CCP should seriously consider removing Local from Null

Are you trying to tell me you cant PvE without Local in Player Sov?
Or that nobody can hurt you during your PvE with Local?

Get your story straight.

I don’t want to, and nor does anybody else, get that into your thick skull.

BUUHUUHUUU

“Nobody attack me while Im PvEing!
If you do, Ill rage quit cos its not fair you blow me up!” -Carebear.

This is a PvP game.
Get that into your “thick skull”.

PS: Lol you delete where you said “its NOT fair”.

Need ISK to PVP idiot

And? So does everyone else.

What makes you so special?

What makes you so dumb?

Lol.

“Wai u 5o dum?”

Now I see you are just trying to gish/troll post for an offopic flag on the thread.


To return to topic:

A) Hunters need advantage in EVE, or there is no incentive to initiate non-consensual PvP.

B) Map statistics are distinct from Local. Local tells you who is in the system. Map tells you what has happened in that system.

C) Hunters already see if there has been PvE activity in a system. There is PvE activity arguably in all systems. PvE activity in association with mining is tiny.

D) Hunters dont look at PvE activity levels primarily, they look at Map data on gate use/players active in system.

E) The need for d-scan use by non-PvP pilots in a system in the absence of Local, is matched by the need for d-scan use by hunters to establish their presence/location. Its +1-1=0. Furthermore hunters may need to use combat probes to further localize a potential target, whereas a local can instead rely solely on d-scan.

F) Local currently telegraphs the arrival of a non-friendly whilst they are still in transit to the system, allowing for ample time to initiate a warp to a safe before the hunter even arrives in-system. This is a huge disadvantage to hunters currently.

G) Even with Local, hunters STILL have to d-scan to find targets in the system. Local doesnt tell the hunter where the potential target is. Whereas potential targets in that system dont. They can just initiate warp to safe the 1-2secs the incoming unknowns gate transit is initiated and reported automatically to Local.

H) Even in the case of a WH- arrival, potential targets in the system dont have to d-scan. They see that an unknown arrived, automatically.

TLDR: The d-scan issue is nonsense. With Local, potential targets dont have to d-scan at all, ever Local datai forms them automatically, for free and with no effort. Hunters ALWAYS have to d-scan to find targets, whether Local exists, or not.

…

It is related to local because you can start reacting as soon as you see someone in local as opposed to ~8-14 AU away if you D-SCAN at the right tick and where the enemy is at that point since you are not guaranteed to get a hit at max D-SCAN range while he is in warp. It makes a world of difference to know there is someone earlier than when he is about to land when you are flying something that takes a while to get moving.

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Local informs you of a impending character 1-2secs after they initiate the gate jump, long before their actual arrival.

You know they are coming, before they even arrive.

As to using d-scan, even without local, or map stats, the hunter will still have to spend time to d-scan in your direction to find you, if within range.

The range of d-scan is the same for you, as them. If you are somewhere outside of d-scans range from the gate, they will have to warp elsewhere to even know you are there with d-scan., in which case, you can detect them with d-scan, same as they can you.

In the case of Local removal, ironically its not gate arrivals you should really be worried about, Its WH aggressors for which there is no accounting where they come from unless you roll closed those WH entry points, just like WH dwellers do.

That’s correct, being continuously dreadbombed by bored large entities is what you have to worry about. Removing lcoal just means every single hunter will equip a cloak, so the defender will never get any warning.

See above where I said that cloaked ships should appear on d-scan.

You may not know exactly where they are, but you will know they are there.

That pretty much equals what Local offers already, except that you do have to check d-scan to ascertain whether they are nearby.

Still doesn’t resolve the issue. PVE players will have zero chance to escape. Bad game design.

This whole game is designed on PvP, not PvE, lol.
Thats why Local in Player Sov is bad design.

With no Local, the aggressors will have use d-scan to know you are there, same as you will have to use d-scan to know they are there. The range is the same for both.

Even in the current system, with Local, hunters have to d-scan to locate you.
In the absence of Local, that is not changed, except that you too will have to run d-scans to detect them.

If you had a good argument you wouldn’t have to make up these stupid lies to justify it.

Nope, a fleet just warps from system to system and shotguns sites, you won’t see them until they are already in warp to your site. Not enough time to get away.

No they don’t, they guess.

EVE is designed on PvP.
Its not a “stupid lie”, its a fact.
I dont need to justify that to you.
Anyone can tell you that.

You seemingly have no idea how hunters operate.
Im not surprised, given your exclusive focus on PvE and what EVE is not.
Even with Local, a hunter fleet has no idea where you are in the system until they d-scan around.
Thats how they find you. With d-scan and intelligent use of the system map.
Its not as easy as you seem to think.

As above, no. they dont guess.
They d-scan, or in extreme cases, combat probe.

PVP is completely governed by the state of PVE. If you have no PVE you have no PVP. FACT.

You have no information at all on what I do in game. This character is being trained, it’s never been used.

Are you retarded or what? That is the biggest load of ■■■■ I’ve ever heard.

Just lol. Now you must be trolling.

Im not surprised. I doubt youve ever actually played this game.

How do you think hunters find targets?
Again, you presented a hurrdurr argument.

Remove mining, ratting, and exploration. Enjoy trying to PVP with no ship and no ISK. You are beyond stupid.

Jump in and warp to the asteroid belts ya idiot. You don’t need combat probes to work out thats where the miners are going to be.

More insults and an irrelevant ridiculous argument.
Nobody is attempting to remove PvE from EVE.

More insults again, and again a ridiculous argument.
Have you ever hunted targets for PvP? Have you any idea how many asteroid belts there are in a 360degree pan around an entry point? How do you think people find the targets in the asteroid belts, if not by extensive use of d-scan?

Do you think aggressors magically know what anomaly/sig/belt PvErs are at without even touching d-scan? Have you ever even used d-scan yourself?