Change is coming

Very true, but I believe the causes aren’t as simple as you believe. I also remember that 5 years ago there were far more senior players flying around in highsec. Recruiting and teaching new players how to play EvE. After Rubicon, the amount of senior players in highsec dropped significantly. New players were kind of left to find corps to actually teach them the game. It’s not as easy as it was 12 years ago. To a large extent, I don’t believe people leaving the game actually learned how to play EvE. Ship losses happen, it’s no big deal. If you don’t learn that, you’ll never love this game.

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Wah, wah, wah, must kill the newbies … all I hear

Whoever thinks putting a limit on wars as a solution is a idiot.

What will this create? It will create a new rule that was in place before that they removed about people not being able to war dec friends as this will be considered an exploit. Since you are creating a “new rule” it will create more work for the dev team to police your “new rule” and probably wont solve the problem at hand.

Anyone that thinks its ok to war dec a corp that doesn’t own structures hasn’t been paying attention, or clearly is trying to deflect attention.

This train has one clear direction, removal of warfare mechanics to new corps that don’t own structures.

On a side note, imagine you found something wrong with your company, horribly wrong, and it was shared with the whole company to see. Now imagine that company was just sold, do you really think the best solution to keep your job in the long term is to make a solution to the problem that doesn’t really solve anything?

I keep reading stupid solutions on Reddit, and they are stupid. The problem is obvious no matter how you spin it and the solution is more obvious. Making a complicated solution that wont work with new management is not exactly “career building”.

Irony.

Mr Epeen :sunglasses:

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Tears from people who need to war dec people where there is no challenge are the best tears.

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I care about newbies, you don’t. You just care about yourself to make it easier for you.

I also like how when presented with things you can’t dispute you go into “waaah” mode.

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Couldn’t be arsed reading ur drivel basically.

carebear: “wardecs need to be removed for uhm… for the NEWBIES! Not for me oh no and certainly not to allow me to pursue my lazy and uninformed play style. Nono, for the newbies!”.

pvp sandbox player: “well, wars don’t need removing but they sure need some work. Here’s what needs to happen”.

carebear: /puts fingers in ears “lalala, you’re invading my SJW bubble!”. “It’s for the NEWBIES, not ME. nonononono the NEWBIES!”

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Which is why I wish they would drop sec status all together and allow everyone to shoot at anything at anytime, as a CareBear I would like to see eve burn.

I’ve always wondered how certain portions of the player base would respond if CCP ever released stats that went against those players’ favorite narrative in regards to how certain types of game-play affected the overall health of the game.

Five stages of grief from the griefers comes to mind;
Though “when hell freezes over” is probably applicable to some of those stages for quite of a few.

This will be interesting to watch…

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If stats were going to be released on this situation they would have already.

Which can only mean the numbers are so terrible that releasing them would just make the devs look horrible as if they put their heads in the ground while criticism about EvE dying was entirely accurate.

It begs asking how can one thing drive so many people from the game while the people who are in charge of “retaining” players be so oblivious to it.

Again reality has a way of making you face it.

I do wonder if this is a blip on the radar or just the tip of the iceberg; it could be either really.
CCP never seemed to inclined to talk about this before.

Maybe the change in investors will eventually result in more information on this being released.

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Or it means there are no stats, or it doesn’t give any conclusive information. But you’re of course always better off to make ■■■■ up and use non-available info for your narrative.

What the change in investors will do is take game development out of Sov-Null hands and put it where it belongs. With actual developers experienced in more than tears and threats.

As for releasing information. Probably less.

Mr Epeen :sunglasses:

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Yeah, CCPs habit of hiring directly from the player-base always seem akin to turning the family-tree into the family-bush in regard to game development.

Reversing that will take time, if that is even a new directive that is.

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No stats…In EvE? Are we even talking about the same game?

The narrative that “no information is available” has become the most obvious ass covering there can be.

Btw I am pretty sure the CSM asked for numbers and were also refused. Some things just wont be shared.

‘the logs show nothing’

Toxic people will never believe they are toxic or know it but it is all the have, even if there was a magic off for PVP which would make people immune to attacks they would find a way to attack the game to ruin it.

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Speaking for myself only, I’m happy to accept whatever combat system Eve has to offer, I will analyse it to the core and find ways to stay under the radar and fight back.

However, I do see the point that wardecs have become boring due to the way mechanics are used. The wardec corp who decs lots of other corps and then waits at jump gates for targets are a bunch of boring players who are too scared and unskilled to find real opponents that will give them a good fight. This is fact and I am not prepared to debate this point.

I can also agree that this is a very technical game that can take a long time to understand.

Another point is that new players don’t have to join a corp, they would be comfortable within an NPC corp for a period of time while they learn the game. Once they are skilled they can enter a corp and take part in all aspects of protecting and maintaining the corp. So I do believe the state of wardecs/player retention is largely due to player choice.

I accept that CCP are running a business where the goal is to get a large amount of subscribers. In today’s climate I don’t think it’s wise to cater to a small group of gamers exclusively and I can see CCP is taking this seriously as they have introduced Abyss sites which cater for gamers who like instanced gameplay.

If newer players are leaving due to wardecs then the right thing to do is look at the system and see if it can be tweaked to give all players a reasonable chance. I’m pretty sure a good combat system can be found which allows players to fight.

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It’s amazing that people like this exist, who just hate EVE for what it is…

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