Same here. I am in contact with eve support right now.
“GM Arkarian
Today at 22:21
Greetings, GM Arkarian here!
Please note that we are still experiencing some issues and it might take just a little longer for you to be able to login again. Try to remain patient while our experts deal with the situation.
We apologize once again for all the inconvenience this is causing you.
Best Regards,
GM Arkarian
CCP Player Experience | EVE Online”
What do you think should they be doing? Locking down the internet? Spying on all traffic? Deciding what you can and can not do? Do you want your government to know you’re watching midget porn? Do you want the state to decide what you can, and can’t watch? All of that, and more, is going to happen! The last thing people should want is their corrupt politicians to take away the single most freedom giving thing on the planet. The Internet! Don’t be ridiculous!
havn’t been able to log in at all since atleast Dt 28th of januar, it shows as online in the launcher, and does launch the game, but fails at authenticating, with this message.
Connection Timeout - The server did not initiate the compatibility-handshake within a reasonable amount of time
And well it is getting a bit annoying, since i have stuff to do, in game that is time sentitive…
so i hope the attack/solution what ever is holding everything up is sorted out soonish
Just out of my curiosity, why would one target a link or device on route to CCP and not the service at CCP itself? If a link on route is congested then 1. other, unrelated services are impacted which would result in higher priority of countermeasures (by other involved parties too) 2. traffic can be (selectively) rerouted, making the attack of the link irrelevant to the service 3. forwarding packets needs lower capacity than actually interpreting and replying them which means an on-route attack must be stronger to be effective 4. an attack against a service can utilize specific knowledge about the service to become effective (similarly how TCP SYN flood filled queues in the past).
In theory, all similar attacks could be eliminated if there were trusted networks of clients and services with preallocated bandwidth. Let’s say 90% of bandwidth of all routers connecting clients to the wider internet is allocated to traffic that has user authentication at the closest point to the user itself. This would make a random packet storm from worldwide source fill the 10% locally, making the neighbors unable to perform p2p file sharing and such and nothing more. As software as a service concept becomes more widely used I think trusted traffic can be more and more easy to identify.
Since any reward from this would only encourage anyone to do more DDoS attack, just for “free SP”. Don’t expect anything. And if you are unable to login for 24 hours, issue is somewhere else.
First, haven’t been able to play since Monday. Because if the lag the game was unplayable. Second, the question was directed @CCP_Convict who obviously monitors this thread
Personal experience: I for one have had mixed results with this nonsense. I’ve done my usual activities of PVE and PVP. I dont see any outstanding reason to blame CCP for something that some external ass-hats are doing. I would honestly say that the best thing is to wait patiently and if you are logged in and playing the game to stick to “safer” activities with cheaper assets.