We, as in CCP Games, are not blocking the connection. There is some interaction between WOW! and Cloudflare that is causing this. Cloudflare has seen this other customers of theirs in this area and are investigating but the resolution hinges on the network admins of WOW! and Cloudflare to get together to fix this.
If you VPN to France then you surface towards Cloudflare on a different network.
I will contact WOW! as well. On my support ticket to CCP I mentioned that I used a VPN to get in and the GM marked the issue as resolved – my mistake, but we shouldn’t have to pay more to play a game we already pay to play. I don’t know if it’s something that the ISP needs to resolve, but I wouldn’t call it resolved until we can login without a VPN. Let’s hope WOW can do something on their end.
Failed to fetch ads, e = <urlopen error [SSL: SSLV3_ALERT_HANDSHAKE_FAILURE] sslv3 alert handshake failure (_ssl.c:1041)>
It’s handshake connection failure season. Is this a yearly event CCP? Do you think me calling my ISP and saying “Hi, no I don’t have a problem with my internet, just Eve online. Yeah, they went through an extended downtime to ‘harden their network’ and now I can’t connect.” is going to work? It looks like CCP has the same issue every summer when students have more free time in the summer, except summer came early because of the wu flu.
Yeah, I know your patch notes says you fixed it, but I still get it. It’s CCP that’s dropping WOW users. It started when you did extended downtime to mess with your networks to drop traffic to fix DDoS issues.
I think it’s related to the error you pretend you’re not having with maintaining connections to WOW users. You are blocking connections to them. Nothing is fixed.
If stumbled upon this page from the web you’re wondering “should I subcribe to eve online?” “Should I play this game?” The answer is no and. Company will take your money, devs block your ISP, deny they’ve done it, and not refund you lost weeks of time.
Tough ■■■■. CCP bascially said “Yeah, I know we fundamentally changed our network with an extended downtime and it’s blocking players in the US, but it’s not our fault.” They’re not looking into it. Looks permanent.