the people. goons are trash. a lot of anti vax, anti science, anti mask and flat earth misinformation, disinformation are pushed around.
P2E will cure botting nearly imediately. CCP will have a reason to actually tackle it instead of the soft promotion currently. P2E will also require account verification and piggy backing upon irl banking security killing 99% of botting as occurs irl.
Players are still going to use external sites to engage in RMT in order to get better deals and avoid taxes, even if P2E is implemented.
Also, itâs really easy to launder money in this game. Just make a Hypernet raffleâŚ
I have doubts that it would turn out that way. Beefing up security may not be all that easy.
P2E games typically require a crypto wallet to play (often on an Ethereum blockchain), which can be held anonymously. (Then Ether can be exchanged for another crypto currency that is used within the game market).
Your average player will not use a 3rd party website if CCP brokerage is fair and well implemented. For proof look at Amazon and itâs near complete lack of competition despite slightly cheaper prices direct from sellers home web pages.
Account verification via visa or ect, would kill 99% of botting because 99% of botters are not willing to commit irl wire fraud to bot. Yes your dedicated RMTâr will but they are a minority.
The reason CCP does not implement real bans for bots or accou t verification is because it would cause a slight 1/4 down tick. Instead we continue the slide to critical mass.
So many good responses. The back and forth bickering demonstrates a problem in and out of the game. I see the same 10 people doing 90% of the posting in these forums. 8/10 are very bitter and donât want to see the game progress. Bitter people run new players off. Who, in their right mind, would volunteer ot be subjected to such abuse? Yet, they can sit comfortably behind their keyboards and spew (vomit) and bile 'til the cows come home.
Please, bitter people of EO. Stop being bitter. Love your neighbor. Help those who are less fortunate. We could build an Empire that would rival the BoB of Olden Times.
Honestly, these forums are terrible feedback vehicles. Certain members view themselves as Guardians of EVE and hallucinate every new player is an alt. The forums are another extension of EVEâs core playerbase failure: The best lack all conviction and the worst are filled with passionate intensity. The company which is counting on our engagement with the forum indirectly turning into profit doesnât care about our feedback. They care when the data shows forum use leads to less engagement.
The game would need more staff and artists to be what more people want. The current playerbase is content to let it die rather than see change.
Iâm going to warn as many people away from this game as I can in the real world, based in no small part on my feedback/forum experience.
They had an unhappy customer, now CCP has someone that will actively seek to decrease new player flow. Bang up software design and feedback channels.
@Mike_Azariah because CSM is a thing, I guess?
Youâll get bored of that very quickly, and ultimately the game will be better without your presence. If this is how you feel now, then I can only imagine how youâd feel if you stuck around a bit longer and lost a ship of moderate value to another player.
Lazy, you mean a lazy player. Someone who talks a lot but doesnât actually DO anything.
If he had put in as much effort into learning and playing the game as he put in to this thread then his problems wouldnât exist. Assuming itâs actually real, which I still donât think it is.
I think some have been swimming in a sea of toxicity for so long that they canât see the proverbial wood for the trees. A noob has only to make the tiniest error and they get cast into the eternal pit by a bunch of Grand Inquisitor wannabesâŚmany of whom hardly ever actually seem to play Eve but are self-proclaimed âexpertsâ.
And people wonder whatâs holding things back ?
I never ask a question that I donât already know the answer to. That being said, there are many things holding this game back. A small but toxic (vocal) base is a pretty good place to start though.
Which is precisely why the game needs more vocal and un-deterrable noobs such as myself, rather than the same old bickering remnants from the Cretacious era. Oh, Iâm sure the Eve pterodactyls are 99% correct on 1001 technical issues, and kudos for that, but Iâm not sure â my great great great great avatar fought in the battle of Thermopylae â is what the future of Eve should be hanging on.
The game doesnât need people bickering. Old or new. New blood is great but they donât know how great Eve used to be and how to navigate back to the good parts. The âpowers that beâ are afraid to make the game too advanced. Go figure?
The level of sheer toxicity here has to be seen to be believed. Iâm tough as old bootsâŚbut I can fully see why many a noob would be driven away.
Although it may have started out that way, it doesnât have to be limited to that. Itâs not a sandbox
I did not read all the replies.
But There is several reasons that keep players not getting in eve online.
1- The Dark theme while almost of famous games is smooth skins and cheerfull.
2- The complexty of the game and almost of the players that play other games want to do launch and play and leave which what make shooter games the attractive one.
3- The lake of repeated advertisement that will trigger the curiosity of a human being to try the game, Me my self did not get in the game because an advertisement but because some one mention it.
4- The player will feel lost after a while somehow which i felt in start till someone accepted me in corp and i did missions with them, They even corrected my language which English is not my native one. (I remember the different between reach and achieve ), At same time a guy was using me from my side precpictive to buy him an ammo and he did not pay me the amount i bring him when i even do not have enough ISK at that time.
5- The game really hit hard especially if i spent real money and a gangster come to shoot the ship that i got full of plex as example. That will give bad impact. I recommend that plex should not be looted at all.
6- Local has players but they all speechless or spamming which dose not give a frindly enviroument at all for new player.
7- Some systems is really empty which will make the players feel lonely. (of course no need to fill it with AI to feel alive)
8- The need to be careful and cautious in eve is one of the reasons, this might not be for new players but for who know the way players do with ALT. one place that has like 30 account but only two actual players.
9- The game style require strong mental and require curiosity and research , the type of the customers to target need a specific way to deliver.
10- Maybe Marketing team dose not know about channels to deliver them product.
11- There is no story at all and hard to get in touch with it. If i asked you as a veteran what happened to the empires and what is the relationship between them you will not know at all unless you received that from someone. All what i know is that Amarr and caldari is friend to each other, Minmitar and gallante is friend also, And both is against each other.
12- The hard work it require to be done to achive something.
âŚETC
Someone else hangs out in mining chat I see
You donât even play anymore bro
LOL. But the players are the toxic ones right? ROFL.
The fact that I live in your head makes me LOL
eyeroll
Jumping in late here, heading into my âno time for forumingâ season.
The primary difference between the success rate of the games is that WoW was designed by people who had long-established gaming audience knowledge and multiple re-designs of previous releases that showed them what worked for their gaming market and what didnât.
They also of course had the advantage of an established gamer base that was already playing the previous Warcraft games to get started with.
CCP on the other hand was a company new to online gaming who hardly knew what they were doing. They threw the game together in a mad rush, and then when it worked they assumed they were all geniuses who knew everything about making good games and they didnât need any input from anyone else - particularly the players, thank you very much.
CCP has staggered from one massive blunder to another ever since the honeymoon period of âoh look cool a new space game!â wore off. All their best talent has bailed on them, mostly due to the unhealthy design and decision-making apparatus at CCP.
EVE is a wonderful game IP, with a ton of lore and potential, that CCP has basically pissed up a rope because the only vision they have for it is âhow can we squeeze another 3 months of subs out of the player base this quarter?â.
So that is why they purposely made all the grind bears hate them, with Scarcity. Right.
This whole thread is, what someone specific would call, âan echo chamber of altsâ trying to further their own views. That or itâs just more null spergs who got bored because no one told them what to do.