. I also think there’s a bug here. Now, I’m not particularly bothered about the 4 measly points I’m not getting, but I want to clear that slot so it can be replaced with (hopefully) something more appealing.
EDIT: OK, CCP, here’s a bit of an elaboration on previous points:
- The ability to ditch a particular task (or at the very least having it expire after a day) is essential, not just because of a once-off, but because of the “narrowing of challenge bandwidth” that occurs with an undoable one clogging up a slot. Consider this: I don’t have a T3 cruiser nor shall I have the skills for such for quite some time, yet the T3 enforcement challenge appeared for me in my initial intake. If that one can’t be got rid of, then I will be limited to one less challenge per day (out of 6, that’s a 16% reduction.) Now, this situation is compounded by the fact that ALSO from the very start I have battlecruiser enforcement, which is not only awkward to begin with, but appears to be bugged. So now we are looking at a 33% blockage - and an overall loss of interest in the whole affair.
I don’t know whether the challenges are issued in a fixed order or whether they are randomised, and if the latter whether the resulting sequence is the same for all, or differs from player to player. Regardless, and especially without the facility to decline a challenge and thereby decongest, something like “T3 Enforcement” should NOT be appearing on the first day - there need to be safeguards to prevent stalling (even partial) of a player’s ability to participate. The more I think about this aspect, in fact, the less inclined I am to even bother to continue playing The Agency, even though I wasn’t doing it for the “rewards” in any case (them being as absurd as they are - and I’m not a greedy player, please note, yet I think those rewards are borderline insulting.)
- Battlecruiser Enforcement: Now, aside from there apparently being a bug regarding crediting completion, this is an awkward task in the first place. I understand that challenges have to be challenging - however, this isn’t that, it’s merely a pain in the mikta. Battlecruisers (even the scan-bonused Gnosis) are unwieldy for signature-running (and for anomalies too), due to their overall slowness. Additionally, they are only really viable for DED4 sites, and tend to be outperformed even on those by faction cruisers (which can also do DED3s and depending on player, DED5s) - this means that finding suitable sites to run (especially when so many players are all trying to clear that clogged up slot!) is really time-consuming and tedious - that’s “hard” rather than “difficult”, if you get my meaning. It also encourages more of the sort of crummy behaviour that the rogue drone event and the one in Dec (Angel-themed?) engendered - players who might otherwise be patient and courteous are now so intent on just getting this damn nuisance out of the way, that they will push in at an almost-complete site, and potentially steal the other player’s time and effort already spent - gee, thanks ever so ****ing much!
Now, I suspect that maybe you (CCP) decided that BCs are being underused - I know that for me, BCs were a transitory phase on my way up to battleships, and nowadays I spend my time in those and in fancy cruisers (not T3-fancy, though!) and almost never any time at all in a BC. So perhaps (unless I am giving you folks too much credit) you figured you’d encourage players to spend more time in BCs to remind them of what nice ships those can be. However, having us running down CosSig combat sites using these is the wrong way to try to showcase these ships. You need to find something a lot more creative - AND, as mentioned previously, allow players who can’t yet afford a Gnosis, for instance, to opt out altogether and not get slowed down.
One of the keys to a successful MMO event/activity is INCLUSIVITY (regardless of whether that’s a real word. ) CCP, you may find some other suggestions on this thread that may propose, for example, replacement of PvE challenges with PvP - that is NOT a valid solution, it is merely replacing one exclusivity with another (not to mention open to abuse and griefing.) Also, you may find suggestions for much harder tasks (such as taking out sleepers) - again, this is merely elitism and exclusivity that would not serve to enhance the event - UNLESS the option to turn down challenges to be replaced with alternatives exists in some useful form. However, I am not saying that PvP challenges should not be present at all, but rather that they should be completely optional, and properly balanced - for instance, a 10-year vet ganking a poor newbie is not something that is worthy of applause, certainly not meriting the term “challenge”. But balancing PvP achievements can be really difficult, especially for an immediate-term context such as this event, and therefore needs to be done with utmost care - ie. shouldn’t be rushed.
OK, this wall of text got “a little” out of hand - time to quit while I’m… something