Why not CCP just cancel all High Sec area?

This is so contrary to the reality of the game, and written in such a style, that I’m fairly confident that you’re not a new player at all, and just a fly-by-night troll, like the ones we get here every day.

But on the off-chance that you’re not, I’ll explain why:

No, we don’t want to stunt your progress. It’s in our best interests to let you fatten up as much as possible before we harvest you, instead of doing it when you’re a week old, and picking at the meager scraps of flesh hanging loose from your bones.

And you don’t know better what gives you fun as a new player, because you haven’t even seen 98% of the game yet. You have no idea what possibilities lie out there.

The only reason you’re not moving today is because you’re stuck in the mental trap I outlined above. I was in null-sec during my first week, and I did just fine. Your understanding of game content seems to be “I need to get everything I need in order to be able to do it perfectly,” and that’s a ridiculous notion. There’s nothing wrong with engaging in smaller, easier bits of content when you’re still new, while you wait for your skills and game knowledge to increase, and incrementally improving your capacity to do harder content. Also, many groups would straight up give you the stuff you need to take part in group ops, group content coincidentally being one of the best sources of income in the game.

And why would you “get blown up again and again again and again” in null-sec? It’s arguably much more safe than even high-sec, if you’re living in an established, space-owning alliance. You’ll probably spend weeks in some backwoods home system before seeing a single neutral pass through.

Then you’re not going to make it in “dangerous” space anyway, regardless of how many skill points you have. Do you think that enough training will make you pass some kind of imaginary threshold, and turn you into a veritable PvP god? It’s not going to happen. If you go to space where organized group play is the meta, you’ll be at a disadvantage regardless of what you can fly and use.

Here’s an anecdote for you: I once popped an Ishtar in Stain, and the pilot started absolutely raging at me, complaining that I didn’t play fair, killed his advanced ship even though he spent so much time training for it, and that no one should’ve been messing with him because he was an old player. I had to explain to the guy that he wasn’t in Duripant anymore, and that his terrible assumptions did nothing to prepare him for the reality of the game. He called me some names, and I never saw him online again after that (this was back in the days of the active watchlist).

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" And you don’t know better what gives you fun as a new player, because you haven’t even seen 98% of the game yet. You have no idea what possibilities lie out there."

If thats the case then its not my fault but the game itself that it cant show me those possibilities …

Stop blaming new players boomer.

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You feel entitled to see all of the possibilities within your first few days in the game?

And you call me a boomer? lol…

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You feel entitled to lecture others and blame new players?

Yep, a boomer.

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I’m not blaming new players, I’m blaming you.

Doesn’t matter anyway. Your writing style gave it away in the first post. Roll a new one, and try again.

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This is only the case if you are thinking along the lines of stuff, material reward, and cheapness.

You entirely missed the part of the quote that specifically refers to an entertaining game as opposed to a give-away pinata.

Giving players more of what they want is about finding out why and how players play EVE, and designing the game to deliver a more consistently satisfying gaming experience.

It isn’t about cheap give-aways, endless log-in participation rewards, or ISK/hr. It’s about entertainment and engagement.

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No, the only reasons I’m not moving “today” are spelled out in the post you quoted.

I’m sure you did, good for you. But I will do ME and let you do YOU.

No, my understanding of game content is: I can’t fly ships with modules I have NO skills and NO isk to get into and that’s not ridiculous, it’s the game skill system.

Right. And there’s nothing wrong with doing that in hisec or lowsec.
I don’t need to be in nullsec to experience the fact that I agree to PVP as soon as I undock.

Sure. But I’m not going to join a Corp. just because they will give me stuff. That’s the wrong way to go about it. I want to join a Corp. when I can be some use to them, not a mooch to them.

right, IF
With IF I can put Paris in a bottle :slightly_smiling_face:

I don’t want to be a PVP god but surviving a PVP encounter is very much in my todo list. But to do that I’ll obviously need to be trained for the ship I want to fly and the modules I want to fly with, or are you suggesting I train just enough skills to get into a ship I haven’t even mastered to level 1 yet ?

Well, I’m not him and I don’t rage and insult people in games because I didn’t take the time to inform myself about said game and got false assumptions about it…
I inform myself and I presently know, based on that information, that I’m not ready to move to nullsec TODAY.

There’s another way around that but I doubt you’ll approve: YOU give me 5 billion ISK to spend as I wish. Then I can buy ships and modules and be cavalier about losing ships/isk/modules in nullsec, yes?

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thats true, if people spend HOURS grinding that ore they should get more. Right now the money you make is a joke; twice as a new player who’s character skills are below anything of value and even with OMEGA it will take MONTHS to get them high enough to bet good $$$.

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What if I told you that there are characters with hundreds of millions of skill points that still get blown up several times a day?

That’s literally a self limitation.

You can honestly fight in pvp on day one. Yeah you may not achieve much as an individual but what if I told you that there are players with hundreds of millions of sp that don’t achieve much as an individual. Some people play for years and never get ‘good’ at solo or become FC’s.

So you do understand that it’s you putting limitations on yourself?

Maybe learn the basics in T1 ships first. Because you’re going to die the first few times no matter what ship you’re flying. Better to be cheap T1 than T3 where you lose skill points as well.

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That’s dandy and all, but don’t blame the game or its players for your lack of courage and initiative. The tools are available for you to do well in all areas of space, regardless of age; you’re entitled to either use or refuse them, but the outcome rests squarely on your shoulders.

Yeah, you do. At the worst, worst, you maybe need three or four weeks of training before you have everything you need to survive and make money. And during that period, you should be learning the basics of the game anyway, instead of complaining that you’re not getting huge payouts out in the badlands like all the big dogs.

That’s exactly the right attitude. The missing part in your thought process is the fact that many groups are happy to have another member out to boost their numbers and help out. Even a noob in a T1 BC is still better than having one less player in the fleet.

That’s how most null-sec is like. Showing up to 0.0 isn’t like stepping into the saloon of a distant prospecting town, where everyone is holding a pistol, and looking at each other with shifty eyes. It’s super-structured and militarized.

So, from a very experienced PvPer: there’s no such thing as “surviving” a PvP encounter. You’re either the aggressor and you survive by default, or you’re the defender, and you either avoid the encounter, or die. Being attacked by someone, and then successfully defeating them, is a rare anomaly.

Having said that, yes, you indeed do have the tools to avoid encounters as a new player. I can go into much greater detail here, but that would be off-topic because it would deal specifically with tactics. I suggest making a new thread to ask about survival strategies for hostile space as a new player.

You are, you just don’t know it yet. When you become more experienced, you’ll look back on your posts today, and call yourself an idiot for being so blind. I’ve seen quite a few people go exactly through that.

Listen to vets, especially those who focus on PvP. There’s a reason why they made it so far.

No, because you’ll take it for granted. Having 5 billion won’t improve your odds or efficiency; it will just make you into a fatter pinata for someone else. If you treat this game as a survival experience, you’ll learn quicker, and better.

That said, I can totally offer you heaps of advice, possibly help you with loose modules or skill books, and stuff like that. I routinely train new players to be effective fighters.

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I’m sure there are, I don’t want to be one of them.

Limited only by how fast my skills go up so, yeah, that’s not ‘self limitation’, that’s game limitation.

Sure, but why would I want to lose a ship I can use to get isk ? Just for the thrill of PVPing ? Oooh, Aaaah I got blown up in my corvette, just what I’ve been itching to do for years and decades, lol.
I’ll PVP as a mean to an end or to defend myself, not just for the thrill of PVP.

OH gees, I want to not achieve much after years of playing because, look ! this or that player also hasn’t achieved much. Hey, he jumped into a ravine, let me also jump into a ravine…

I don’t think I want to become FC. It might happen but it’s it’s not in my plans.
And you need to define “good” in a game where you can get blown up after ten years of active play.

My limitations depend on how fast my skills go up until I can get into a T3 cruiser with t3 modules and also on how much isk I have.

That’s exactly what I’m doing. And I can do that in any security space, hi or low.

I know that, that’s why I want to be ready and at least have the opportunity to shoot back and not hover in space caught in a bubble like a jerkoff before getting exploded and podded.

I’ll be losing isk left and right, what’s a little skillpoints on top of that?

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Just wanted to comment that this is 100% the proper attitude to have. It seems like you’re almost over the hump, and just need a little push to get your eyes to open up.

Caveat: doing PvP for the sole purpose of gaining practice and knowledge, without any possible material gains, is an acceptable practice, however.

But this is absolutely wrong, and is a terrible mindset to put yourself into.

You will not be invincible in a T3 cruiser.

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It’s part of new gameplay, high sec was too stagnant for years…

Deal with it with friends, or leave. Your call really.

I don’t blame the game. I’m actually having a good time, thank you very much.

That’s what I’m doing, and I’m NOT complaining, I’m enjoying the game, thank you very much.

Yet YOU mentioned to join a Corp. and be the begger and mooch off of them, didn’t you ? Didn’t you say “free ships and modules” ? Yet, you now say my not joining for those reasons is the right attitude.
You need to agree with yourself before suggesting to others.

That’s not the way I see it. I won’t be a burden to anyone, I refuse to be.

Then you’ve spelled it.
I want to be the aggressor and survive by default or be the defender and avoid the encounter.

I’m using out-of-game material to learn all that. Making a thread to ask about all that isn’t, in my opinion, the way to go.

Or I’ll congratulate myself for not wasting ships and isk for things I can learn in other ways.

And they ALL went exactly through the same steps to be where they’re at now ? I highly doubt that.

There you go. So don’t give me 5 billion isk but also, don’t tell me how to play a game or force me to play your way or that other guy’s way.
I need to experience and learn. I’ll get blown up but I’ll learn in the process.

Thank you but I think I’ll manage, even if it takes me a year. I’m very patient :slightly_smiling_face:

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You achieve that by learning now whilst things are cheap.

Right now you’re setting yourself up for an expensive lesson.

Not really.

Gatecamps and how to get past them differ in different types of space. Intel works differently too.

And sometimes it ain’t just a case of reading a blog. Stuff takes practice. Like the cloaky mwd trick.

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Of course, but I’ll at least have a chance to be the aggressor, the hunter instead of the hunted.

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But I never said anything like that? There’s nothing wrong with accepting help when it’s being offered. Those people will be glad you accept it, in fact, because it’s barely material to them, and the possible payoff of growing a happy, contributing member more than offsets the risk inherent in the investment.

I don’t know why you’re putting words in my mouth like that. :confused:

Switch it around. Use experienced people as your primary source, and supplement that with knowledge that you can find online.

You won’t, because what you can lose today will seem completely inconsequential later on.

Engaging in greater risk for much greater rewards is common sense. Sure, you can stay in high-sec and have a very low risk of losing, say, your cruiser, and average out something like 5 million ISK an hour in profits. Or, you can go somewhere where the risks are much higher, and lose cruisers often, but average out 50 million ISK an hour in profits. Despite the latter option causing you more loss, you’ll still come out ahead financially.

The individual steps might have been in different order, but the path in the same.

Receiving 5 billion ISK as a condition for listening to my advice is nonsensical, since my advice would necessarily entail that you don’t spend such amounts of money to begin with. So really, it just sounds like you want me to bribe you into listening to me.

Why would anyone do that? Giving honest advice that comes from the experience of playing this game for almost 15 years as already charity work in itself. It’s for your benefit only; I get zero utility from you listening to me, aside from possibly making a long-term friend, which is how I’ve made a good amount of EVE friends over the years.

If you want to be the aggressor, you’re going to want a different ship. Also, you will absolutely need either a friend or an alt, because single-character PvP doesn’t exist, and hasn’t existed probably since the “nano” meta was nerfed like 12 years ago.

Here’s a bit of that “veteran experience” I was talking about before.

There’s a difference between wanting to be self-sufficient, or merely obstinate and unyielding. There’s nothing wrong with accepting help, especially if it’s limited to advice and sharing of knowledge. Even in my old (EVE-wise) age, I still constantly ask people to explain things that I don’t know.

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I didn’t mean to, I just extrapolated from your reply. My apology.

You think so?

Okay. I’ll ask questions in-game from experienced players and supplement that with online searching.

Yes, that sounds viable as well and it may happen that way, I don’t know yet since I’m not in that position yet.

LOL… No. I simply asked that to prove a point and/or make you realize that a new player is very limited in his choices.

Don’t get your kickers in a bunch. I meant no disrespect.

Thanks for the info !

That kind of help I will accept but I will not accept free ships and modules just to participate in a fleet. I hold my own or I better play another game.

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