Yet Another Skilling Spree

So you’re telling me if I jump through a WH and into an empty system in null sec that I won’t see a player for days? Because that’s the point of increasing the number of systems. So that people have a chance to actually build something up without resorting to renting scam.

Only if they have the isk to make it happen.

Go play a single-player game, man. Seriously.

Dude, I usually like your comments, but are you new or something?

Well ‘go away if you don’t want to play like i do’ is a reasonable approach in this discussion…VERY reasonable and typical for your kind…‘do what i do or you play the game wrong’…‘because it’s only ME that knows how eve is to be played right’…

Typical…

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How is that supposed to have any effect to help people who are not part of a big group already?

You are assuming that the big groups would not Sov the new systems.

But it’s almost guaranteed that they will…

Well, your technique is to just cherry-pick sentence like this and completelly ignore/dodge every post who answer you with real arguments, because you cannot answer to real arguments anyway.

So I don’t think your approach to this discussion is any better than his.

Also, remember that you wrote this a few posts ago:

YOU are the one who started to tell to other people that their way to play the game is “outdated”, aka that they are “playing the wrong way”.

You started it, and now you make reproachs.

Your level of hypocrisy is frankly hilarious.

What you REALLY mean is ‘dam he is right and i have no argument to prove him wrong so let’s attack him personally,maybe this distracts everybody from him beeing right’

Also a well known tactic of your kind…

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If you scroll a little bit you will see that I made two posts with several paragraphs of arguments, sometimes in direct answer to you, sometimes in answer to others.

But strangely enough, you never made any reply to those posts. The best you did was to quote a single line in a five paragraphs post, and ignore every other lines.

So when I write several paragraphs of arguments you ignore them, and then you reproach me to not have arguments?

On top of speaking about “personnal attacks” when all you have been posting in your last five posts have been “Blah Blah Your kind this, Blah Blah Your kind that” ?

I can’t tell if you are just trolling or not…

Edit: And I just realised that actually, even in my previous post that is pretty short, you did it again: Quoting one single line out of context and ignoring the rest.

LMAO, and you dare tell to others that they have “no arguments”.

Maybe you should try to read our posts, if you want to see our arguments…

Nothing any of you said is valid…

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Then if nothing I said is valid, I suppose you should be able to answer to all my explanations and examples, instead of just ignoring them and pretend they are not valid for no reason?

It absolutely is reasonable. You want to play a game in which you don’t have to interact with anyone else and can do nothing but PvE. So why the hell would you play a multiplayer game where, by definition, design choices are made to accommodate playing with other people at the expense of the single-player experience? Why not play a single-player game that provides exactly what you want and does a better job of it than any multiplayer game every will?

No, you posted idiotic nonsense. If PvP is not challenging it is only because certain players declare themselves to be helpless perma-victims and refuse to do anything fight back. If you think that a player has it too easy then you are 100% free to hunt them down and kill them. If you think that suicide ganking is too common you are free to use the available tools to reduce the risk of suicide ganking down to effectively zero.

PvE, on the other hand, will never be challenging in any way. By its nature it is mindless repetition of menial tasks.

You even lack the decency - and arguably oral skills - to present your opinion in a respectable way without resorting to epithets, which is a mark of a simpleton mind.

No, it’s the sign of someone who is tired of pretending to respect farmer trash that has done nothing to deserve respect. Sorry if you don’t like it, but saying “**** you 1+1=2” does not magically make 1+1=3 just because your feelings are hurt.

Ganking itself should be a banable effort done repeately…THAT’s the bottom line of what we think…

Eve should do what all other mmog on the market do…punish harrasment of that kind or at least create a zone(high) in which this is punishment is done at the spot without the attacker having the chance to succed and just pick up the loot with another char.
PVP only in special zones like in other games will not kill the game…it will just kill the attitute of some pvp cave dwellers that are so one-dimensional in their minds and thinking that they can only think about killing other players…

Give us a complete ban of pvp in high or an autodestruction of the attacker at first shot and all is well,but the current pvp favor is unconscionable and the MAIN reason why people leave…

EVE with its pvp favor is simply fallen out of time and needs to be modernized to a game that does what other games do and what is obviously(the player loss shows it) wanted by the overwhelming mass of players today…

So again…the solution is NOT more PVP…it’s LESS…

I left other games to avoid precisely these “Daily Missions” types of things. I came to EVE for the promise of a sandbox. I guess its back to the “Hand holding”-activities and Daily missions for me again :sob:

Honestly, this killed some of my excitement of being new too EVE. It’s simply too profitable to do the daily missions to skip. About 600.000 - 850.000 SP over 30 days (weighted average of the 3 levels of rewards) per character. That is about 6-8 Billion ISK (Based on Large skill injectors Price). Feels bad to use my game time running these missions on 6 characters rather than doing what I would like to do in EVE.

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Well…pvp only is NO sandbox…a ‘sandbox’ would allow multiple approaches without forcing you into one approach by favoring this approach…

This is the main flaw of this game…calling it sandbox and then favoring pvp…

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I see parable is too difficult.

I fail to see how PvP is not challenging for those not willing to participate in it. I’m sure it makes sense in your head, somehow.

I don’t think so, it’s what you think I think and you’re wrong.

See above.

Your form of PvP is not challenging either. I can see that from your killboard - hunting for lone mission runners and combining your damage with rats’ to take the victim down, oh how difficult and skill-requiring.
Top ships killed by type? Capsule, battlecruiser, cruiser and frigate. I’m sure there would be something smaller if there was anything smaller in the game, sadly there isn’t.

I can see what you’re doing bright as day - targeting lone people who try to do escalations in low-secs.
If that is challenging then I can only express my disappointment in your perception of “challenge”.

Also, how is PvP not repetitive when you’re doing exactly that over and over?

There’s an easy solution to avoid that theater of civilized conversation you find so difficult.
Leave forums.

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For once, I will have to strongly disagree on this one.

The PvE currently existing in EvE most likely fall into this definition, but challenging PvE does exist, it has been done in several games, and the technology and design tools we have nowadays clearly allows us to make challenging PvE.

To some extant, yes, it will become some kind of repetition, but you have to master the task before repeating it, and some PvE content are mastered by very few people with most players never able to just repeat it, since they have yet to successfully do it at least one time.

Lie.

World Of Warcraft, to take only one example, do not punish ganking with a ban, and is the biggest of the market.

I know with direct experience that they do not ban for it because many players like you stated that they reported me, and yet I’ve been playing for 12 years without any sanction and have always continued ganking.

What you REALLY mean is ‘dam he is right and i have no argument to prove him wrong so let’s attack him personally,maybe this distracts everybody from him beeing right’

A well known tactic of your kind…

Lie.

CCP already give infos on why their playerbase is leaving, and ganking was the case for something like 2-3% of them.

But since you pretend that “nothing we say is valid”, I guess it’s also the case of CCP, right?

No. This is wrong.

I already explained it in the post you always refuse to answer to.

The playerbase of EVERY MMORPG is shriking. EVERYONE OF THEM. Without any single exception.

Doing the same thing that what other MMORPG are doing is SUICIDAL.

Maybe the EvE approach is also bad, but in that case they have to find something NEW. They MUST NOT follow all those other games that are dying, or they will just die too.

As a matter of fact, outside of the subject of MMORPG itself, it is ALWAYS better to be different if you want to grow on a market.

Came for mention of yet another “Killing Spree”.

But I now leave disappointed.

In some games, yes. In an MMO, not really. The problem is that an MMO by design involves repetition. You aren’t supposed to buy the game and play through the story once, you need to keep playing and keep paying your $15/month. So that means content that may be surprising and challenging the first time you encounter it will be seen over and over and over again, becoming less challenging as you learn how to farm it. Add in how-to guides and you quickly get to a point where any new content is immediately understood and turned into yet another thing to effortlessly farm.

The only way to add challenge to a game where repetition is such a core design concept is to include PvP elements so that other players are constantly adapting and working against your best efforts to succeed.

No, that’s you not understanding what “sandbox” means. It means that the events of the game are driven by player choices, the game designer sets the rules of the world and walks away. It does NOT mean that anything you want to do is possible, or that PvE must be an option. EVE is a PvP sandbox game where you have freedom to choose your own path but you are always in competition with other players.

Ganking itself should be a banable effort done repeately…

Why? Because it hurts your ISK per hour? It is not harassment or violation of any other rule, it is a straightforward activity that is explicitly endorsed by CCP. And it is very easy to reduce the risk to effectively zero if you are not a clueless idiot.

(Which of course explains why you are so opposed to suicide ganking, you’re a helpless perma-victim who lacks the awareness or understanding to protect yourself.)

PVP only in special zones like in other games will not kill the game…

Once again you demonstrate your ignorance of how the game works. Do you know who the biggest victim of your demand would be? It’s not the PvP players, who already don’t give a **** about highsec because they’re busy building empires in nullsec. It’s industrial players that suffer most from your proposal to flood the market with excess materials produced by incompetent farmer trash that would otherwise be hindered by PvP. Supply goes up, demand goes down, and the end result is a major loss of income.

But we all know you’re too short-sighted to understand this, all you care about is being able to farm your menial PvE content with zero risk and get a participation trophy for your “effort”.

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