Merin,
so the availability only went down for -non-skilled- folks, and remained the same or went up for -skilled- folks?
Merin,
not what the net says
" What is the gaming definition of buff?
In gaming, a BUFF is an effect placed on a character that enhances their statistics or characteristics. BUFFs may be applied through gameplay, may be bought, or may be applied by game developers. BUFF is an antonym of both DEBUFF (Harmful Effect) and NERF (Weaken a Game Feature). “Well Defined”."
Availability went down for everyone. Low-skill farmers will suffer a loss because they are incapable of doing anything but sitting mostly-AFK in a belt and passively accumulating wealth, and that strategy is no longer effective. High-skill miners will see a major increase in wealth because the increase in prices offsets the reduction in supply.
In gaming, a BUFF is an effect placed on a character that enhances their statistics or characteristics.
Exactly. The ore change is an increase in ISK, a very important character attribute. Textbook buff.
Merin,
sof if the availability went -down- for everyone, how exactly is that a -buff-??
you like repeating “supply and demand” a lot… but you fail to demonstrate how that is a buff…
Montoya would have a field day with you…
Rarity is an important attribute in any calculation of item value.
Common items are worth pish all
FFS, why is this so hard for you to understand? Supply goes down, prices go up, net result is higher income.
Pre-buff: you mine 10 units per hour at 1 ISK per unit, total income = 10 ISK per hour.
Post-buff: you mine 5 units per hour at 10 ISK per unit, total income = 50 ISK per hour.
Scarcity = higher prices = better income. But you have to do things like mine in lowsec to see the 10 ISK per unit, if you’re a useless highsec farmer you don’t get anything out of it (as it should be).
You’ll notice Merin refuses to address any part of the conversation where they’d have to actually support their point…
Your failure to understand the answer that has been given to you multiple times does not mean that I have refused to give it.
Not really.
I hold it to be self-evident that increased scarcity of items required in large quantities will increase the price of those commodities.
Merin,
do you have a fundamental issue with being able to address -whole- points and ideas??
here’s why it goes against what you are saying…
"Pre-buff: you mine 10 units per hour at 1 ISK per unit, total income = 10 ISK per hour.
Post-buff: you mine 5 units per hour at 10 ISK per unit, total income = 50 ISK per hour."
and when you have to pay an addition 500 isk an hour to ‘buff’ those 40 isk an hour gains?
Merin,
repeating the same wrong unsupported things is not t he same thing as “giving an answer that I can’t understand”
to quote many teachers over the years “show your work”
Why are you paying 500 ISK/hour (12.5x your income!) for anything while mining? You understand that mining is supposed to be pure income, right?
Merin,
because the -scarcity- now means you need to spend 5 hours to find that 1 hour worth of isk, and those additional 4 hours come at a cost for things to boost cap or tank, etc when in an area where you can’t trust it’s safe to -not- be burning them.
Look at the bright side! We have a 50/50 chance that Merlin is right/wrong. In 6 months, we can either ignore all he will ever say, or we will forever have to listen to him spew.
No, that is already accounted for in the higher ISK/hour rate. The net result is greater ISK unless you’re dumb enough to lose a mining ship.
Merin,
have you actually gone to look for ore to mine lately??
No, because I’m not mining right now. But if you’re having trouble finding ore perhaps you should spend more time figuring out how to out-compete the players who are mining it and less time whining on the forums about how hard it is. Your struggle to find ore is proof that the system is working.
Ronne is popular these days
Merin,
so… what you are saying then is “I have no -actual- clue what I’m talking about, but I feel free to strongly rant about my unfounded opinion”…
fair enough…
Which scenario is more likely:
- There is very little ore to mine, but somehow this will not drive up prices for ore and give massive profits to the few players able to find ore.
or
- Avater Sky-on sucks at EVE and is getting out-competed by the players who are getting all of the ore (and making lots of ISK from it), and considers this a game flaw instead of a player flaw.
I think the answer here is obvious.