When did ccp kill **YOUR** playstyle?

CCP killed my playstyle when they moved lvl 5 missions out of high-sec.

1 Like

Fun whine thread.

2012/2013. Inferno and crime watch.

Seems a lot of people playstyles died around then. They stopped posting sub numbers right after and the activity started going down.

1 Like

They killed it by giving k-spacers asset safety.

1 Like

Making Capitals and especially Supers/Titans a common sight in Low sec, and allowing them to be useful in doing solo/small gang stuff with titans against small ships.

1 Like

That might be why they changed it. You canā€™t really have a watering hole that consists entirely of predators, can you?

1 Like

For me, it was the addition of immunity to cargo scanners for blockade runners. I think more than half of my suicide ganks were BRs. When this change hit I decided to take my earnings and retire from suicide ganking.

I would argue that said change was aimed directly at me, since I was responsible for a large % of the BR ganks at the time and I know many of them petitioned CCP, believing they had died to a bug (in reality they didnā€™t understand warp-to-0 mechanics). I even had a dev sit and watch my gank setup for a while ā€¦

3 Likes

They still nerfed your play style even after all that content you provided. Must have been the parasitic nature of your play style. As a fully paid up BR operative my heart bleeds for you, whats up not able to play without the cargo scanner use. Suicide ganking is suicide ganking after all.

2 Likes

Maybe you should tell the full story about how your 4 man alliance talked so much smack in molden heath? For that reason alone expect to be hotdropped 24/7 rofl. Welcome to eve!

Not like it would be any different as it is already.
It isnā€™t the Non-Hotdroppers that is starving Low sec for good old roams and fun.
And BTW. I havenā€™t talked smack in Molden Heath. Youā€™d have to talk to some of my allies about that.

Oh. Nice trick hiding your real identity behind a new alt. Scared i might actually be a threat with my ā€œ4 membersā€ , as you put it?

It seems you think Iā€™m complaining? I simply replied to the topic of the thread. I made a lot of isk ganking, and I always expected a nerf or too much attention eventually. The nerf came just about the point too many people were aware of how much isk I was making, so I was ready to move on. I typically prefer more semi-afk styles of play anyways.

I will not, however, deny your claim that Iā€™m something of a parasite. Eve has always been full of people that are willing to grind, but also those who look for ways to profit from the hard work of others. The most useful slaves are those that believe themselves to be free.

2 Likes

Sure.

I think this is a big argument of apples and oranges.

The vets who were here before 2012 are looking at a string of nerfs to war decs and literally every other fighting mechanic in high sec a mile long. Our friends all quit because the fighting ended, and we all fondly remember the most sophisticated PvP game ever developed. Yeah, we are sick of nerfs.

However, to those who joined since 2012, PvP in highsec includes only two things: 1) gankers and 2) massive mercenary corporations who are so skilled, so well fitted, and so cohesive that they cannot reasonable be beaten. Also, who wardec a third of the game each week.

To todayā€™s high sec pve player, pvp is unwinnable, itā€™s just a trip through the hurt locker.

Nobody can beat a gankerā€¦ he cedes his ship to concord before he even undocks and if heā€™s good at mathā€¦ he will tend to kill more than he fails.

Beating a merc Corpā€¦ you can talk about banding together all you want but keep in mind that the players weā€™re attacking never got to dabble in PvPā€¦ they never learned. Without the watchlist, weā€™re just a bunch of guys sitting on the pipeline trying to get a shot off before the target is goneā€¦ thatā€™s not the fleet fights of old.

All people who joined since 2012 know about PvP is those two thingsā€¦ if I was coming up since 2012 Iā€™d hate PvP in eveā€¦ itā€™s unbalanced and you cannot win.

But I came up in 2009 as a PvE player. And as a pve player, I dabbled in occasional attempts to kill flippers and baitersā€¦ and learned from it. We hated flippers, but every few weeks we tried to do something about it. I got war decced by small corpsā€¦ and we fleeted up and tried to kill them. Sometimes, we even got one. And I was PURE carebear at that timeā€¦ but carebears back then could get in fights with entities who didnā€™t have 200 T3ā€™s available.

I both had and routinely saw small, casual engagements where someone lost a t1 ship. (Personally, I think every ship introduced past the T2ā€™s (which have heavy drawbacksā€¦ )should be removed from the game in order to make T1 ships relevant again in engagements).

Yeah, honestly, even as a pvpā€™er, I hate Eve PvP now. It completely unbalanced, and itā€™s a choice between being the slaughterer or the shaughtered.

The 2012 rules were almost balanced, all they had to do was throw a restriction on war decs so a 3 person Corp couldnā€™t hold 3 decs a week foreverā€¦ to give the pve guys a break.

Letā€™s be honest, if you were war decking back then we knew we were overfishingā€¦ but the mechanics allowed it.

We would have just done more flipping and shooting each otherā€¦ and the engagement would have survived if flipping hadnā€™t been nerfed out of existence.

The engagement is dead. The guys who started since 2012 should hate PvPā€¦ all theyā€™ve seen is garbage that couldnā€™t have existed before because itā€™s not really that much fun. Neither aggressor nor defender would have participated in todayā€™s excuse for high sec PvP.

Mo

11 Likes

We shall wait the EVE API ā€˜demiseā€™, when Dotlan, zKillboard, eve-markets will be unavailableā€¦

2014, when ccp nerfed everyone to stop literally less then a handful of null sec fools nobody cared about.

20??, i wasnā€™t around but whenever they had the bright idea force orcas out of their POS bubbles and into the belts

I do miss solo bubble camping and catching silly intys and stealth bombers warping gate to gate , Booo to interdiction nullification

They changed the rules - stop bitching and evolveā€¦

1 Like

LIES FT . . . W?

CCP canā€™t kill my playstyle. Itā€™s too stronk.

A bit of trivia: I didnā€™t jettisoned-cannister mine at first, not because I was afraid of getting robbed or having to PVP, but because I thought it might be considered an unfair exploit and I wanted to play fair. I still do. ā† NERF THAT!

Oh Christ, where do I even begin:

  • Can-tipping, and baiting of can-tippers.

  • Multiple secondary and/or tertiary trade-hubs that were consistently busy and profitable --Remember when Hek (forever my favourite system in EVE no matter what happens) typically had a couple hundred in local? It wasnā€™t that long ago, either.

  • Ninja-salvaging/looting. Orca hot-swapping whilst ninja-salvaging/looting.

  • Making it so mission-objective items now spawn directly in the missionerā€™s hold instead of dropping in a can/wreck, so no more mission-item ransoming, with very few exceptions (AFAIK?).

  • AWOX/Green-killing.

  • Wardecā€™ing, especially for solo/very small corps. The meta-gaming aspect tied to the watch-list was part of the fun of decs, FFS, especially if you were out-numbered/out-gunned by your targets.

  • Buffing mining barges, some to damned near battleship EHP levels. And itā€™s still not enough for carebears. Still.

  • The battle-cruiser mobility nerf, and the resulting castration of what had been EVEā€™s most versatile ship-class.

  • The more recent ECM idiocy (I think I might have found a work-around for that for true solo players, but even Caldari jammer-boats have only so many mid-slots, and Iā€™m sure these corrupt ketamine-addicts will nerf that too regardless, once their owners in nullsec cry.).

  • The dumbed-down idiocy that they made exploration into with Oddity --pardon: Odyssey. Exclusive clubs that you earn your way into by perseverance >>ā€¦> another generic ā€œactivityā€ for ultra-casuals.

Iā€™m sure I could go on, but by far the the worst --what I firmly believe will destroy this game at long last, for all of us:

Cash-shop skill extractors/injectors and trading of the same. Skillpoints and being around long enough to get a lot of them will soon mean nothing, just pay more money, and no more risk of losing anything.

Cash shop, cash shop, cash shop, ā– ā– ā– ā– ā– ā– ā–  everywhere. Just like some mud-tier TrionWorlds trash MMO that no-one cares about, nor should.

ā– ā– ā– ā–  this, Iā€™m almost so frigging done after 10 years, itā€™s not even pitiful :frowning:

Cash-shop games --yes even just cosmetic-only --look at SW: tOR for a particularly egregious example of thisā€“always lose their fundamental integrity that glues their communities together, and without a strong, diverse, dynamic community, EVE really is ā– ā– ā– ā– ā– ā– ā–  nothing.

5 Likes

Op - I really feel your loss of can flipping. It was my favorite part of the game too. Whether you can flipped or can baited it was great. But more importantly what ccp still doesnā€™t understand is that it was an important part of player progression in Pvp.

Eve is billed as a pvp game. Letā€™s say your a new player joining because you want to Pvp. Today You enter the game and look around and find that there is no pvp for the new player. All you see is craptastic pve. So you ask around where is the pvp? In the old days you were told can flipping, r v b, get 100 frigs and go lose them in low, or join some null sec alliance. Today r v b and can flipping are gone. The losing 100 frigs in lowsec plan is not really viable or fun. Consequently All you are left with is being a f1 monkey in a newbie friendly alliance.

Things like can flipping and r v b were bridges that allowed new players to experience and ease into small scale pvp. Now there is no path way for a new player to ease into small scale pvp. There is just a big gap between where new players start and where pvp is today in the game.

The worst part of this is that ccp continues to isolate and bubble wrap new players from any pvp experience. Rather then taking action to promote new players to engage in pvp, ccp keeps insulating them from pvp.

4 Likes

Pretty sure RvB is gone because me and about a dozen neutral looters decided to finance our gametime on looting their wrecks. It was exceptionally good payouts for a new player and a reason to create alts.

Now I hear they live in a wormhole somewhere where they always get the loot.