What makes EVE feel like a joke of a game to you

Seeing as we cant fit a shuttle with explosives good luck copying that in Eve. That is what I am getting at.

That pilot was an idiot, and Stealth bombers can be setup pretty cheap, and you dont even have to use a stealth bomber to achieve the same effect of a “suicide gank”… Wait isn’t that what happened to the USS Cole?

That would be the equivalent of putting a gun on a tanker to fight a dedicated combat ship. You can do it, but it is pointless.

I also use bumping to combat scripted mining fleets. Most recent success was when my crew drove away a fleet of (10 strong) mining bots from a hisec system with valuable ice. Bumping has been used for many evil deeds, so why not use the same method for the improvement of the game. Heck, its not like CCP is doing anything significant about botting so might as well take it into our own hands.

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Whoa!!! We seem to have touched off an incredible wave of EVE Online Forum Propaganda! Why, even our resident Tax Code Expert has become our resident Maritime Historian!

And its all a fine and fancy wind, it is, except for one small detail. EVE Online isn’t designed anything like that!!!

In the Real World an American Battleship eagerly awaits an attack by pirates so they can splatter them all over the sea floor and call it “Self-Defense.”!
In EVE Online a top of the line, fully blinged out Battleship can be held hostage and destroyed by two cruisers! And the Battleship will never get the chance to fire a shot.
In EVE Online a top of the line, fully blinged out Battleship worth 2 to 3 Billion ISK can be destroyed in a fraction of a second by a dozen ‘destroyers’ whose total value doesn’t even exceed 25million ISK!!!

In EVE Online if you are out missioning in your blinged out Battleship and an itty-bitty frigate shows up and goes ‘suspect’, every EVE Online player will tell you, TAKE YOUR BATTLESHIP AND RUN!!! GET OUT OF THERE!!! YOU’RE ABOUT TO LOSE YOUR BATTLESHIP!!! RUN!!! FLEE!!!

That’s the nature of EVE Online. It isn’t based on any Real World history, mechanics or physics. Do all the research you want, at no point in the history of history has there ever existed a situation similar to that in EVE Online.

EVE Online is designed to keep a pool of victims ready for a group cheap thrill seekers.
EVE Online is that television episode that appears in every cop show, where the Rich pay someone to provide them poor hapless victims to kill. And it keeps the ICELAND economy booming along!

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Calm down, miner.

–Rock Smiting Gadget

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Right, because EVE is a different paradigm than the real world, so different that sometimes it almost feels like a cruel (or hilarious) joke.

Not really. The game is just not set up, for the most part, to be able to deliver the kind of gameplay that would make stealth bombers the kind of unit you imagine them to be. The mechanics, in large part, serve to throttle the amount of violence we can deliver to our opponent so that our opponent has a “fair” chance to react. I was prepared to react. He was not prepared for my reaction and his friend did not arrive before the bomber pilot had to warp.

People like to say there are not classes in EVE, but a stealth bomber is a class. A Venture is a class. A carrier, a hauler, a shuttle are all classes. In the real world, there are no classes. A shuttle can be loaded with explosives and sent against a warship. In EVE, as in most MMOs, that doesn’t work because ::classes::

You can put weapons on a real-world tanker. It’s not pointless. It’s not NECESSARY. In the real world, blowing up a tanker does not give you the option to loot the oil it was carrying, so people don’t tend to go around blowing them up. THAT would be pointless. Actual pirates don’t really try to damage, letalone destroy the ships they capture. Pirates of the Carribean didn’t go around sinking ships. They captured them. Transferred cargo to their own ship. Stole the merchant ships outright. Recruited its crewmembers. But it was not common practice to sink the ship and kill the crew. Hence, it was not really necessary to heavily arm merchant ships. Merchant ships could just outrun the pirates. (They didn’t have warp disruptors/scramblers, stasis webifiers, energy neutralizers, bubbles, etc.) Occasionally, they lost the race. But that’s not how piracy works in New Eden.

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Yet it simulates 15th-18th century age of sail politics and piracy pretty well. What a coincidence.

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Unlikely, any battleships that haven’t been scrapped are museums.

In the real world the last active service battleship, anywhere, was decommissioned in 1992; in the real world the last battleship built, anywhere, was launched in 1944.

Don’t ■■■■■ about other peoples historical knowledge if you don’t have any yourself.

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My friend and mentor of years ago,who is approaching 85 served on the USS Northampton CLC-1 wouldn’t get too angsty if someone ask him about the battleship he served on,knowing it was a heavy hull refitted light cruiser.

Just sayin

You do know EVE is a submarine simulation yes?

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I’m not wed to the word “Battleship”. You can call them whatever you want. My point remains valid. US Navy “WARSHIPS” (???) do NOT fear pirate attacks.

In EVE Online a 3Billion ISK Battleship (appropriately used) can be destroyed by a dozen ships whose total value does NOT exceed 25million ISK. That is, it can be destroyed by a group of ships worth less that 0.01% of its value!!!
No real world ship hierarchy, past, present, and especially NOT future, is used in EVE Online.
Sensible people would work hard to prevent a future like that depicted in EVE Online.

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You used the word, not me ¯_(ツ)_/¯

No real world ship hierarchy, past, present, and especially NOT future, is used in EVE Online.

You’re wrong, in the most obvious way possible. The very names of the ship classes are a hierarchy, and the names used are the same as those in the real world.

Sensible people would work hard to prevent a future like that depicted in EVE Online.

Read the lore, it more than adequately lays down the basis for New Eden being a dystopian society.

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Sensible people are never in charge.

Plus, no one created New Eden. It was a series of unfortunate events started by my Great Great x 1000 Grandfather Sirius O’Malley-McCandless when he accidently put out his cig on the button of the EvE Gate controls labelled “Implode”

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You play the semantics now.

Since the dawn of naval vessels and a monetary system, No Warship would be held hostage or destroyed by another ship worth less than 0.01% of its value! That isn’t even comparable to StormTroopers being defeated by Ewoks!

And, I also believe Ramona McCandless. In the beginning of EVE Online there was no “intention”, its all the result of a series of unfortunate events.

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PT Boats.

–Naval Historian Gadget :smirk:

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Call it what you will, but at the end of the day it’s indisputable that there’s at least one reflection of a real world ship classification hierarchy being used in Eve.

This I’ve seen. A full body aluminum PT boat. Eight marine diesel Cummins onboard. The fastest PT boat ever. It was the President’s getaway boat.

I like fish sticks…

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…and custard?

–Dr. Gadget

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Just thought I’d break up the monotony of the OP whining about getting his taint handed to him one too many times…

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HMS Speedy vs El Gamo.

HMS Speedy, a 14gun Brig with a crew of 90.

El Gamo, 32 gun Xebec/Frigate crew of 319.

The HMS Speedy not only defeated the El Gamo, but captured it.