Illusion shattered. You’re quite a hottie.
Nice to put a face to an avatar.
I’d post a picture of myself but rumour has it there are a lot of sensitive types around so I’ll refrain.
Illusion shattered. You’re quite a hottie.
Nice to put a face to an avatar.
I’d post a picture of myself but rumour has it there are a lot of sensitive types around so I’ll refrain.
Most of the people arguing to keep suicide ganking in high sec are people afraid of leaving high sec. Their bluster does not cover the stench of cowardice they exude with every post. They are the true carebears.
What has been seen can’t be unseen. Yes I’m talking about that swimsuit shot…
Shut up Balos.
This only works if the suggestions are grounded in reality and have a solid backing of support. “Because I say so” it not really support.
You mean as you and your buddies constantly stating “this will not work” or “this will kill eve”?
Where is the proof for that?
When in the past it was tried and failed?
Or is your “Because i say so” in any way better than mine?
Well if you really think that i only have to say 3 words…YOU ARE WRONG.
See, that’s not how it works.
If you are proposing a change, you bear the burden of explaining the support for that change. Otherwise, everyone else is allowed to just say, “no, the status quo as it is right now is fine.”
You haven’t met your burden to explain why this change is good or necessary for the game.
Well it’s not me leaving the game you know.
It’s the 10k that left from 2015 to 2018.
Those people have jugded with their feet and they were not annoyed PVP Players because the game has too low PVP numbers,PVP was not changed at all.
Logic suggests that it only can be PVE players because the change to PVE was not ENOUGH for them,so they simply quit and left the game dissapointed.
I know you will say i’m wrong but logic does not lie…
PVP was not affected by the changes AT ALL,there are still gate camps,war decs,suicide gankers and griefers,yes they have it less conviniend but this is a babyfart compared to a PVE player who STILL can simply be dragged into PVP,something he not likes nor want to do.
So why should PVP players leave?
Because of a slightly less conviniend game?
Well if they react like this they deserve EVERY nerf available and more…
A snotty reaction like this needs to be punished.
Man, be careful.
Soon you will finish your sentences with “…”
Possibly.
Anyway, congratulations and Happy Cake Day to you.
“leave or get better”
seriously…
just eveoflline to see there’s no impact from the last “free expansion”
i’ve just checked the forum to see how it goes and really, it put me away from the game a little bit more.
i really enjoyed some event but now, i understand why casual players quit:
multiboxers with tons of isks, no fear to lose something as it remplacment is super easy.
big alliance launching a nyx on your face if you just pass near their home with your t2 BS, wow that pvp
etc
ok, players make the content but it seems static now and this way, boring.
no, i dont want to give my stuff, i already donate some billions here and there time to time
good luck!
and for market price, it’s mostly some alliance move or whales who make it move, no some casual quitting
First of all this is an opinion, some people won’t like it but what ho…
I think you are right that the most of the people who left were PvE in the main, however the last year I would suggest that we are seeing more and more PvP players leave. The main reason for PvP players to leave is that they are giving up due to the power of the Goon and that they do not want to feed to such superiority, it was OK when it was carebears feeding to them, but not them, so they run away.
Then we have hisec PvP players who have to put something at risk and they can’t so they are leaving.
So many of these player types were so keen to sneer at others for giving up, but when it got hard for them they run away just like the carebears they so despise, but they are no different. They cannot face a challenge of fighting when it is really difficult, out-numbered and out-gunned. So instead of eating dirt at times they leave. Am I right to feel contempt for them?
That is why I have such respect for @Aaron who just keeps fighting no matter the odds. You easy kill run away when the going gets tough merchants could learn so much from him!
He will be joining good company then…
Thanks. I have no ideas what this cake is about though… I have joined EvE Online in Late November or early December of 2009. Maybe this is more about new forums?
No, you can’t just say this and state it as a fact.
What proof do you have that “the game has too low PvP numbers” or that “PVP was not changed at all”?
What do you classify as “PVP” in this case, because you claiming it hasn’t changed “at all”, but I can say that since 2015, a lot of things have changed in “PvP” generally.
For example, after Citadels were introduced in 2016, it completely changed how “PvP” worked in Faction Warfare, since now, controlling a system didn’t mean anything as your corporation could anchor a citadel and have it act as a base of operations, regardless of who “owned” the system. This in turn, made the strength of capturing systems greatly diminished because you could not lock out hostile players from a system anymore.
There’s one example that refutes your claim that "PVP was not changed at all "
Also, no. You can’t just say your opinion and not back it up. I don’t care how much you want to say it’s “logical”, if you don’t provide examples and evidence to back it up (like I did with Citadels and Faction warfare above), what you are saying means nothing.
Yeah, it’s to signify the anniversary of the day you joined this community.
Basically you first logged into these forums on Jun 20, 2017.
Happy Cake Day!
+1
haha
Oh my.
Headshot.
What reasoning can you offer that ‘casuals’ are the greater percentage of people leaving EVE?
What exactly constitutes a casual vs a hardcore player in your mind anyways, if a player plays 5 hours a week and spends all of her time mining is she a casual, if she instead spends her 5 hours a week killing a 100 other players in pvp a week is she hardcore?
When I was playing EVE about 16 hours a day I spent most of that time mining in highsec, when i cut my playing time to about 10 hours a day I spent most of my time running L4 missions, when I cut my playing time to about 4 hours a day I lived in nullsec, I have now cut my playing time to about 1 hour a day and am again running L4s in highsec space, so when was I hardcore and when was I casual?
Regardless of your answer to #3 above, my subscription is paid in full for 14 years (and growing) so even if I don’t log in at all for 2 years straight, I have not left EVE permanently so I’m a hardcore player that has not left EVE or am I a casual that has not left EVE or what exactly am I to be considered?
If I stop playing EVE for 2 years and you consider me to still be a casual or hardcore player, how can you reconcile me as either a hardcore or casual player of EVE since im not playing EVE at all?
If on the other hand, you consider me to have left EVE since i stopped playing for 2 years, have I actually left since i can log in anytime in the next 14 years and play as i choose? Also, if I’m considered to have left EVE because i stopped playing for 2 years, did i leave as a casual or a hardcore player. It is difficult to classify me as either one since I’m playing only an hour a day you could call me a casual but how can you justify that definition when I’m sitting on 14 years of game playing time, that doesn’t sound very casual to me.
In short, your question is based on an assumptions that you have not offered any reasonable definition of nor offered reasonable support for the contention that ‘casuals’ are the ones leaving EVE and further you go on and ask a question that implies that those unsubstantiated assumptions are facts carved indelibly in stone and that we should accept them as such but your base assumptions are unsubstantiated and therefore the question you ask is also unsubstantiated because your question is poised on the shoulders of facts not in evidence.